
Build the ultimate vehicle and explore a vast open world filled with challenges and adventure. Play solo or team up with friends in multiplayer to conquer the toughest obstacles. With a thrilling campaign mode and endless creative possibilities, Trailmakers is the ultimate sandbox for adventurers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Jul 26 → 32.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The intricate yet intuitive building mechanic allows you to either choose pre-made vehicles from the game and the community workshop or build your own vehicles completely from scratch using hundreds of blocks that affect both aerodynamics, functionality, speed, combat ability, and much more in a world ruled by reliable physics.
Customize your character and block designs with a heap of different skins, colors, and pattern combinations to create your own personal brand.
The builder is made to be as accessible and intuitive as possible for players who are new to building games while also equipped with features for the more hardcore segment of engineers: Easy to learn, hard to master!
Trailmakers offers an arsenal of 14 different weapons like minigun, EMPs, laser blasters, rocket launchers and shotguns to name a few. Set up a server with your friends or join one of the hundreds of public games to test them out in different PvP scenarios. Fight in the air, ocean, ground, or in space. Your choice of mayhem is entirely up to you.
All game modes in Trailmakers, including the main story, allow Multiplayer for 2-8 people.
Jump into one of the five dedicated sandbox maps, hang out and build together, test each other's vehicles, or share and be inspired from thousands of incredible community made workshop builds.
Controlled chaos, land, sea, air, and space combat awaits you and your friends - or jump into Race Island where 14 different tracks are ready for you to put your name on the leaderboards.
This is the ultimate do-whatever-your-heart-desires game.
In the main game mode, “Pioneers” you will dive head-first into a breathtaking open world with loveable NPCs, challenging enemies, and an adventurous story. Unlock new parts as you complete missions and build different vehicles for the different biomes and terrains - play the campaign alone or multiplayer.
You will join the Trailmakers: An elite society of engineers and are sent out to help the population of Gregory - a community of peaceful frogs who have been invaded by the evil BOTNAKs who are ruthlessly mining the planet and stealing its resources.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 39.2Kreviews | 92% | — | $24.8M |
| $29.99 | 4.7Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +1 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a very fun game to play once you learn the basics, but the best way to have fun is to play online, and most players aren't very nice and/or family friendly. It's very difficult to report someone and have it actually go through, since there are only three things you can report someone for. If you ignore the swearing and the people who just won't stop blowing others up, then you can possibly have MOSTLY a good time. But in my opinion, the most fun I've had is with car tag, it often makes me laugh out loud. :)
vaery relitic fisicks.
i like all of this game the funtions are realy cool im making a big boat and it is sick
⭐️⭐️⭐️⭐️☆ (4.5/5) Trailmakers is, without a doubt, one of the best sandbox building games I've ever played. It's an absolutely amazing game that gives you an incredible amount of freedom. The moment you start playing, you realize that your imagination is almost the only limit. You can build cars, motorcycles, planes, helicopters, boats, submarines, rockets, tanks, robots, crazy machines, or even recreate real-life vehicles. If you enjoy designing and creating things, this game is a dream. The building system is incredibly well made. It's easy to learn, intuitive, and at the same time deep enough to let experienced players create extremely advanced machines. There is nothing more satisfying than spending hours designing a vehicle and finally seeing it work exactly as you imagined. Every successful creation makes you want to build something even bigger and more ambitious. The physics are also fantastic. Vehicles feel realistic, suspensions work well, wings generate lift, engines have weight and power, and every machine behaves differently depending on how you build it. It makes experimenting so much fun because even small changes can completely change how your vehicle performs. The game also offers different maps, game modes, multiplayer, and an amazing community full of talented builders sharing incredible creations. You can easily spend hundreds of hours in Trailmakers without running out of ideas. However, there is one major issue that keeps this game from being perfect. My biggest complaint is the DLC system. I completely understand that developers need to make money and that DLCs help support the game. I have absolutely no problem with extra content. What bothers me is that some blocks that feel very basic are locked behind paid DLCs. Sometimes you're building something simple and suddenly realize that a basic part you need isn't available unless you buy additional content. Another issue is that the base game is still missing a surprising number of simple building blocks that would make building so much easier. I'm not even asking for complicated mechanical parts—just more basic structural pieces, different shapes, connectors, and decorative blocks that builders could use creatively. A perfect example is the **1x1 block**. I honestly don't understand why it doesn't exist. It's probably one of the most essential building blocks in any building game, yet the game only has a 1x2 block. It sounds like a tiny detail, but when you're trying to make detailed or compact builds, having a simple 1x1 cube would make a huge difference. Instead, you often have to redesign an entire section just because such a basic block is missing. I truly believe that adding more basic blocks to the base game would massively improve the building experience. DLCs should focus on unique content, new mechanics, or themed parts—not blocks that feel like they should already be available to everyone. Even with this criticism, I still highly recommend Trailmakers. It's beautiful, creative, fun, and one of the few games where your imagination is the real limit. I have spent countless hours building vehicles, testing ideas, and having fun, and I know I'll keep coming back. I really hope the developers continue expanding the base game by adding more essential building blocks over time. If they did that, Trailmakers would easily become a perfect **10/10** game in my opinion. Overall, Trailmakers is a brilliant sandbox building game with nearly endless possibilities. The only thing holding it back is the lack of some essential basic blocks and the fact that a few useful pieces are locked behind DLCs. Fix those issues, and this game would be an absolute masterpiece.
я построил шахед и закосплеил киев
Строй ділдо
I don't know about this game... I feel like you have so many limitation with the available building blocks and the games physics
I keep coming back to this game for the fun of building new stuff or just to have a good time with my family playing the campaigns :D I don't entirely love all the lost content in the DLC's if you only want to buy the game but I still would give this game a 8/10
fun but it takes a little to learn the logics and ayerodynamics if you dont know them already
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3M | 30.7K | 78% | $24.99 | |
| $187.2K | 385 | 71% | $14.99 | |
| $20.8K | 211 | 61% | $3.74 | |
| — | 0 | — | — | |
| $12.4M | 25K | 91% | $24.99 | |
| $4.8M | 102.5K | 85% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.8M | 40.5K | 89% | $24.99 | |
| $24.9M | 60.8K | 86% | $19.99 | |
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 80.2K | 94% | $14.99 | |
| $25M | 36.5K | 96% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 |