
The world of Touhou comes alive in this beautiful action RPG (featuring “bullet hell” elements, of course!). Infamous vampire Remilia Scarlet and her dutiful maid, Sakuya, set off to chase rumors of a massive monster, all while sending baddies flying with fluid action and signature skills!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 92% | — | $420.4K |
| $14.99 | 2.9Kratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Touhou: Scarlet Curiosity is an ambitious fan-made action RPG that reimagines the Touhou Project universe beyond its traditional bullet-hell roots, offering a more exploratory and character-driven experience while still retaining the spirit of the series. Developed by Ankake Spa and published internationally by XSEED Games and Marvelous USA, Inc., the game stands as both a love letter to long-time fans and an accessible entry point for players unfamiliar with Touhou’s notoriously challenging shooters. Rather than overwhelming players with relentless danmaku patterns, it emphasizes real-time combat, progression systems, and atmospheric worldbuilding grounded in familiar characters and lore. The story begins with a deceptively simple mystery: Remilia Scarlet, the proud vampire mistress of the Scarlet Devil Mansion, leaves in pursuit of rumors about a colossal monster, only to return and find her home in ruins. This disruption sets the stage for an investigation that unfolds across dangerous regions and supernatural encounters. Players can choose to experience the journey as Remilia herself or as her loyal maid Sakuya Izayoi, and this choice meaningfully shapes both gameplay and tone. Remilia’s campaign leans into raw power and aggressive combat, while Sakuya’s route favors speed, precision, and combo-based finesse. Though the narrative is not especially dense or complex, it serves its purpose as a framework for exploration and character interaction, staying true to Touhou’s often light yet enigmatic storytelling style. Combat is the heart of the experience, blending fast-paced action with light RPG mechanics. Battles unfold in side-scrolling environments where players attack, dodge, and chain abilities together in real time. Enemies range from familiar Touhou creatures to original threats, and combat rewards momentum through combo systems that increase both damage output and experience gain. This design encourages an assertive playstyle, pushing players to stay engaged rather than retreating defensively. Special skills and abilities gradually unlock as characters level up, giving combat a sense of progression without becoming overly complex. RPG systems are intentionally streamlined. Equipment drops frequently, often with randomized stat bonuses that encourage experimentation and grinding for optimal builds. Weapons and armor can significantly alter performance, and some rare items unlock new combat abilities, adding variety to character development. While these systems lack the depth of larger RPGs, they complement the game’s action-focused design and help maintain a steady sense of growth. Difficulty settings further broaden accessibility, allowing players to tailor the challenge depending on whether they prefer a relaxed action game or something closer to Touhou’s traditional intensity. Visually, the game balances dark fantasy aesthetics with anime-inspired character design. Environments are detailed and moody, reinforcing the sense of a world thrown into chaos, while character portraits and enemy designs preserve the distinctive charm Touhou fans expect. The presentation is supported by strong performance options, including high-resolution support on PC, which allows the art to scale cleanly on modern displays. While some animations can feel stiff and environments occasionally repetitive, the overall visual identity remains cohesive and appealing. One of the game’s standout elements is its soundtrack. Featuring arranged music from well-known Touhou music circles, the score carries both energy and emotional weight, elevating combat encounters and exploration alike. For fans of the franchise, the music alone serves as a powerful draw, reinforcing the game’s authenticity and passion. Sound effects and combat audio are functional rather than spectacular, but they do not detract from the experience. Pacing, however, is a mixed aspect. Early sections feel fresh and engaging, but as the game progresses, repetition can set in. Enemy variety and level structure do not evolve dramatically, and extended play sessions may begin to feel grind-heavy, especially for completionists. The bullet-hell heritage of Touhou is present mostly in boss encounters and scripted moments rather than as a constant mechanical pressure, which may disappoint players expecting relentless danmaku challenges. Conversely, this restraint makes the game far more approachable for newcomers who might otherwise be intimidated by the franchise. Reception reflects this balance. Fans of Touhou often appreciate the opportunity to explore the universe in a new format, praising the character choice, music, and accessible combat. Players approaching it as a standalone action RPG tend to enjoy its flow and presentation, even if they acknowledge its mechanical simplicity. Criticism generally focuses on repetition, limited narrative depth, and the feeling that the game does not fully commit to either its RPG identity or its bullet-hell roots. Ultimately, Touhou: Scarlet Curiosity succeeds as a focused and affectionate reinterpretation of a beloved series. It may not offer the depth or polish of major action RPGs, nor the intensity of classic Touhou shooters, but it occupies a comfortable middle ground that emphasizes fun, character, and atmosphere. For players interested in an action-heavy adventure set in a richly stylized world, especially those curious about Touhou beyond danmaku, it delivers a satisfying and distinctive experience shaped by clear passion for its source material. Rating: 9/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
| $8.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its just not fun
Вроде и неплохая игра, но капец какая скучная. Боссов нормальных только несколько к тому же. Чистый среднячок.
"haven't you been a bit too lazy these days, more than usual i mean?" "well... that's what happens when you're bored, nothing to do" peak
画面复古,键位也有点奇怪。地图绕来绕去都不知道该走哪里,还好难度不算太高
J'ai essayé ce jeu, j'ai fini l'histoire principale coté Sakuya et le jeu est assez solide ! Ne vous détrompez pas ça reste un fan game un peu cheap (a prendre en promo par rapport à la value qu'il apporte) mais il est sympathique, on croise différents personnages de l'univers Touhou et c'est assez fun ! Le Gameplay est très simpliste cependant : une attaque avec y, une attaque avec x (je joue sur manette XBOX) mais on débloque des skills en montant de level au fur et à mesure du jeu ce qui varie UN PEU le gameplay. Le jeu est assez sympathique malgré ça, le seul point négatif étant qu'il n'est PAS optimisé. Je dois jouer en mode graphismes mid et même avec ça certaines attaques de boss ou certains niveaux font ramer tout mon ordi et descendre à une quinzaine de frames par secondes ! Ce qui est une honte étant donné la simplicité graphique du jeu (personnages style Chibi par exemple.).* Anyway ! Pour conclure, c'est un fan game mal optimisé mais sympatique avec une bonne ambiance sonore et visuelle et un scénario satisfaisant. Prenez le en promo et vous aurez une dizaine d'heure de jeu pour passer le temps. Merci d'avoir pris le temps de lire ma review !
优质东方好游戏
It's pretty good.
Depois de Platinar o jogo, posso dizer que esse é um excelente jogo, uma Gameplay simples porem muito boa, musicas excelente, e gráficos interessantes, a história do jogo pode não ser grande coisa mas pelo menos existe. A dificuldade do jogo é bem equilibrada não é fácil mas também não é algo impossível que você teria que ficar 2 horas no mesmo chefe ou fase. Sobre bugs, eu não encontrei nenhum durante a minha gameplay. Recomendo o jogo para quem gosta de Touhou, e quer um jogo 3D, com mecanicas de nivel, builds, e habilidades, com gameplay focada num estilo Hack and slash.
прикольная фанатская игрушка, мне понравилась приятно просто бегать и убивать феечек и всяких врагов! боссфайты интересные короче кайфарик, рекомендую
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $420.2K | 1K | 65% | $18.99 | |
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| $420.5K | 2.5K | 91% | $8.99 | |
| $420.2K | 1.9K | 75% | $9.99 | |
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| $419.9K | 467 | 68% | $24.99 |