
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
From the very start I get peer pressured into the arms of a loan shark, forcing me into a debt downward spiral where I am working 24/7 to even attempt at climbing my way out of it. Every time I get close to paying it off, my debt collector once again kicks me down this abyss, always at the risk of losing everything I have to my name if the deadlines are not met. 10/10, perfect recreation of going to college in America
太好
优质的东方同人游戏,只要你是对模拟经营游戏或者对东方感兴趣的人基本上可以闭眼入
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.2M | 13.1K | 88% | $19.99 | |
| $4.3M | 5.7K | 75% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 187 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $670 | 23 | 96% | $1.99 | |
| $1K | 12 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很不错的一家店,老板娘身手很厉害为人也很大方,总是饭团里夹着一堆好吃的给你
好玩
好玩
冰
[b]장점[/b] - 레벨 디자인이 잘 되어있음 게임 분량이 생각보다 엄청 많은데 막히거나 지루한 구간 없이 매끄럽게 진행했음 - 씹덕 색안경 빼고 봐도 굉장히 완성도 높은 타이쿤 게임임 물론 동방프로젝트라는 배경 지식이 있으면 더 재미있겠지만 스토리 빼고 봐도 메뉴판에 어떤 음식을 올릴지 어떤 손님이 무슨 음식을 좋아하는지 등 생각할 거리가 많아서 시간도 잘 감 - 특별한 손님 취향에 오마카세 마냥 메뉴판에 없는 음식을 만들어 내주면 동방프로젝트 세계관에서 볼수있는 특별한 버프를 주는데 이게 기존 타이쿤 게임과 달라서 달라서 좋았음 - 도트 귀여워 최고야 [b]단점[/b] - 씹덕아니면 안할것 같은 게임이긴 함 진짜 재미있는데 일반인 친구들에게는 추천 못할듯 - 지역마다 특별한 손님들이 있는데 좋아하는 메뉴가 각각 다름. 근데 이런 손님이 좀 많아서 힘들긴 했음 [h1]동방 프로젝트를 좋아하면 진짜 갓겜[/h1] [h1]타이쿤 좋아하면 갓겜[/h1] [h1]근데 씹덕 아니면 안할듯[/h1]
夜雀食堂我懂得享受
简单有趣
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.