
Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action. Developed by Team Ladybug, creators of multiple fantastic action games thus far.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 15Kreviews | 97% | — | $3.1M |
| $17.99 | 597ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
¿Hace falta leer reseñas? ya compra el juego we.
A primeira vez que eu joguei esse jogo foi pirata num tempo onde eu não sabia absolutamente nada de Touhou. Eu zerei e achei foda pra krl e com o tempo fui descobrindo mais sobre o Touhou Project e cheguei até jogar os jogos oficiais de Touhou como Perfect Cherry Blossom e Embodiment of Scarlet Devil (esse sendo o Touhou que Luna Nights se baseia). A experiência de jogar isso de novo agora conhecendo melhor o universo foi muito foda. Sabendo mais sobre os personagens e apreciando melhor a OST do jogo. Luna Nights com certeza tem as minhas remixes favoritas das musicas de EoSD. Jogaço da poha.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German
| $10.79−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I know absolutely nothing about Touhou, and even after playing I still don't know anything other than I know that I want to give Flan a hug. People had been recommending me this game for ages, and I can see why, it is genuinely a very good Metroidvania. For most of the game I thought its weakest point was the travel system, in particular where the portal gates were located, they felt incredibly odd, but once you reach the final area and have all your abilities unlocked, the placement begins to make sense. They make backtracking for collectibles easier, while making the first run through an area challenging. The game is very short, you can finish it under 4 hours. Which is imo a very good thing considering the difficulty the game poses. It has very engaging combat, particularly if you use the myriad special abilities you encounter throughout the game. The use of timestop in both combat and puzzle solving is also really well thought out, I found myself constantly using it throughout the entire game, it can really balance some of the enemies when you aren't fully accustomed to their attack patterns. Similarly, the game doesn't allow you to abuse the time stop too much, there are limits to how much you can move within it, as well as how many times you can attack. There are even certain attacks that can punish you for using time stop, and the game does a very good job color coding them. The music is fantastic, I could recognize quite a few tracks as remixes from Touhou, where from? I'm not sure, but I knew they were connected to the series, and they sure as hell banged. Story wise... Uh... Torturing cute maid I guess? I'm sure this story makes a lot more sense to someone who is actually versed into the lore of the series. For me it was just two sisters having a misunderstanding and the maid gets caught inbetween. (You are the maid.) Shoutout to the Reimu fight. It had me sweating my controller lmao After I beat her I went to check out videos of how other people beat her... I was lv14, the people in the videos were lv40+ They were doing over triple my damage, so I suggest you don't just spend hours farming if you want the fight to be a challenge. For an optional final boss, I'd rather her be that difficult than a boss that dies in 2 damn minutes like in those videos.
This was my first Metroidvania, and man I feel so spoiled playing it blind. This was an experience. The game was hard, but there was only two or so points in the game that felt unforgiving, which is perfect imo. I enjoy a game being difficult without it being unforgiving (there's a difference, trust me), and this game nails that. The music is absolutely amazing, the story is amazing for a fangame of a franchise with rather...confusing lore, and the gameplay, again, is amazing! The controls are solid, simple, responsive, felt great to control, and there's a lot of tech involved in movement which I enjoyed. The boss fights were fun to dodge (and cheese tf out of if you're a quick learner like me), and a lot if not all of the puzzles were easy to understand (at least if you're smart and not a journalist). This game is around 6-7 hours long to beat, and about 9-10 if you include the "extra" content, if you decide to play blind and unguided like I did, so expect it to be less than that for you. If you like Touhou, get this game! If you like a absolute masterpiece of a Metroidvania, get this game! If you like time manipulation mechanics in games, get this game! Most importantly, if you think Sakuya is best girl (she obviously is), GET THIS GAME NOW! 9.5/10, I declare this a "must-play" game
A história é bem simples, quase um pano de fundo. Mesmo sendo parte do universo Touhou, dá pra jogar tranquilo sem conhecer nada antes. Ela serve mais pra justificar a jornada da Sakuya e o que tá acontecendo ali, mas não é o foco. O que realmente faz o jogo brilhar é a mecânica de manipulação do tempo. Poder parar o tempo e usar isso tanto no combate quanto nos puzzles muda completamente a forma como você joga. No começo parece só um recurso legal, mas conforme o jogo avança, ele vai ficando cada vez mais essencial. E aqui entra um detalhe que eu curti muito: jogar com um personagem que claramente faz referência ao Dio Brando é bom demais. Essa ideia de parar o tempo no meio do combate nunca perde a graça, e encaixa perfeitamente no ritmo do jogo. O combate é rápido e bem preciso. Tem muito desvio de projétil, posicionamento e timing, quase puxando um pouco pra aquele estilo bullet hell em alguns momentos. Quando você começa a dominar o uso do tempo junto com isso, o jogo fica muito satisfatório. A exploração segue o padrão metroidvania, liberando novas habilidades que abrem caminhos antes inacessíveis. O mapa não é gigantesco, mas é bem construído e não fica cansativo de revisitar. A progressão é bem direta, sem enrolação. Você vai ficando mais forte, ganhando novas habilidades e enfrentando desafios mais complexos, tudo num ritmo bem constante. Visualmente ele é muito bonito dentro da proposta pixel art. As animações são fluidas e os efeitos das habilidades, principalmente envolvendo o tempo, ficam bem legais na tela. A trilha sonora também ajuda bastante, mantendo aquele clima meio intenso nas lutas e mais tranquilo na exploração. A única coisa que realmente senti foi que o jogo acaba rápido. Quando você começa a entrar no ritmo e dominar tudo, já tá chegando no final. Fica aquela sensação de que dava pra ter mais. Mesmo assim, é uma experiência muito redonda. Simples, criativa e extremamente divertida, principalmente se você curte combate rápido e mecânicas diferentes.
Touhou noches de luna es probablemente el único metroidvania bueno de la historia. Me doy cuenta que el problema nunca fue el genero, sino el juego, no fue hasta que alguien decidió hacer un juego bueno de una franquicia buena hasta que salió algo aceptable. Recomendable para fans de tojas y Sakuya fumo: ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣀⢀⡀⠀⢰⣞⠉⠉⠉⠉⢹⡆⠀⠀⣖⡀⠒⠲⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠖⠉⠀⠀⠸⡓⠒⠉⢸⠀⠀⠀⠀⢸⠈⠙⠒⣻⠃⠀⠀⢸⠓⠦⠤⠖⠦⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡁⠀⠀⠀⠀⠀⣓⡤⠔⠚⠚⠉⠉⠉⠉⠉⠑⠒⠓⠢⠤⢄⣎⢀⡠⠀⠀⣰⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠤⢶⣸⠟⢦⢀⡤⠖⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠢⢄⢠⠃⠈⠓⢤⡗⠢⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⠞⠁⠀⠀⠳⡤⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠢⡔⠚⠉⠀⠀⣸⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⡏⠀⠀⠀⣠⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠢⡀⡠⠊⢧⣀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⠀⠙⣶⢄⡴⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⡅⠠⠄⠈⠙⢦⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⢀⡴⠛⢦⡚⢁⡞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣆⠀⠀⣠⠼⠃⠀⠀⠀⠀⠀ ⠀⠀⠀⡜⠀⠀⠀⠉⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢆⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡄⠸⡞⠉⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⡇⠀⠀⠀⢸⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠉⠲⢄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢣⠀⢱⢤⡀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠓⠦⢤⣀⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡼⢱⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠖⠒⠉⠉⠓⢤⡀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠈⡇⠉⠲⣄⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢠⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⡼⠗⠒⢧⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⠀⠀⠙⢦⠀⠀⠀⠀⠀⠀⢸⠀⠀⢹⢄⠀⠈⢳⡀⠀⠀⠀ ⠀⠀⠀⠀⠀⣠⢾⡀⢠⠀⠀⠀⠀⠀⠀⠀⣰⢡⠂⠀⠈⢣⡀⠀⠀⠀⠀⠀⠀⢸⡄⠀⣀⣀⠀⢀⣀⣀⣷⡄⠀⠀⠀⠀⣸⠀⠀⠘⡏⢣⡀⠀⠙⣆⠀⠀ ⠀⠀⠀⠀⣰⠃⡾⠀⢸⠀⠀⠀⠀⠀⠀⢠⢧⠃⠀⠀⠀⠀⠻⣄⠀⠀⠀⠀⠀⣼⣤⣿⢶⠿⠛⠛⠉⠉⢸⡟⡆⠀⠀⠀⡏⣇⠀⠀⡟⠲⣏⠀⠀⠈⢳⡄ ⠀⠀⠀⡼⠁⢠⠇⠀⢸⠀⠀⠀⠀⠀⠀⡞⢀⣀⣀⣤⣬⣽⢷⡎⢢⡀⠀⠀⠀⡇⠀⢧⣸⠀⠀⠀⠀⠀⢸⡇⢹⠀⠀⡸⠱⢾⡆⢠⠇⠀⠀⠉⠂⠀⠀⣹ ⠀⠀⡼⠀⣠⡾⠁⠀⠈⡇⠀⠀⠀⠀⣸⡿⢻⠋⠉⠁⠀⠀⠀⡇⠀⠉⠢⣄⣰⠁⠀⠈⢧⡀⠀⠀⠀⢀⡞⠀⢸⣂⡴⠁⡇⠘⣷⢎⣁⣀⣠⠤⠴⠋⠉⠀ ⠀⡼⢁⢞⡞⠀⠀⣠⠾⡿⡄⠀⠀⢀⡇⢹⡼⠀⠀⠀⠀⠀⢰⠇⠀⠀⠀⠀⠁⠀⠀⠀⠀⠉⠒⠒⠒⠉⠀⠀⢨⡿⠀⢰⠀⠀⡏⠉⠀⠀⠀⠀⠀⠀⠀⠀ ⢰⠃⠋⠾⠤⠖⠊⠁⠀⢰⠹⣄⠀⣸⡆⠀⠹⣄⡀⠀⠀⣠⠞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⢯⡇⢀⠁⠀⢠⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠯⢤⡊⣀⡀⢀⣀⣀⡠⠼⡀⠙⢦⡇⠹⣄⠀⠀⠉⠉⠉⠀⠀⠀⠀⠀⠀⠀⠶⠄⠀⠀⠀⠀⠀⠀⠀⣀⡴⢋⣾⢀⠎⠀⣠⠞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢧⠀⠀⢩⠀⢹⣦⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡤⢾⢏⠛⠫⢿⠦⠤⡾⠷⢒⢢⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⣄⠈⠢⣼⡱⠬⠿⢶⣤⣤⣀⣀⣀⣀⣀⣀⣀⣠⢤⠴⠒⠋⠁⠀⢸⠏⠀⢀⣸⢀⣀⣇⠀⠀⡎⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣔⠿⢿⠉⠹⡄⠀⠀⡜⣳⢸⠀⠀⢀⣠⡶⢿⠉⢹⡟⠿⣻⣭⣉⠉⡏⡽⢉⠝⠀⠀⢀⠟⠦⣀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡉⠁⠀⢘⡖⠋⠹⡒⡶⠃⢹⢸⠖⡺⡿⠋⠀⣾⡖⢺⠇⠀⠀⠉⠙⠛⢧⡷⠯⠤⠠⠤⢞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣄⡠⠋⢇⡀⠀⠙⣧⠀⠘⣾⡼⠏⠀⠀⠀⢹⢇⣿⡈⠀⠀⠀⢀⣴⠯⠄⠤⢤⣀⡠⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢲⠚⠁⣄⡤⠘⠻⡷⣄⡀⠀⡼⠼⠧⣇⠀⣀⡴⠋⢸⠔⠒⠒⢤⣸⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⡷⢴⣎⡖⠉⠈⢹⣀⠉⠓⠁⠀⠀⠈⠉⠁⢀⣠⡎⠀⠀⠀⡼⢧⠉⠳⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠛⣀⣴⠛⣧⠀⠀⠀⢻⠉⠉⠑⠒⠒⠒⠚⠉⠉⢰⠃⠀⠀⢀⡇⡮⠲⣄⣨⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢧⡴⣁⠈⢳⡈⢧⡀⠀⢸⠇⠀⠀⠀⠀⠀⠀⠀⠀⠸⣄⣀⢀⣞⣀⠇⠀⢸⢇⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣰⣾⢯⡍⠙⢮⡹⣇⠙⢯⡁⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠔⣉⡷⣾⡉⢉⡭⠿⣦⡀⢹⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠉⠀⠀⠀⠣⣠⡐⠹⣌⠉⠳⠭⣷⣶⣤⣤⣤⣴⣒⣾⠽⢖⡾⡏⢪⠗⠉⠉⠀⠀⠀⢳⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢧⠀⠀⠀⠀⠀⣇⠐⣛⣦⡀⠀⠀⠀⠈⠁⠀⠀⠀⠀⣠⢾⡖⢻⠏⠀⠀⠀⠀⠀⠀⡼⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⣄⡀⠀⠀⠈⢙⡿⣧⢉⡕⠒⢲⣦⣶⡶⢶⣾⠯⠧⠴⢧⡏⠀⠀⠀⠀⠀⢀⡼⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠒⠒⠊⠉⠀⠈⠉⠉⠒⠼⠊⠀⠉⠉⠁⠀⠀⠀⠀⠙⠲⠤⠤⠤⠖⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
玩游戏时停不念『The World』有抑郁症了
ZAWARKA! CHAIY ZAWARY!!!
1. Stop time 2. Throw 50 knifes 3. Unstop time 4. Turn the cat in front of me into a red mist
Short (10 - 15 hours), dumb story, good mechanics, no settings, no volume control, good progression (exploration focused). Fine overall 6/10 Discount Purchase Recommended
Active players
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The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $1.1M | 4.5K | 70% | $12.99 | |
| $187.3K | 2.6K | 80% | $2.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.2M | 3.6K | 89% | $29.99 | |
| $1.1M | 7.1K | 93% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 10.6K | 85% | $14.99 | |
| $3.1M | 4.4K | 98% | $29.99 | |
| $3.1M | 19.6K | 93% | $8.74 | |
| $3.1M | 17.8K | 82% | $12.99 | |
| $3.1M | 7.9K | 53% | $9.99 | |
| $3.1M | 7.8K | 95% | $14.99 |