
The Old World is yours to command. Lead Legendary Lords in a combination of turn-based campaign and magically charged, strategic real-time battles, and decide the fate of your chosen race in a fight against Chaos.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #63, worst DE #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dernièrement, je m'intéresse beaucoup à l'univers de Warhammer. Que ce soit Fantasy ou 40k, je le découvre avec le tabletop pour Fantasy et Darktide pour 40k. J'ai beaucoup aimé Civilisation 5, je me suis donc lancé dans Total War : Warhammer, un beau mariage entre le style et l'univers. Ayant déjà entendu parlé que le 2e opus du jeu était un bijou, je me suis tout de même lancé dans le 1er comme forme de tutoriel pour bien saisir les mécaniques du jeu. J'ai eu quelques départs douteux, mais ma troisième campagne était la bonne. Arborant les drapeaux de l'Empire, je pars à la conquête du Old World. Donc, ayant en tête qu'il s'agit du premier, voici mes impressions : - Les NPCs (lords et heroes) se ressemblent tous - J'aurais aimé un "auto attaque", car après qu'une unité ait tué une troupe ennemie, elle attend les ordres un peu bêtement + Mécaniques intéressantes, simple quand on prend la peine de l'étudier + Tout comme Civilisation, ça devient rapidement addictif + Excellente durée de jeu, on peu facilement en avoir pour une centaine d'heure si on veut (mais j'vais sauter sur le prochain jeux à la place). Je comprends le buzz que ce jeux peut avoir créé à l'époque. Le concepte de Total War ne m'a jamais vraiment attiré, mais d'y aller sauce Warhammer est vraiment venu me chercher. Détail intéressant, les campagnes DLC sont compatibles avec les TROIS jeux de la série. Je vais donc me les tapper dans le 2. +
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.3M | 42.9K | 59% | $69.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $81.4M | 162.6K | 92% | $24.99 | |
| $83.8M | 467K | 99% | $9.99 | |
| $80.9M | 218.6K | 97% | $24.99 | |
| $80.8M | 116.4K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $1.8M | 2.7K | 80% | $29.99 | |
| $0 | 327 | 58% | Free | |
| $24.4M | 23.1K | 81% | $24.99 | |
| $4.3M | 4K | 87% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Turkish, Czech, Simplified Chinese +1 more
| $59.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is very different from the historical Total War games I'm used to. But the addition of magic and crazy units like dragons is a welcome and fun change. It is a lot harder than the older Total War games I've played though (Medieval II, Empire, Napoleon, Rome, Shogun 2). It runs great on my slightly aging 3060 laptop.
lo corre mi laptop , siempre habia querido jugarlo. vale la pena si no te puedes permitir el 2 o 3 por precio o requisitos
AMAZING GAME, so addicted, I couldnt stop, and depnending on the faction the learning curve is just amazing.
Always have been a total war fan. This game really is the definition of total war!!!
Eccoci arrivati ... alla conclusione del viaggio. Dopo 170 ore di gioco ho completato le 4 campagne con le Razze "Originali" del primo gioco (Vampiri, Pelleverde, Impero, Nani) oltre ad una campagna con Bretonnia (Couronne), e alle due campagne "Provinciali", La Stagione della Rivelazione" e "Occhio per Occhio". Ho lasciato in sospeso volontariamente il Caos e la Norsca perché troppo evidente il confronto (in difetto) con i capitoli successivi. In effetti, scrivere una recensione per Warhammer Total War dopo aver giocato più di trecento ore al Secondo e al Terzo capitolo è dura. Il confronto con i ricchissimi contenuti dei due imponenti seguiti viene spontaneo, dalla mappa, alla grafica, alle battaglie, alle nuove razze e dinamiche annesse ... a ciò che funzionava bene e a ciò che funzionava meno. Anche oggi, al termine della Campagna con i Vampiri, viene da chiedersi quali saranno le modifiche importanti (necessarie) che questa razza riceverà con l'espansione estiva di Warhammer III? Il Passato è, in effetti, passato... Quello che ora conta è che questa splendida Saga si avvii verso una conclusione davvero Epica con le ultime espansioni di Warhammer III. In attesa di ciò, giocare al primo capitolo mettendo a confronto i grandi cambiamenti dei successivi è stato affascinante, quasi "commovente". Grazie Warhammer Total War, Capitolo I, quando la Magia è iniziata! Grazie per aver piegato un amante della Storia come il sottoscritto che ha ceduto al fascino di questo fantastico mondo.
Les campagnes sur Warhammer TW ne sont pas tout à fait réussi et sont à l'image de tous les TW récents : bien équilibrées au début, elles deviennent longues à la fin et la crise de fin de campagne est ici particulièrement ratée elle est à la fois très molle (chacun de vos mouvements y est long à cause de la corruption) et trop difficile (les armées du chaos sont peut être un peu trop fortes). Mais la grande réussite du jeu ce sont les batailles qui sont riches de nouveaux défis tactiques jamais vu dans les précédents total war : unités volantes, monstres, héros, magie, ainsi que des unités uniques pour chaque faction. Chaque bataille y est unique et en général le contenu derrière WTW révèle un très bon travail des développeurs qui permettent une rejouabilité jamais vu encore dans un TW.
以前打折买的没玩太久,最近打折补了2和3,算没有白买,好像后来原价还涨过吧,四舍五入我赚了
База.
WAAAGH
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.