
Command the seas, control the land, forge a new nation, and conquer the globe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 1 → 4.43/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Relatively easy to start. Two levels of play, campaign map and tactical battle map make the game very immersive.
id really like to try it but this game is straight up broken, no idea how its even for sale ATM
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.5M | 18.6K | 91% | $29.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.5M | 34.2K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 27.6K | 92% | $19.99 | |
| — | 16.7K | 95% | — | |
| $67.9M | 93.8K | 82% | $39.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| — | 1.7K | 70% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 16 → 4.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Czech
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego de estrategia
Super jeu
This is a great game, very entertaining and it kid of gives you some history knowledge.
!
The game is beautiful, especially in its state management, economics, and other aspects. The idea of expanding into Europe or leaving it and heading to India or North and South America is great. The addition of this vast world and the realism of trade and economic strangulation are wonderful. If most of your country's wealth comes from maritime trade and shipping routes are cut off, your economy will deteriorate, and you could go bankrupt and collapse. These beautiful details affect the gameplay and increase immersion. However, its problem in land battles is the lack of strong realism and the low morale, which isn't significantly affected, unlike the Napoleon version, which masterfully cultivated morale. But this is understandable for a game of this age.
This is without question one of the finest civilization strategic-based games available. While the city graphics leave something to be desired and doesn't have the walkaround capability of Total War: Rome, which remains a favorite feature of mine to date, the sea battles make up for a lot that you don't see in any of the other Total War games, apart from Shogun. Terrific game.
One of the best games ever made!!! Even in 2026 it still looks great!
one of the best games i enjoy on my off time. would like to see more games with the same dynamic setting, historic meaning, and strategy all wrapped up in a nice relaxing game. hopefully the new Warhammer 40k Total War can live up to this games reputation... in my personal opinion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.