
Commander in the ranks. Soldier at heart. Choose a faction and deploy and command your army into massive physics-driven WWII battles to the last man standing. Destroy everything on sight with an insane amount of units that will behave tactically.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool game
нет
kocham tą gre ale jak zssr nawali tych katiuszów to przestaje grać
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 7.1K | 84% | $8.99 | |
| $1.3M | 2.1K | 64% | $19.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $1.3M | 8.9K | 98% | $7.99 | |
| $1.3M | 2.2K | 88% | $20.99 | |
| $1.3M | 2.1K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $231.4M | 1.3M | 97% | $9.99 | |
| $23.3M | 76.5K | 97% | $17.99 | |
| $7.1M | 32K | 80% | $9.99 | |
| $2.1M | 5.9K | 94% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Russian*, French*, Italian, German*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优化一般,也不更新了,但看在是童年回忆勉强给个好评
Показал игру деду,он вспомнил прошлое итог:у нас дома мастерская по созданию тигров Итог номер 2:нерф мауса
为洗头乐作战中
zajebista
玩了几个小时,总体我感觉游戏还是不错的,但也有不少问题 首先说说优点 第一,游戏在玩法这方面还是不错的,排兵布阵确实很有感觉。 第二,对各阵营的装备还是比较还原的,但和真实数据肯定还是有不少差距的,还有一些各阵营特色的离奇单位,让人忍俊不禁。 第三,有第一人称,可以亲自上场来上几把紧张刺激的别样的碰碰车大战,还是很有乐趣的。 第四,平衡性还是比较可以的,没有轮椅到根本打不过的单位。 第五,人格启动 再来说说缺点 第一,优化一坨,一开战必须卡一下,上士兵身那帧率没法看,低端显卡可能直接看PPT了。 第二,这个士兵第一人称视角晃动过于离奇诡异了,像吃了菌子。 第三,玩法比较单一,到后面特别容易腻,基本上是公式化关卡。 第四,步兵在第一人称下的衣服像八国联军老兵,没有一点二战老兵的代入感。 第五,人格一点都不好玩。
fajne jest to ze mozna kontrolowac jednostki i wydawac rozkazy przed zaczenciem bitwy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.