
Play the fully-remastered Tony Hawk’s™ Pro Skater™ & Tony Hawk’s™ Pro Skater™ 2 games in one epic collection, rebuilt from the ground up in incredible HD.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.7Kreviews | 91% | — | $4.7M |
| $49.99 | 15.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si creciste con la saga, te va a dar una nostalgia que pocos juegos han conseguido. Si eres nuevo… prepárate para engancharte como si fuera 1999 otra vez. Escuchar “Superman” de Goldfinger mientras haces un 900 en el mapa de la escuela es adrenalina pura. Un puntísimo a favor es que añadieron un editor de parques muy completo (con miles de objetos nuevos) y el Create-a-Skater más profundo que ha tenido nunca la saga. ¿Quieres crear a tu yo de 2001 con pantalones cargo y camiseta de NOFX? Hecho en 5 minutos. Ahora con el pack de 1+2 y 3+4 ni te lo pienses. Un saludo.
Vamos lá. Eu joguei muito Tony Hawk quando era mais novo, porém eram jogos bem diferentes deste: American Wasteland, Underground 2 e Project 8. Em todos esses havia desafios, porém também tinha pelo menos uma mini-história. Já este é apenas andar e fazer pontos, sem muito contexto de nada, assim como é andar de skate na vida real, kkkkk. Eu sei disso porque também já andei bastante. Porém, esse jogo não me pegou tanto. Fiquei com vontade de jogar por conta dessas minhas memórias antigas. O jogo é legal, tem boas mecânicas e funciona bem, porém não era o que eu esperava. Eu não me sentia livre, sempre com um tempo na tela. Sei que tem modos livres e tal, porém o modo campanha é só isso. Fora que tive duas conquistas bugadas. Gostei do jogo, mas ele me parece mais um jogo para quem é muito hardcore na franquia, coisa que eu não sou. Deu para se divertir e passar raiva às vezes kkkk.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Spanish - Latin America*, Portuguese - Brazil*languages with full audio support
| $15.99−60% |
| 904ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The original from playstation is way better.
Number of skateboards I own- 0. Number of skateboards I borrowed - 0. My time on skateboard ever - 0 seconds. My time watching skate videos - 0 seconds. Me enjoying this gameplay - 100000/100
Makes me feel 14 again. It nearly has all the good and bad Parts of the old Versions, just with better Graphics. Maybe it's because I'm old now, but the Challenges might be a bit more difficult.
[h1]3/10 – Recomendado, mas não para quem busca algo parecido com Skate 3...[/h1] [h3]Primeiramente e antes de tudo, entenda que, mesmo não tendo gostado e dado uma nota baixa, [u][b]eu estou recomendando este jogo[/b][/u] e compreendo os motivos deste jogo ser tão bem avaliado.[/h3] Antes deste jogo, o único jogo de skate que havia jogado era [i]Skate 3[/i], jogo esse que foi amor à primeira vista e passei um bom tempo curtindo e se divertindo enquanto percebia que não tinha um pingo de habilidade para subir em um skate e andar por aí. Infelizmente, devido a ganância e morte de todos os estúdios que tornaram a EA famosa e conhecida, eu estava com saudades de um bom jogo de skate que seja simples e divertido de se jogar. Jogos mais "realistas" como [i]Session Skate Sim[/i] ou [i]Skate XL[/i] estavam sendo bem tentadores, mas, devido ao seu escopo e tamanho de desenvolvimento, ambos apresentam ser jogos um pouco incompletos e não muito intuitivos. Nunca havia jogado antes qualquer jogo da franquia [i]Pro Skater[/i] ou [i]Underground[/i], quando vi que este jogo estava com ótimas avaliações e sendo bem elogiado por trazer clássicos de PS1 para a nova geração, mantendo uma fórmula similar aos jogos originais, me vi tentado a dar uma chance. Porém, fiquei muito decepcionado. Infelizmente, este jogo não me agradou, entendo que este jogo nunca teve o intuito de ser realista e foca mais em ser absurdo [i](No bom sentido)[/i] e bem arcade, porém, não vi diversão em sua gameplay. A forma com a qual movemos o skate e realizamos as manobras é exageradamente simples e sem graça, sendo muito repetitiva, se tornando somente um desafio de mover o analógico o mais rápido possível para diferentes direções no menor tempo possível, similar a realizar um combo em um jogo de luta. Seus "objetivos", por mais que pareçam interessantes, são, ao mesmo tempo que uma boa razão para voltar àquela fase, uma "desculpa", algo que tenta disfarçar a certa falta de diversidade nas atividades do local. Sem isso, fica evidente que o jogo não consegue se manter atrativo somente com a mecânica principal, que é simplesmente andar de skate [i](duh)[/i]. Um exemplo disso são as fases de onde você precisa marcar a maior pontuação com manobras, pessoalmente, as considero entediantes e uma ótima forma de desgastar os analógicos do seu controle. Já as fases que seguem o estilo "descida" ou "ponta a ponta" são, para mim, interessantes e fazem mais sentido em haver objetivos. Elas exigem que você os cumpra de forma eficiente, mas sem perder o estilo. Infelizmente, há poucas fases desse formato no jogo. Seus gráficos são bonitos para o que deseja entregar, nada muito elegante mas possuí uma certa coesão e coerência. Já suas músicas, não sou muito fã dos gêneros musicais que há neste jogo, mas estaria mentindo se não dissesse que gostei muito mais do que imaginava. Superman [i](Goldfinger)[/i], Guerrilla Radio [i](Rage Against the Machine)[/i], No Cigar [i](Millencolin)[/i] e Subculture [i](Styles of Beyond)[/i] são só alguns que estão no meio de ótimas músicas. No geral, há ótimas músicas mesmo para aqueles que não curtam os gêneros. Entenda que, a razão de eu ainda recomendar este jogo se deve ao fato que o erro foi meu. Achei que teria uma experiência que me lembrasse Skate 3, um jogo um pouco mais "pé no chão" mas ainda sendo bem arcade, porém mais "lenta". Uma boa analogia seria o mesmo comparativo que podemos fazer com a franquia Need for Speed e Forza Horizon, mesmo que sendo ambos jogos de corrida, o seu núcleo de gameplay é muito diferente e que pode não agradar a todos, mas sim, uma grande porção. [h3]Ressaltando:[/h3] [i][b]Só porque dei uma nota baixa, não significa que o jogo seja ruim, é apenas que ele não funcionou para mim. Se você curtiu, adorou... seja feliz e continue curtindo o jogo! Cada pessoa tem uma experiência diferente com cada título, suas experiências anteriores vão influenciar se aquele jogo será incrível, ou só mais um no meio de tantos.[/b][/i]
I am disabled but always wanted to skateboard. This game lets me live out that dream
As soon as Goldfingers seminal classic “Superman” I was immediately sucked back to 2000. Absolutely amazing classic titles, and this was done in such a thoughtful way. I love the attention to detail, the respect to the classics, and the few small liberties taken to design (the mall being abandoned) were very tasteful and not off putting in the bit…. It truly felt like revisiting these words 20+ years later. Physics are great too, and like I said the soundtrack was solid. Even had S.T., Pubkic Enemy and really just about every song I could remember (if I’m wrong please feel free to correct)
Reactivated some decades-old muscle memory with this one. Nothing beats the feeling of getting a huge combo that increases your heart rate to 200 and crashing right at the end.
Tony Hawk’s™ Pro Skater™ 1 + 2 is a triumphant return to form for one of the most beloved franchises in sports gaming. Remastered and rebuilt from the ground up by Vicarious Visions, this collection brings together the first two entries in the Tony Hawk series with modern visuals, improved physics, and a deep respect for the source material. It walks a fine line between nostalgia and innovation, delivering an experience that feels just as exhilarating as it did decades ago, while offering the polish and accessibility expected of a modern release. The gameplay is the heart and soul of THPS 1 + 2, and it delivers flawlessly. The feel of skating—grinding rails, stringing together impossible combos, launching off half-pipes—is tight and responsive, with a learning curve that rewards both new players and seasoned veterans. The foundational trick system from the original games is intact, but with quality-of-life additions like revert and manual mechanics carried over from later entries, making combos smoother and more complex. Players can chain together massive point runs across maps, combining flips, grabs, grinds, and specials in a dance of precise inputs and spatial awareness. Each level has been lovingly remastered, maintaining the original layouts while upgrading textures, lighting, and detail to modern standards. Iconic locations like the Warehouse, School II, and Venice Beach feel instantly familiar but look stunning, with dynamic lighting and sharp environmental textures. These are playgrounds of momentum and flow, encouraging exploration and mastery. Objectives are varied and satisfying, ranging from collecting S-K-A-T-E letters to breaking boxes and nailing high scores. Completing challenges feels just as rewarding now as it did in the late '90s, thanks to the smooth integration of goals and progression. One of the most impressive elements is how the remaster caters to different player types. There’s a deep sense of respect for the original fans—the music, the skaters, the tricks, and even the culture are all preserved. The classic soundtrack returns with most of the iconic tracks, and it’s been expanded with a well-curated list of newer songs that mesh surprisingly well with the original vibe. Playing through levels while hearing Rage Against the Machine or Goldfinger is a rush of pure nostalgia, but newcomers won’t feel out of place, as the music and presentation remain timeless. In terms of content, the game offers a robust amount to explore. All the original pro skaters return, now rendered in stunning detail and aged appropriately, alongside a new roster of modern athletes. This mix helps bridge the gap between eras, honoring the past while acknowledging the present skate scene. The Create-A-Skater and Create-A-Park modes are extensive and intuitive, allowing for creative expression and community sharing. The inclusion of online multiplayer and ranked leaderboards gives the game long-term competitive value, while split-screen local play keeps the spirit of couch gaming alive. Progression is smartly structured, with challenges tied to each skater, unlockable cosmetics, and a level-up system that offers consistent rewards. Every new run earns XP, cash, and customization options, encouraging experimentation and replayability. The difficulty curve is generous, giving new players room to grow while offering tough challenges for perfectionists chasing million-point combos. It's a system that respects your time while keeping the gameplay loop engaging. There are a few minor hiccups worth noting. While the game runs smoothly and is well-optimized for PC, some players may find the physics slightly more forgiving than the original titles, making it easier to chain unrealistic combos. For purists, this may slightly dilute the challenge, though it arguably broadens the game’s accessibility. Additionally, while online multiplayer is functional, it lacks deeper features like ranked seasons or robust stat tracking, which could have added more competitive depth. Still, these shortcomings do little to tarnish what is ultimately a stellar package. Tony Hawk’s Pro Skater 1 + 2 is more than just a visual upgrade—it’s a revitalization of what made the originals great. It respects its roots while modernizing its systems, making it appealing to longtime fans and new players alike. Whether you're here for the tight trick mechanics, the legendary soundtrack, or the joy of skateboarding through beautifully crafted levels, this remaster hits nearly every mark. It's a celebration of skate culture, of game history, and of arcade-style gameplay at its finest—a near-perfect kickflip into the modern era. Rating: 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.1K | 66 | 83% | $19.99 | |
| $14.2M | 153.9K | 84% | $6.99 | |
| $4.2M | 3.9K | 95% | $29.99 | |
| $4.2M | 15.1K | 87% | $14.99 | |
| $2.1M | 1.6K | 69% | $49.99 | |
| $637.2K | 8.6K | 63% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.7K | 81% | $19.99 | |
| $4.7M | 6.5K | 71% | $15.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.8M | 3.3K | 76% | $39.99 | |
| $4.7M | 35.7K | 95% | $5.99 | |
| $4.7M | 10.9K | 94% | $14.99 |