
A Souls-Like Western full of Eldritch horrors. Explore the accursed Wild West town of Tombwater and lay bare the darkness that lies beneath. Survive blood-spilling combat in this gruesome 2D action-RPG that may just drive you to madness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 2 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Play as a lone gunslinger who arrives in the accursed ghost town in search of a lost friend. The residents of the once-prosperous mining town have been afflicted by madness. Monsters and horrors roam the streets and there are few souls remaining with a sound mind. If the Eldritch beasts of the town can be overcome– there may be hope yet for Tombwater.

Dash and slash your way through unsettling Eldritch beasts. Wield an arsenal of firearms, blades, spells, apothecary items, and cursed charms to protect yourself from a madness taking hold. Strike with a cavalry saber before casting a spell, or, equip yourself with a flame-imbued shotgun and a mining pickaxe to just tear the monsters apart.
Tread your way through the interconnected world of Tombwater. Metroidvania elements allow you to discover canyons, scrublands, forests, mines, and more. Find many secret, optional areas full of strange NPCs and their quests, or dangerous enemies guarding rewards.
A ancient curse, a mining disaster, a missing sheriff, and a darkness permeating everything. Uncover the secrets that Tombwater’s deranged inhabitants are trying to keep buried.

2D Top-Down Souls-Like: Experience punishing Souls-Like combat from a new perspective. Nostalgic, gruesomely detailed pixel art in a top-down view with every classic Souls-Like mechanic.
Map & Quest Log: Track your progress through the twisted, Wild West world of Tombwater with a map and quest log.
Gruesome Boss Fights: Experience 20+ horrifying boss battles that will push you to madness.
Weapons & Spells: Arm yourself with over 50 weapons, 40 spells, and 40 charms to survive relentless combat and ghoulish beasts.
Apothecary Crafting: Helpful tonics, explosives and more can be crafted from materials you find while exploring to help aid you in battle

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 295reviews | 93% | — | $200.8K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like a 2D Zelda stuffed full of Bloodborne. Great game, great vibes. Wild West feat. Eldritch Horrors is one of my favorite settings and this game does it well.
I'm stunning that a metroidvania of such depth and scope is flying under the radar. This is one of 2026's best games and deserves more attention.
This is a hidden gem of a game. High praise and recommendations. Played with an xbox controller. What You Need To Know: 1. It's Bloodborne and Hunt the Night in the weird west. 2. HARD. Fortunately, there are accessibility options so you can tweak damage dealt and received. 3. Your class choice MATTERS. Most of your stats are fixed from the start. You only get more health, stamina, and resistance to madness (spellcasting ability). So choose wisely. 4. Big map, USE MARKERS. You will forget where you saw the thing. Mark campfires, fast travel bells, shops, etc. 5. There are still areas you missed. Frankly I loved it, and am surprised how much I missed in terms of achievements. At least one is from a binary so you can't get both from one run. The story was great and only added to the gameplay. There are bits of lore in item descriptions and such but no documents or lore dumps. There are some threads that didn't get pulled so there might be more on the horizon for this game. Play this game. I'm checking out more of their games.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool game, felt very much like a top-down Bloodborne. There's some variety in the builds you can make, and a ton of spells, guns, and melee weapons to find. I enjoyed the puzzles and caverns you stumble across, they all felt rewarding and fun to do.
I actually like exploration focused games with little handholding. Tend to play a lot of them. I NEVER been that confused about where am I supposed to go and am I currently following intended path or gone off track. Yes, there is NPC that directs you very explicitly(not sure if he does that for second ending), but talking to him also was frustrating. Mostly because while he does tell you where to go he doesn't really tells you why would you(as ingame character). I basically spent whole game just randomly wandering, collected 3 of 4 parts of mcguffin without having any idea why would I need them. It might read somewhat negative, but I liked the game well enough. Just it feels very weird to me concerning setting goals for player to achieve.
The combat and progression are really good, but the map is absolute TRASH and makes the game a nightmare to 100%. I'd only recommend if you intend to play casually.
Very good game. Positives: - Lots of bosses. - Huge variety of weapons, spells, and charms to discover. - Plenty of secrets to find. - A massive world that's easy to get lost in. - A fresh take on the Zelda/Soulslike formula. Negatives: - The biggest issue is the map. It's honestly just straight up dog sh*t. It's too vague to be reliable, and even using markers doesn't help much because the map doesn'thave any meaningful details. It only gives you a rough idea of where you are within a zone, and even that isn't always accurate. Areas like the sewers connect to multiple regions, and the sub-areas don't have maps at all, this makes it so frustrating. - My other issue/nitpick is how water and bottomless pits work. The game gives you a short window to get back to solid ground, but sometimes it's simply impossible and you drown anyway. The health loss isn't a big deal, but the respawn is. You're placed right on the edge of the water or pit, so even the slightest movement can send you straight back in. It's especially frustrating when you need to dash, since dashing follows your movement direction and often launches you directly back into the hazard. You have to carefully step away from the edge before you can safely dash. Despite these issues, Tombwater is absolutely worth playing. The water/pit respawn problem feels like something that could be patched fairly easily. The map, however, really needs a complete rework. If the navigation were improved, this game would be close to perfect.
[h1]Compact but intense Zelda-Souls set in the Weird West[/h1] Tombwater is definitely worthy of being in the collection of any soulslike fan. Add in the Link's Awakening like array of navigational tools and the Weird West style setting and you've got a pretty unique game. It's good, but not too long. Getting both endings (and beating all bosses I found) took 23 hours. Still haven't gotten all the weapons/charms/flask shards and so on, it'd be nice if the wiki was a little better kept on that front, but you'll be exploring all over the map with fast travel being a bit of a late game convenience rather than a massive help. Pros: -Challenging combat with a lot of damage dealing options -Bosses being pretty unique with only the first one being a loveletter to Bloodborne's first boss -Movement options expand with each new tool you get -Tons of secrets to discover -Tight controls Cons: -Too well hidden secrets and too few clues for a lot of them -Reaching the actual final boss requires assembling a mcguffin and using it in the battle vs the regular final boss. The game does not explain this -Some boss/spell/minion combinations can yeet you back to the bonfire almost instantly due to placement and hit registration. -Money is scarce until you get the charm to change this.
BASICLY TOP DOWN BLOODBORNE. ITS GREAT.
Metroidvania with great combat, a wide variety of items for builds and a good story. Beware there is no hand holding in this game and the map is very vague relying on the player to mark everything especially areas that can't currently be traversed and it doesn't display paths showing how to traverse areas which can be confusing in a lot of areas.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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