
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 18 → 16.75/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Macht Spaß, viel Content etc.
GG
Division 1 has been one of the most atmospheric games I've ever played - it features an almost fully explorable Manhattan fallen to mutiny and civil uprising due to a virus outbreak. The level/damage scaling in PvE can get annoying tho starting out but overtime you'll get used to it and enjoy the challenges. PvP rn is wack The game's not really that optimised, I thermal throttle my CPU really quick (causing me to lower the amount of cores I use) but it looks great It's fun (especially w/ friends), atmospheric and got lots to explore
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 10.3K | 88% | $9.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 9.4K | 91% | $24.99 | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 12.6K | 77% | — | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $0 | 0 | 47% | Free | |
| $9.1M | 44.7K | 73% | $11.99 | |
| $1.7M | 36.3K | 79% | $2.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Su launcher de mierda no me deja acceder a mi cuenta y no puedo jugar ningún juego de bodriosoft. Me pueden chupar todo el maguaco.
7/10
Playing in 2026, for 3 hours, and so far looks like a fun game - same Ubisoft bugs that we all know and love (or hate).
glitches!!!!
MEHHHHHHHHH
Под пиво пойдет.
일반적인 FPS 수준를 기대하면 실망하게 됨. 모든 시스템이 답답하고 느리며 비효율적임. HUD도 보기에는 좋지만 느리고 비효율적이며 편의성이 낮음. 특히 전투 시스템은 답답함만 느껴짐. 엄폐에서 벗어나는 것조차 느리며 긴박한 전투의 흐름을 끊게 만드는 단점이 게임 곳곳에 존재함. 엄폐의 불편함 외에도 좁은 화면과 애매한 시야 때문에 디지털 멀미가 심하고 게임의 디자인 자체가 솔로 플레이보다는 멀티 플레이를 장려하기에 솔로 플레이어들에겐 불편함이 곳곳에 있음.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.