
Lead your elite team of Ghosts in this tactical third-person shooter. Explore a massive open world, infiltrate and destroy the deadly Santa Blanca cartel, and save Bolivia and its people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst UK #90 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 49.86/day in the week to Sep 18 → 58.5/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
育碧游戏特有的前一个小时进不去游戏👍 土豆服务器你干得好哇👍跟朋友下午玩完,晚上就又联不了了👍 电脑里有一款拿取弹药跟捡敌人掉在地上的枪是同一个键的游戏👍👍
modo historia top so achei o final injusto com bowmn
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 16.5K | 47% | $39.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.6M | 15.3K | 88% | $39.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $17.7M | 19.9K | 98% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $689.3K | 6.2K | 71% | $4.99 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $9.1M | 44.7K | 73% | $11.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $3.4M | 13.7K | 76% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Aug 7 → 546.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese*, Dutch, Polish +4 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Беги стреляй без напряга и без особого сюжета или механик. Под пиво сойдет если взять с хорошей скидкой.
Después de la entrega lineal, siguiendo un poco el esquema que manejaban juegos como Call of Duty, llega la entrega más ratona de Ubisoft, donde todos los vicios de estos franceses se hacen presentes en algo denso e innecesario. Ghost Recon Wildlands es la primera entrega de la saga en mundo abierto, aunque ya en sus inicios la serie jugaba con mapas pseudoabiertos. Pero acá se nota que fue víctima del momento más esquizo de Ubisoft, cuando todo eran mundos abiertos con miles de cosas para hacer, aunque creo que seguimos en eso... Wildlands te tira actividades a lo loco que, por la repetitividad, terminan cansando. Y no solo afecta lo opcional, también las misiones principales, aunque en menor medida. La historia nos lleva a Bolivia, convertida en un narco‑país dominado por el cartel de Santa Blanca y su líder, El Sueño. Para “volver a Bolivia grande de nuevo”, el gobierno de Estados Unidos manda a los Ghost, el super equipo “fantasma”… aunque siempre terminan en tiroteos y expuestos. Nomad, el jugador, junto a su equipo tienen que desestabilizar las distintas ramas del cartel para llegar al jefe y eliminarlo. El problema es que el juego es lo masivo, muchos objetivos, pero la historia se da por terminada eliminando solo dos ramas del cartel. Y menos mal, porque ningún enemigo es carismático ni memorable, todos son caricaturas de tropos narcos. Y el final, encima, parece copiado de Ghost Recon Future Soldier. El gameplay está entre lo bueno y lo malo. Por un lado, tenés un shooter competente, con variedad de armas y personalización. Pero ojo, todas las armas y sus partes son coleccionables, así que tenés que recorrer Bolivia para conseguir la mira que querías. Y hablando de recorrer… el mapa es lindo, con selvas, montañas, ríos y hasta lagunas de sal. El problema son los vehículos, se sienten como si patinaran sobre el piso, sin ese feedback característico que tienen estos juegos. Solo los camiones o tanques transmiten algo de peso, el resto es un desastre, y peor cuando ves que estás la mayor parte de la aventura sobre tierra y el auto igual anda como si flotara. Ghost Recon Breath of the Wildlands no me gustó. En todo lo que intenta, fracasa en algo, no termina de hacer las cosas bien del todo en ningún apartado. Te hace perder tiempo con actividades repetitivas por región. Y sí, nadie te obliga, pero cada región tiene seis misiones principales sin desarrollo real. Todo hubiera sido mejor con una estructura como la de Future Soldier, o un mundo abierto más sólido, con más calidad y menos relleno. Lamentablemente es otra víctima de la Ubificación. Tom Clancy debe estar revolcándose en la tumba… 6.4/10
Muito bom descer o pipoco nos narcos!
breakpointten bence çok daha iyi
sim, mas só quando tiver promoção
o jogo e bom demais, Só que eu atualizei o jogo e não roda mais abre o jogo e fala que o arquivo foi conrompido
game wont even start
Pinche juego hermoso deidad, metan a Sabrina Carpenter y añadan crossplay, juego Deidad.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.