
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is unplayable because of UBI SOFT's unreliable servers that make it crash all the time . Do not waste your money.
after 5 hours I just crash now after shooting sometimes
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm one of the odd fans out on this one, I like this one way more than Wildlands and I enjoy both. However there's just little things that make this one something special for me. • Co-Op is a lot of fun, organizing routes and discussing plans. • Stealth is way more refined and rewarding in Breakpoint. • Had a rough launch but after the updates severely picked itself up. • Lack of hoodies and hood options is a flaw imho. • Story isn't great, but it gets the job done. • The game mostly shines in atmosphere and gameplay. • If you love stealth and tactical survival? This is the one for you. • I highly, highly recommend checking out the mods after you enjoy the initial base content. Adds so much life to the game.
a pretty confused mess from the start of Ubisoft's mudslide into its current state. if you want to run around and shoot bad guys with modern guns on an interesting map, buy on sale. If you're looking for a successor to Wildlands that respects established characters and lore, ignore this title. also, obligatory "requires launcher and Ubisoft connect"
♥♥♥♥♥♥ дерьмо уже 2 дня пытаюсь ♥♥♥♥♥ запустить желаю вам юбикам смерти ♥♥♥♥♥ уроды научитесь игры делать сыновья проституток
The game itself is fun, but Ubislop's servers are terrible and I had constant disconnects while attempting to play Co-op with my friend. The game has many bugs and constant crashes, as well as Ubisoft connect spamming you with many notifications, breaking immersion. Also from what im aware, Ubislop killed support for Wild Lands in order to support this game, which is unnacceptable. I only got this game because it was gifted to me for £2
Faire payer des chapitres de l'histoire principale c'est absolument scandaleux !! Ubisoft nous montre à nouveaux toute l'étendue de son arsenal quand il s'agit de ne pas respecter ses joueurs … Cependant je ne pensait pas que vous étiez tomber si bas … Pour notre bien à tous arrêtez de faire des jeux vous n'êtes plus fait pour ça !
server e bosok
Hoje com todas as atualizações é um ótimo jogo, ainda inferior ao Wildlands, porém a movimentação aqui foi o ápice, jogar com todo HUD desligado, dificuldade no máximo é uma experiencia incrível, vale muito a pena.
Yet another game where forced online in single player is completely unacceptable. This was my eye opener to vet games before buying them to make sure I can play my bought product without their FORCED "oversight." Complete unacceptable bottom of the bucket garbage.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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