
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.3M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This got old in a very short time. How do they justify the price tag?
켄키는 한국어 지원을 좀 해줘라 정품 사용자에 대한 예의 아니겠니? 게임은 PS2 추억에 대한 의리로 샀어
way to over priced
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Old school, vroom vroom!
SHOULD BE 20 POUNDS NORMAL PRICE TO EXSPECIVE FOR WHAT IT IS
In one word: Frustrating. Physics engine makes no sense, traction control/stability control is always on even in cars that should be too old to have it, making drifting difficult and burnouts impossible. None of that matters though because the game is not balanced in a way for it to be fun since the AI is constantly abusing traffic to cheat, and there's no catching up once you run into a car that's going maybe 40 km/h. I was able to make my way through 20 hours of the game until I hit a brick wall because I can't beat the bosses, and there are no more upgrades available until I beat them. I tried guides, different cars, everything I could think of, but the driving doesn't feel right and every car has ridiculous understeer. I can win just fine if there's a straight enough road, but good luck finding one since races take place wherever you happen to be at the moment. I'm better off never playing this again.
This is the only good arcadee car game from the modern era. Drive in Manual for maximum fun.
This game is a blast from the past, I still have my OG copy of Tokyo Xtreme Racer Zero for the PS2. It is so nice to play a great street racing game again that lets you go into Xtreme detail on settings, its also cool to see the stance settings added. Great custom paint and classic street cars have given me ENDLESS screen savers!
I simply cannot recommend this game for anyone that whats a racing game that you can just sit down and enjoy. After a point the rivals become nearly impossible to beat without nitro or out right slamming them into walls or traffic. The balancing in this game makes less scene than Asphalt Legends, in no real senarior is a Toyota GR86 or R33 Skyline GT-R capable of beating cars of the likes of the Honda NC1 NSX Type S, Lexus LFA, or 2017 Nissan R35 GT-R Premium. As well, I have to say this game manages to have the worse braking and handling, you want to turn? Say hello to the wall or the back of a traffic car. Want to slow down for a corner? Hope you started braking 2 kilometers ago. And I have to say that even with the time I've spent in this game, I would get headaches due to how near impossible this game becomes.
Es un simcade no tan family friendly, muy vieja escuela tito calderon, Interfaz full PS2, manejo arcade FULL PS2, y tunning muy underground 2, licencias de marcas como Enkei, BBS, SSR, Honda, Nissan, Toyota, Mazda, Subaru etc chacho coudet la puta que te pario
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.5K | 23 | 100% | $14.99 | |
| $1.9M | 28.1K | 77% | $4.99 | |
| $2M | 3.9K | 75% | $17.99 | |
| $6M | 9.7K | 94% | $19.99 | |
| $5.3M | 5.8K | 74% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.3M | 76.5K | 97% | $17.99 | |
| $23.5M | 223.1K | 97% | $7.99 | |
| $23.2M | 28.5K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.5M | 30.6K | 84% | $49.99 |