
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.3Kreviews | 93% | — | $23.3M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Englisch Version Down below. So der Klassiker ist zurück und mit 1.0 noch schlechter als zum reales. Genki beweist das sie es einfach nicht mehr drauf haben wie in ihren alten Spielen. Aber von vorne. Zu aller erst würde ich eine Kaufwarnung Aussprechen da das Spiel im Moment der reinste Horror ist was die Gegner AI angeht. Ist wirklich nicht Lustig was da abgeht und man sollte sehe Frust Resistent sein im Moment. Die Story ist recht simpel: Ihr seid der Neue auf dem Expressway und er zukünftigen neue Stern der Racing Szene. Ihr müsst euch natürlich erst durch die alt eingesessenen Kämpfen um an die Spitze zu kommen. Das wars im Großen und Ganzen. Die Grafik ist gut und ausreichend. Leider hat das Spiel arge Performance Probleme mit regelmassigen Langen Standbildern außerhalb der Main Strecke. Verstehe echt nicht warum denn rund um den Expressway gibt es kaum was das das eine solche Performance rechtfertigt. Die Auto Auswahl ist Ok und könnte etwas größer sein aber die Größen der JDM sind auf jeden fall vertreten. Das Tuning könnte auch noch mehr Teile für die Autos vertragen da 3 Teile das Maximum sind die man in jeder Kategorie zur Auswahl hat. Keine Bodykits oder anderen Speziellen schnick schnack wie andere Auspüffe, Scheinwerfer/Rückleuchten oder Scheiben Folien. Außer Auren die man Freischalten kann wenn man einen Gegner mit eben dieser besiegt hat. Leider kommt jetzt der Absolute Killer der das Spiel unspielbar macht oder man eine sehr hohe Frustgrenze haben sollte. Die Gegner AI. Man könnte meinen dass man da nicht viel falsch machen kann aber alles was früher genervt hat ist hier der Standard. Nach Act 1 wird man vermehrt auf Gegner Treffen die Super Grip, Mega Aggressiv und Wall Rides betreiben. Was heißt das jetzt im Einzelnen? Super Grip sollte von alleine klar sein. Die Physik für Kurven Fahrten gelten nur für den Spieler und die Gegner heizen mit Top Speed durch die Kurven. Kommt grade zum Ende regelmäßig vor was echt nervig ist. Mega Aggressiv wird die AI auch. Den Spieler in den Verkehr drängen oder Rammen wird auch zur Gewohnheit. Hört sich an sich nicht schlimm an wenn es keinen Perfekten Rennen Bonus geben würde. Sobald die SP leiste auch nur einen Punkt verliert ist der Bonus dahin der nicht mal unerheblich ist an Anfang. Wird mit Autos die gut am Start schnell vorbeiziehen können weniger aber ist immer present. Am schlimmsten sind aber die Wall Rides grade zum Act 1 werden die echt abartig den man hat keine Chance mit seinem Auto mit zu halten. Wird auch noch begünstigt durch einen AI Schutz der es nicht erlaubt das Gegner durch Wall Rides unter einen Bestimmten SP wert fallen. Genki weiß also um das Problem aber ist denen völlig egal. Zum Glück wird das später immer nutzloser und mehr ein Vorteil aber grade am Anfang ist das echt ein Spaß Killer. Wer mit dem Oben genannten keine Probleme hat kann es ja versuchen aber keiner haftet für Controller oder Bildschirme die dabei zu Bruch gehen könnten. Hab euch ja gewarnt. Fazit: Ein Klassiches Rennspiel der frühen 2000 das mal nicht mit einer riesen Open World versucht einen bei der Stange zu halten und wo einfaches fahren und Spaß haben an erster Stelle steht. Wenn die Ai noch gefixt wird versteht sich. Englisch version. So the classic is back, and version 1.0 is even worse than the original. Genki proves that they just don’t have what it takes anymore like they did in their old games. But let’s start from the beginning. First and foremost, you should be warned against buying this game right now, because the opponent AI is an absolute nightmare. What’s going on is really no fun, and you’d better be frustration-resistant at the moment. The story is pretty simple: You’re the new kid on the Expressway and the future rising star of the racing scene. Of course, you first have to fight your way through the established veterans to reach the top. That’s pretty much it. The graphics are good and adequate. Unfortunately, the game has serious performance issues with regular long freezes outside the main track. I really don’t understand why, since there’s hardly anything around the Expressway that would justify such performance issues. The selection of cars is okay and could be a bit larger, but the JDM models are definitely well-represented. The tuning could also use more parts for the cars, since three parts is the maximum you have to choose from in each category. No body kits or other special extras like different exhausts, headlights/taillights, or window tints. Except for auras that you can unlock if you defeat an opponent with that specific one. Unfortunately, here comes the absolute game-breaker that makes the game unplayable—unless you have a very high frustration threshold: the enemy AI. You might think there isn’t much you can do wrong here, but everything that used to be annoying is now the norm. After Act 1, you’ll increasingly encounter enemies that use Super Grip, Mega Aggressive, and Wall Rides. What does that mean exactly? Super Grip should be obvious. The physics for cornering only apply to the player, while enemies tear through the corners at top speed. This happens regularly toward the end, which is really annoying. The AI also becomes Mega Aggressive. Forcing the player into traffic or ramming them becomes a habit. It doesn’t sound too bad in itself if there weren’t a Perfect Race bonus. As soon as your SP bar loses even a single point, the bonus is gone—and it’s not insignificant at the start. It happens less with cars that can pass quickly at the start, but it’s always there. The worst part, though, are the wall rides—especially in Act 1, they get really out of control because you have no chance of keeping up with your car. This is also exacerbated by an AI safeguard that prevents opponents from dropping below a certain SP value through wall rides. So Genki is aware of the problem but couldn’t care less. Fortunately, this becomes less of an issue later on and more of an advantage, but right at the start, it’s a real fun killer. Summary: A classic racing game from the early 2000s that, for once, doesn't try to keep you hooked with a massive open world, but instead puts simple driving and having fun first. Provided the AI gets fixed, of course.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I first discovered the Tokyo Xtreme Racer series back in 2000, when I bought TXR2 for my Sega Dreamcast. At the time, I found the game difficult to understand. It felt completely different from every other racing game I had played, and I tried to get into it several times before eventually giving up. And yet, for the next 26 years, I never forgot its unique atmosphere: nighttime Tokyo, legendary Japanese cars, and an excellent soundtrack. So imagine my surprise when, after all these years, I suddenly saw that familiar name on Steam. There was no point hesitating. I was not sure how well the game would run or feel on the Steam Deck OLED, but I decided to take the risk. I have not regretted it for a second. The game is fantastic. I will not list every positive aspect, because most players already know them. I am simply incredibly happy that Genki decided to bring this series back in the modern era. Thank you so much, guys. Playing it feels like returning to my childhood, except now everything is clearer, more engaging, and much more beautiful. The game runs wonderfully on the Steam Deck OLED, the graphics look excellent, and there is a huge selection of legendary Japanese cars. The only thing I am missing is the Subaru Legacy B4. It is not quite my favourite car, since the R34 will always have a permanent place in my heart, but I would still love to see it added. For anyone who remembers the older games in the series, I strongly recommend buying it.
Great racing games, easy to follow along.
insanely addictive
just a great game if you dont have a lot of free time and love cars
Its OK
良い所 ・過去作の首都高バトルをそのまま高品質にしたような感じで懐かしい ・収録車種がそこそこ多く、コンパクトカーやセダン、ファミリーカーやトラックも運転&カスタム可能 ・過去作の懐かしいBGMが現代風アレンジで再登場、当時の雰囲気を引き継いでいる ・エンジン換装システムのおかげで、自分の好きな車種でラスボスにも勝てる ・外装カスタムも豊富で、ブレーキパッドやネオン管、バイナルも貼れる 悪い所 ・敵AIの頭が悪く、何もないストレートでアザーカーにぶつかったり無駄なブレーキを踏む ・自他ともにスピードレンジが結構上がった頃になると、敵車が異常なスピードでコーナリングしたり、当たり前のように壁走りする ・ストーリーが適当で、人によってはほとんど作業 ・スキルの解放が大変 自分は過去作のゼロ以来で、結構プレイしていたこともあり、復活は素直に嬉しかったです。 ただ、GTやフォルツァに比べると挙動はいかにもゲームだなぁという感じで、エンジン音の再現も甘いので、決してリアル志向のレースゲーではないです。自分の好きな車で首都高をかっ飛ばすゲームです。そういう意味では、初見の人や車に詳しくない人でも難しい事考えずにプレイできます。 他の方も言ってますが、バトルが有利になるスキルや、購入できる車種やパーツの解放にはBPというのが必要で、これを貯めるのが結構大変です。 ライバル車は結構いるので最初はそこそこもらえますが、同じ相手の2度目以降はほとんどBPもらえません。 コイツに勝たないと次進めないけど勝つにはこのスキルが必要って状況で他に新しいライバルがもういないってなったら地獄です。同じ相手に何度も挑んで地道にBP貯めるしかありません。その辺は作業です。 強くてニューゲームもあるので、楽しいのは2週目以降です。 お金とBPに余裕が持てるようになれば、あとはもう好きな車で好きなようにバトルしていく感じです。 チューニングパーツやセッティングは過去作と同じような感じで、レベルごとに解放して取り付けて行く感じです。 ローダウンや鬼キャンのような見た目が変わるセッティングはできますが、挙動の変化は実車よりあまりないです。こんなん乗れたもんじゃねぇだろってセッティングでも普通に走れます。 外装カスタムも豊富ですが、個人的にはちょっと刺激が足りないです。CarXみたいなぶっ飛んだカスタムパーツはなく、結構上品で大人しいです。ガラスにステッカーも貼れますが、貼れる場所と個数が決まってるのが残念です。 ストーリーは取ってつけたような物なのであまり期待はしない方がいいですが、過去作のキャラやチームもたくさん出てくるので、首都高シリーズ経験者はニヤっとするかもしれません。 現在アップデートが何度か繰り返されてるので、ユーザーの意見を積極的に取り入れて、よりよくしていってもらいたいです。
Boring, grindy, and just generally awful.
If you like Wangan Midnight then this is for you!
fatal error comes up after playing for 1-3:00.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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