
Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and cats. Explore this beautifully hand-crafted micro Tokyo and discover its secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 677reviews | 69% | — | $285.8K |
| $19.99 | 132ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i just hate how there is no sound for guns and how evrything is just bullet hell even when you stab someone they still know where you are i have try'd too play this multiple time but its just not fun your too many things dont make sense and the camera dont even try too understand it it just dont work with the gameplay of avoiding bullet and trying too set the camera too do what you want i dont reccomend this game
A cornucopia like treasure hunt that should undoubtedly be picked up on sale. 8/10 -wheres sound track to buy? -why cant katana deflect slow bullets?
I thought this game was great. Personally I put it in the A-tier. It mixes elements of a bullet shooter, platformer, puzzle game, and an open world like GTA (the original). I enjoy this game more than Cave Story and GTA 1. The game provides a good challenge which is not overly difficult. The levels are well designed. You usually have a good amount of freedom with what you want to do, and how to resolve a mission. The game has a unique style. I like the world building they do here with the different factions and world design. The atmospheric music works really nice. I often turn off music for games, but kept it on here. When playing this game it's important to know all of your weapons, explore (the map and different strategies), and get comfortable with constantly changing the camera angle. I have 23.6 hours in this game with all achievements.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
| $19.99 |
| 113ratings |
| 84% |
| — |
| not modelled |
| $19.99 | 43ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely worth playing. The aesthetic is amazing, the platforming is fun, and you get a lot of freedom with your approach to all missions, including stealth.
The entire "theme" of the game is the fact that it looks cool and is isometric. It's a stealth/action game that it's at the best point when you are actually doing stealth. The moment bullets start flying you have to fight both the AI moving around, shooting you, shooting where you will be when their bullet hits, and taking cover from your shots while you fight the controls and the camera to be able to see the enemies to begin with. The game meets a difficulty spike when you fight a mecha and it only keeps going up. If you beat the game you will know what i mean when i say the fight against Wing made me just ♥♥♥♥♥♥♥ quit the game. The ♥♥♥♥♥♥♥♥ went straight up into space against a character that takes several shots to kill (you only take one) while he's jumping around quickly in an unpredictable manner in an area full of obstacles and cover at the same time he's firing a machine gun (that, let me remind you, fires not where you are but also in an interception if you're moving forcing you to dodge) AND spams you with grenades in a nonstop manner. The game looks amazing, the character portraits are ugly, the story wasn't the worst in the world but it was simple and to the point, but the AI is designed to be pure ♥♥♥♥♥♥♥♥, Wing's fight was just peak ♥♥♥♥♥♥♥♥ and it wasn't even the last mission. Your eyes are either looking where you are, where you're moving, and where the bullets coming your way are so that you can avoid them WHILE you avoid falling into the void and dying, OR they are looking at the enemies, where they are going, and if you have a clear shot at them. Enemy AI does NOT have this problem and even if they are the regular ones that take 1 shot to kill, let me remind you you are alone fighting several of them at the same time.
Нажаль, чудовий дизайн і проста але "стильна" історія повністю розбивається об жахливу камеру, керувати якою дуже складно. Можливо, на геймпаді це було б значно легше. Особливо це відчутно на перегонах. Я залишаюся прихильником перших, ізометричних ГТА. Якщо ви теж, можливо вам варто спробувати цю гру. Але моїх нервів не вистачило надовго.
Is good
Good game
uma abordagem diferente pra bullet hell, gosto muito da estetica desse jogo.
its pretty good, I recommend buying if and only if the game is on sale. the story is pretty short (I think it should've been longer), took me like 2.5 hours for the whole thing, and is alright, nothing special. despite being an "open world" (only like 5 or 6 areas with stuff to do in them), as a player I never felt any need to do any side missions or anything else other than the main questline (although your mileage may vary). the biggest downside by far is the shoddy camera system, sometimes the camera really is obscured by world geometry and has no way to meaningfully zoom in or turn in angles less than 45deg. the gun play is solid, and the stealth is alright, but every mission can be boiled down to "let the enemies (with meh AI) run one at a time into my infinite ammo pistol (like seriously, I did not buy any extra weapons, for the majority of the game I just the katana for stealth and pistol for everything else)". on the other hand, the music and overall vibe of the game is great, I enjoyed it. TL;DR about a 6/10, only worth while on discount.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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