
A cyberpunk, multi-ending galgame Turn-based raising sim with armor-breaking bishoujo Bar management simulation Alternate-history Three Kingdoms heroes making their way in Hanport City 50 weeks, 13 boys and girls — let’s achieve peace across the land together!
Modeled estimate, not a reported figure. How we estimate →
About
《TK Punk Gold》It's a Darkest Dungeon-style turn-based RPG that deeply fuses the Three Kingdoms story with cyberpunk, while also mixing in bar management simulation and a touch of romance/dating-sim gameplay. The game spans a 50-week time limit, and you play as a humanoid AI awakened by the resistance organization GOLD. Leading a squad in the cybercity "Hanport City," you run a bar on the surface while secretly taking on commissions, gradually changing the city's fate to ultimately overthrow the Eastern Han regime.
The game features the most engaging aspect of Darkest Dungeon's turn-based combat, where action order is determined by each character's speed stat. When a character's HP drops to 0, they enter a near-death state—female characters in this state will have a clothes-breaking effect. While near death, characters can still use their skills, but every hit they take carries a chance of permanent death.
Sanity points are consumed during dungeon exploration and combat. When a character's Sanity drops too low, they will enter a cyber "psycho" state. This "psycho" state puts the character into a completely randomized condition—they might taunt the player, or they might receive a massive boost in combat power, introducing a significant degree of variation and unpredictability to the combat experience.
L2D animated art + CGs + professional CV voice acting + nearly 500,000 words of text. And every female character has a clothes-breaking effect when near death!
Each character has their own dedicated bond questline—reach the maximum bond level to unlock their ultimate secret story CG!
In the mid-to-late game, a large number of equipment pieces with special skills will become available. You can use these equipment skills alongside your characters' own abilities to lower the difficulty of battles. Equipment can also be enhanced and reforged multiple times, which, when combined with character talent development and different skills, allows you to deal massive damage and craft a build that is uniquely yours.
You have 50 weeks—be sure to become a master of time management. The gameplay revolves around running a bar, with time advancing through turns. Each turn, you have a limited number of actions and can assign your characters to stat training, equipment R&D, work dispatches, bond building, and commission fulfillment. A total of 13 young men and women will join your squad. You can deepen your bonds with them through gift-giving, chatting, and fighting alongside them, while crafting exclusive skills and unique equipment for each individual. Every companion has their own personal storyline, and your nurturing and choices will ultimately determine their fate.
You play as a humanoid AI, leading a group of young men and women in an alternate cyberpunk Three Kingdoms world, fighting side by side and growing together, each searching for their own path. You will personally experience fresh reimaginings of iconic Three Kingdoms events, and confront ideological conflicts and intensifying contradictions with historical figures and major factions: Zhang Jiao’s utopian Great Peace, Liu Bei’s virtue-driven leadership, Cao Cao’s claim that Heaven’s timing is with him, and Sun Ce’s reliance on strategic terrain. Are you a puppet to their ideals, or the master of your own destiny? You must choose between love and destruction, and on the boundary between AI and humanity, repeatedly question where your “true heart” truly lies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*, Japanese*languages with full audio support
Engagement
Reviews
Themes across 279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
demo玩过,玩下来感觉不错,这次正式版也是第一时间就冲了
立绘是真的顶,这应该是我最满意的地方。赛博风和三国人物结合之后辨识度很高,几个主要角色第一眼就能记住。相比之下,人物Live2D如果以后还能再丰富一点就更好了。
回合制部分没有特别复杂,上手不难,但角色培养和义体搭配还是有研究空间,后面需要多考虑下阵容和技能配合。
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Hours played at review time, across 279 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺新奇的架空三国设定,喜欢女角色的立绘,美工很棒,玩法也有深度
难度真不低!别小看这游戏。资源、属性、养成都得算着来
赛博风美少女回合制战斗游戏,美术风格非常不错,战斗过程中摇来摇去很带劲,不过美少女养成怎么还有男的,我是来看妹子的。
感觉这游戏风格有点像多娜多娜,挺不错的
关羽认你当女婿,曹植给你推屁股,想想都刺激
《三国朋克 爱与破坏之神》给我的第一感觉首先是“涩”,然后就是“缝”:它融合了理智控制玩法像《暗黑地牢》,但删去了站位系统;运营以及画风会让我想起《多娜多娜》,但这又是个正经(?)RPG;好感和特定 UI 又有点神似《Persona》。这款游戏在每个方面带来的原型即视感都非常强烈和密集,但偏偏一波杂糅融合之后,你很难整体性地给它找个爹。拆细了说,它似乎像攒出来一个“日式角色养成 RPG +经营管理模拟+加回合制策略+多回合视觉小说”的究极缝合怪。野心非常大,实际执行也没落下太多,作为 Sunny 的个人作品,无论是美术还是玩法,都能察觉他下了相当功夫。因而我不忍不给好评,但确实有一些问题在这里不吐不快。 首先,我实在不知道是什么驱使 Sunny 选择 Electron 作为编程,或许是他个人的技术栈偏好,或许是去年的 vibecoding 对这种明了的框架有特攻。但显而易见的是,《三国朋克》的复杂度已经不适合再被放进这个框架开发,它导致的性能问题可以做到无视硬件,众生平等,各类功能形成的并发线程,更是让这个游戏占满了我的任务切换窗口。 和标题所指向的一样,本作就是将大家耳熟能详的东汉/三国故事在一个更赛博朋克化的时间中进行,只不过尺度也进行了相应的缩小。故事发生在汉港(Neta 香港,发音 HanKong),东汉是这里的巨型企业利维坦,刘备集团成了一家酒楼,而主角则是进入了张角的阵营,只不过在这里,黄巾成为了“Gold”黄金酒馆,也即游戏本身副标题的英文缩写。在每周的日常运营时间,你都可以通过交谈和送礼,累加角色好感,并在最终的结局时引发分支路线。 正如之前所说,本作的战斗非常类似《暗黑地牢》,只不过你和你的敌人都是横排站位,仅在为范围性技能选取目标时,这些站位才会产生微弱的效果影响。而核心的战斗决策其实就是每个队友自带的属性,对于血量为主或护盾为主敌人的特攻效果,其实不算多有深度。在游戏逐渐被拖长的流程中,会变得愈发无聊,而不能通过联动和搭配形成组合的乐趣。每个角色的养成基本都是专精原生效果且线性的。 说来奇怪的是,这款游戏相当程度让我想起差不多在去年同期发布的《叛逆神魂》,只不过,赛博朋克肯定是一个更青春、更轻量和更粗糙的版本。我因而能看到创作者在其中投入的心血(尤其是因为 sunny个人开发者的背景),但游玩过后,还是不得不为其指出弊处,希望继续努力。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
策划是有点东西的
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