
A critically-acclaimed surreal masterpiece. This is how AP Thomson would describe Titanium Court if not for the curse he bears as punishment for his hubris. Instead he can only use the crudest of terms and so he describes Titanium Court as "a clever ploy to trick gamers into reading my book." Yuck!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 3 → 4.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1.17/day in the week to Jul 21 → 2.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Well what do we have here? Streetwise tough looking for answers, huh. Well, answers we got, assuming you've got the second half of our agreement? Excellent. Love the satisfying click of an opening briefcase. Come on in, pal. Here's all the "dirt" we uncovered on this "Titanium Court":
So, lotta people have heard of this game, but not a lot are coming clean about what it actually is. Most of the witnesses we "interviewed" just said it was "a fanciful rabbit-hole of unending delights" or some crap like that. Real coy operation they got going on over there, I'll tell ya what. Don't worry, we did manage to shake a few facts out of them. Here you go!
Title: Titanium Court
Developer: AP Thomson
Publisher: Fellow Traveller
Number of players: 1
Play time: 6-30 hours.
Now as for the genre we were having a lot of trouble pinning that down from testimony alone, so we "acquired" a copy to see what was up. (Hey what's a private investigation without a little bit of larceny, right?) Anyway, we sent it down to forensics. Let's look at what they have to say.
Forensics Report:
Titanium Court appears to be some kind of match-3 tower-defense roguelike. Or maybe it's a tower-defense puzzle strategy card roguelite? I hesitate to call it a deck-builder because you don't really build a deck but you do sometimes draft a variety of upgrades. Oh, there's also a lot of text but we skipped all of that. Not our department.
End Forensics Report
Yeah, I don't know what to make of that either. Maybe this is something the kids are into nowadays? I asked my cocky teenage son but he just rolled his eyes and made some kinda inscrutable hand gesture I can only assume he learned after getting too much screen time. Takes after his old man too much, little punk.
Oh, one more thing. Now I'm not trying to scare you, pal, but during the course of our investigation some clown delivered this box of unmarked bullets directly to our doorstep. Maybe they thought they were sending some kinda message, but it'll take more n' that to scare off our crew. My bet is this is just an unrelated prank, but I've included the bullets anyway, here at the end.
Bullets:
Puzzling Battles: Swap and match the battlefield terrain so it falls in your favor, or against it.
Puzzling Narrative: While you’re here, could you help the Court’s residents search for their missing queen? And could you help their queen search for her missing keys? And could you help the audience search for the Point? You can? Great!
Diverse and fulfilling career options: Warlord, Arsonist, Celebrity, Insurance Fraudster. Your time within the Court will qualify you for many of these exalted and lucrative positions.
Fully interactive shower: for certain definitions of "interactive" and certain definitions of "shower."
Anyway, that's all the info our investigation turned up. Can’t imagine what you’ll do with it, hehehe, but next time you need some dirt on an inscrutable critically-acclaimed independent videogame, you know who to call.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.2Kreviews | 94% | — | $550.5K |
| $14.99 | 17ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 217 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played on Steam Deck with PS5 controller, and with mouse & keyboard. I truly feel like I've wasted my time on this game. It's too long for what it is. I would actually recommend this game if it was 4 or 5 hours of gameplay. It's just repetitive and the same thing over and over. The meta commentary isn't clever, but a weak insult to the player for supporting the dev. This game stinks, I won't be buying anything from this dev again. It was almost saved when I thought the Atlantic Salmon song could've been an alternative ending, but no. Just more of the same, boring game with the same, monotonous, meta dialogue.
There's just something about a Potion of Liking Baseball that I can't deny as impossibly compelling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 218 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Currently committing crimes of high treason against the Court by leaving a positive review The match-3/combat hybrid mechanics are pretty creative, I've played through quite a few days in the game and I'm enjoying it, but more importantly I'm loving the story more and more as it progresses. I really like the characters I'm meeting, I love the vibe of it all, the dialogues between two worlds that fundamentally misunderstand eachother sometimes remind me of something not unlike Alice in Wonderland. This is exploring some really cool ideas and I would be mad not to see them through. 10/10 would echo AP Thomson's advice that you do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game! Do NOT play this game!
It's unique. I found the gameplay weird and repetitive after a short while. The story and 'weirdness' wasn't interesting enough to retain me.
This game is an incredible experience tied down by a story that I personally find completely unbearable and honestly in bad taste for a game worth 15 dollars. However, I cannot say anything else bad. I love this game for the gameplay, but I really don't like the story, and I cannot really recommend it for that reason, hence the negative review. The writing quality, despite my personal distaste for the story, is utterly incredible. The game is a simple but compelling match 3/resource gathering stage that then becomes a tower defense using the map you have built and resources you gathered with the match 3. Runs really won't take longer than 10 minutes at most. It is compelling, almost addicting, and I did run after run after run trying to explore everything, discover secrets (of which there are plenty) and talk to these wonderfully charming characters! Spoilers ahead. [spoiler] The game did not like that last bit. The story revolves around your presence in this world essentially sucking the magic of it away, and the primary way it enforces this is by making you feel guilty about talking to these characters. They start to become "stale", in an in-game sense. They loop their old lines, stop moving, stop being people and just characters. By interacting with these characters you are taking away their personhood. I know they didn't have any to begin with but this is mostly lore. It is better (or at least, one of the characters tries to convince you it is better) to not talk to anyone except for the forced dialogue, ignore most the writing in the game, and simply march forward as a drone. Why? I don't want to say I have a right to these characters, but I paid 15 dollars for a game that does not want me to experience it. It feels like the game is punishing me for enjoying it too much. I don't wanna tell the developer(s) to make the game free, but if the game WAS free I could understand the point of intruding on something that was never meant to involve you in it, but I had to pay money to go in a place that I am not welcome. [/spoiler] I have more to say but it would turn into an angry rant and honestly, that's not what I want. The writing is funny and charming and really weird, which is a compliment. Get it on sale if you want it, because it is a somewhat worthwhile experience, and I really hope you like it more than I do.
I really wish I could recommend this. It is a very novel and creative indie game. Unfortunately the game play gets in the way of that in a major way. It combines connect-3, economic development, and an almost roguelite experience. This is unique, and works well in many ways. The systems involved are surprisingly complex and nuanced, while also being surprisingly poorly explained and developed. Loses felt frequent, rapid, and arbitrary. You will also need to play quite a bit to get to the interesting story underneath. If you can look past the game play to the creativity underneath, then Titanium Court is worth your time. However, if you want to enjoy your play time spent with it - I cannot recommend this game.
A game whose very narrative gets in its own way. A strong recommendation if you love meta commentary.
What is this game's DEAL??
Gameplay is weird and repetitive. The little I could play, since the tooltips, pop-ups, meta commentaries and the boring story keeps getting in the way. I'm an old timer. My business is "Start New Game" and just go for it. Remember the old days when Mario didn't think he needed to explain why eating mushrooms made him bigger, and why he was jumping over turtles heads to kill them in order to rescue a princess from the evil hands of a giant turtle-lizard thing? Not one line of tutorial, not one line of a "clever story"? Good days. This one, not for me.
I might have cried in the latter part of the game and my profile picture is somewhat related to it. Didn't expect to shed a tear for a silly game about silly magic people. Good game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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