
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and punishing all those who oppose her. Take up your weapon, fight alongside gods, and change fate itself in Titan Quest II, an action RPG inspired by Greek mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Aug 8 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of Ancient Greece.
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to Eternal Punishment - including you. Take up your weapon, fight alongside gods, and face some of the most powerful forces in Greek mythology in order to stop Nemesis, free those she’s punished, and weave your own epic tale.
From the creators of SpellForce 3 comes a handcrafted action RPG for a new generation of mythical heroes.

Embark on an adventure worthy of the epics that takes you from picturesque beaches, to serene Greek temples, to ruins haunted by shades of the dead, to places where no mortal has ever ventured, including the mysterious realm of the Moirai themselves and beyond.
Battle classic creatures from Greek myth and the original Titan Quest, including ichthians, centaurs, gryphons, hippokampoi and cyclopes, and prove that the age of heroes is far from over.

Titan Quest II features a unique handcrafted campaign focused on exploration, and the world is full of mysteries and secrets to discover. Legendary monsters lurk in hidden groves, strange artifacts still carry magic from bygone ages, and you never know when you will end up face-to-face with a god. Every ruin holds a secret, every statue a story.
Visit memorable towns full of life and intrigue. The conversations you engage in and the items you find along your journey can lead to surprising discoveries. This is your adventure.

Heroic deeds require heroic effort. As your journey progresses you will unlock powerful abilities and wield epic weapons, but the enemies you face are far from defenseless - dodge and counter their attacks, then overwhelm them with a well-timed flurry of blows.
Rituals allow you to control the game’s difficulty, while deep character customization systems ensure that there’s always a good reason to replay.

Flexible character system: In Titan Quest II, you are in control of your own fate. Form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle. Grow your powers from those of a young mortal to a hero to rival the gods themselves!
Meaningful loot: Every item serves a function, and every character class has many options when it comes to finding the perfect equipment.
Challenging action RPG combat: Enemies form factions and work together, combining their unique skills and abilities to keep you on your toes. Use the deep character build system and access every skill at your disposal to vanquish them in this unique action RPG experience.
A beautiful, handcrafted world rooted in Greek myth: Encounter stunning vistas and deep caverns. Use the powers of the gods to uncover secret locations and explore lovingly designed levels full of verticality.
Rich and immersive sound: An atmospheric soundtrack blends traditional Greek music with modern orchestral elements to create epic, memorable themes, drawing you into Titan Quest II's unique world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 18.2Kreviews | 81% | — | $14.4M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brak Polskiej wersji językowej za to jest upadlińska :/
进入第四章越玩越卡是怎么回事?一个刷子游戏竟然打开背包后都不如PPT顺畅!制作组赶紧优化啊!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Russian, Ukrainian*languages with full audio support
| $34.99 |
| — |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I agree with the major criticisms so far levelled by it (slow, loot being uninspiring etc), although I do think the latest patch (as of the time I'm writing it seems to be the one that added the centaurs) the loot got a bit better, I got two 'infrequent' drops (which I believe is the next step up from the yellow rare?). Paradoxically though, I don't really feel like a hero. Despite being an ARPG I feel like... I take too long to kill enemies and I'm going Battlemage (Warfare + Earth) with a 2hander (because 1 handers feels like hitting with a wet noodle) and it feels just slow. I would agree that the talents are largely underwhelming, there doesn't seem to be anything that really transforms how you play. Maybe that's my fault for putting my points into core and warfare though. Just feels. Slow. And this is probably a silly criticism, but I feel like there isn't that much actual loot variety either. I am a fiend for 2handed swords and there are none of it (yes, okay damascus steel hasn't been invented yet, but this is a game with literal gods and automatons walking around so...) Having said that, I think the game is being made by passionate people who are deadset on trying to make the best game they can, and are doing the difficult job of juggling priorities. The game is fairly gorgeous and my machine is far from the latest. The quest design is rather basic though; other than main storyline they all feel like essentially fetch or go here and kill x mob sort of thing.
O Español o me enfado y no respiro.
Loved TQ 1. This one is mediocre in its current state. Controls are clunky Skills don't feel like there's any truly build-defining pathways Possibly suffers from "too many stats" syndrome like early days of D3. ie. Strike, Pierce, Poison, Lightning, Fire, Cold Just lots of "could have been decent" gear but because the amount of stats that can roll it's just mostly trash. Some of the areas are unimaginative and extremely large and open. I find myself going through like the old dot matrix printers left to right and back again. What's up with the Core Dweller Pet(Earth) skill? I'm literally standing there channeling heal on it after every single fight for 2 minutes just so I can avoid it dying and waiting 30 seconds in-combat for it to re-summon. It slows the gameplay down severely. Hoping for the best for this game but a bit lacking right now.
Skills/Masteries have no synergy. The combat feel clunky and slow, and levels do not feel impactful at all. Inferior to the original Titan Quest in every aspect of gameplay.
todavia estamos esperando el idioma Español, han agregados idiomas que son menos hablado, dado que el hispanohablantes es una comunidad mucho mayor que por ejemplo el ucraniano y ese esta metido, supuestamente con el capitulo 3 iva a venir y aun sigo esperando.
for some reason it feels worse after every update. All the new skill trees released after beginning are so boring. This game screams generic now and nothing makes me want to pick it up anymore. please fix your game before full release.
Не знаю чем игра может зацепить и откуда столько позитивных обзоров, ведь контента в ней просто нет. Я, как человек любящий досконально задрачивать всю карту и все квесты, за 10 часов полность зачистил только карту первого акта и чуть не умер от скуки, потому что она огромная и абсолютно пустая. Никакого сознательного геймплея или билдостроя, никакого разнообразия в квестах, никаких нормальных данжей или испытаний, ну вообще НИ ЧЕ ГО нет. Игра невероятно простая в плане сложности, и её скорее стоит сравнивать с какой-нибудь Vampire Survivors, если из неё вырезать механику накопления предметов и возрастание сложности со временем. Бегаешь по пустой карте, где нет ничего, кроме мобов и бесконечно этих мобов фармишь. В начале игры ещё можно почувствовать какую-никакую сложность и подумать над билдом, но к середине первого акта становится очевидно, что достаточно будет просто одно заклинание максить и спамить им же, а когда я открыл скиллы призыва и ауры, то игра превратилась в симулятор ходьбы. Я до конца первого акта так ни разу и не умер, играя на максимальной сложности. И даже когда афк стоял на боссах, мои призывы их за секнунды разбирали и танчили всё, что только можно. Тут геймплея меньше, чем в интерактивных киношках, а динамики совсем нет, так еще и оптимизация говённая. Нет ни одной причины играть в это, разве что по приколу с друзьями и под пивом, и только если огромная скидка была, потому что платить тут не за что. 3/10
Superb Game - My favourite game was always Diablo II, but now I love Titan Quest II and Grim Dawn - if you like those types of Hack and Slash - this is for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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