
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and punishing all those who oppose her. Take up your weapon, fight alongside gods, and change fate itself in Titan Quest II, an action RPG inspired by Greek mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Aug 8 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of Ancient Greece.
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to Eternal Punishment - including you. Take up your weapon, fight alongside gods, and face some of the most powerful forces in Greek mythology in order to stop Nemesis, free those she’s punished, and weave your own epic tale.
From the creators of SpellForce 3 comes a handcrafted action RPG for a new generation of mythical heroes.

Embark on an adventure worthy of the epics that takes you from picturesque beaches, to serene Greek temples, to ruins haunted by shades of the dead, to places where no mortal has ever ventured, including the mysterious realm of the Moirai themselves and beyond.
Battle classic creatures from Greek myth and the original Titan Quest, including ichthians, centaurs, gryphons, hippokampoi and cyclopes, and prove that the age of heroes is far from over.

Titan Quest II features a unique handcrafted campaign focused on exploration, and the world is full of mysteries and secrets to discover. Legendary monsters lurk in hidden groves, strange artifacts still carry magic from bygone ages, and you never know when you will end up face-to-face with a god. Every ruin holds a secret, every statue a story.
Visit memorable towns full of life and intrigue. The conversations you engage in and the items you find along your journey can lead to surprising discoveries. This is your adventure.

Heroic deeds require heroic effort. As your journey progresses you will unlock powerful abilities and wield epic weapons, but the enemies you face are far from defenseless - dodge and counter their attacks, then overwhelm them with a well-timed flurry of blows.
Rituals allow you to control the game’s difficulty, while deep character customization systems ensure that there’s always a good reason to replay.

Flexible character system: In Titan Quest II, you are in control of your own fate. Form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle. Grow your powers from those of a young mortal to a hero to rival the gods themselves!
Meaningful loot: Every item serves a function, and every character class has many options when it comes to finding the perfect equipment.
Challenging action RPG combat: Enemies form factions and work together, combining their unique skills and abilities to keep you on your toes. Use the deep character build system and access every skill at your disposal to vanquish them in this unique action RPG experience.
A beautiful, handcrafted world rooted in Greek myth: Encounter stunning vistas and deep caverns. Use the powers of the gods to uncover secret locations and explore lovingly designed levels full of verticality.
Rich and immersive sound: An atmospheric soundtrack blends traditional Greek music with modern orchestral elements to create epic, memorable themes, drawing you into Titan Quest II's unique world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 1281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great ARPG, Needs more attention
还是老味道,一玩就是几个小时过去了
Erweckt die alten Vibes in neuem Umhang mit einem Haufen gelungener Anpassungen. Grafik, Mechanik, alles fühlt sich wunderbar an.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Russian, Ukrainian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is still Early Access, but I'm really enjoying the game so far. I've started Chapter 4 and I'm already about halfway through it. The graphics are good, and the scenery is beautiful. It really gives me that classic Titan Quest 1 feeling. The skill system is decent—nothing particularly new or groundbreaking—but overall the game has been enjoyable. Pros: Great graphics and beautiful environments. The narration is well done. The music is amazing. I especially like the Greek-inspired songs and the main female singer's voice. The story is interesting, although I felt like I could predict where it was going after Chapter 2. Cons: Even though it's Early Access, I don't think the final release will be drastically different. New content takes a long time to arrive, and I'm starting to lose interest because of it. There are still too many bugs, including a lot of graphical glitches. The gameplay becomes repetitive. Many items are basically the same with just a different name or a tiny ±1% stat change. You end up fighting the same enemies over and over—eagles, snakes, and fishmen. Some of the dialogue feels AI-generated and doesn't always flow naturally or make sense. Finally, I don't think this game will have the same impact on the ARPG genre that Titan Quest 1 had, but I hope the developers can continue improving it. I'm still supporting the game even if it isn't quite what I expected. Hopefully we'll see future DLCs with legendary companions like Achilles, Odysseus, or Ajax. That would be a great addition. Keep up the good work!
very fun and family friendly game, I love this game SOOO much!
The Abilitys are really boring and the gameplay is also a little bit bad.
awesome diablo 2 esque game with it's own uniqueness
gARBAGE GAME
Pour le moment le jeu est loin d'être fini. Ce n'est pas merveilleux, malgré tout c'était appréciable. Les passifs sont ok, mais pas inoubliables, et cumulables entre eux. Ce n'est pas si mal que cela; beaucoup critiquent cela récemment, je ne vois pas pourquoi, le jeu étant ainsi depuis l'accès anticipé d'il y a déjà un an. Les compétences actives sont en magie relativement réussies et il est même possible de faire un build uniquement basé sur une seule compétence active avec pas mal de choix sur la compétence. J'ai fait un build avec la toute première attaque de foudre, cela a été viable du niveau 1 au 40, puis complètement fumé au délà de cela. J'ai ressayé avec celle de glace, cela passe aussi. Encore une fois les commentaires négatifs récents n'ont pas dû essayer de réellement jouer par eux mêmes ou alors ils ne peuvent pas jouer sans guide... Evidemment c'est un h&s il faut donc prendre les compétence actives/buffs permanents/passifs qui se cumulent les uns aux autres. Même en guerrier j'ai fait un spin-to-win warrior classique des hack&slash, et oui, il marche très bien aussi. Donc pleins de builds pour les feinéants comme moi avec une seule touche. Après y'a aussi de l'équivalent build tal rasha si nécessaire, mais je ne l'ai pas essayé. Pour les résistances, c'est pareil que chez les concurrents, faut stack les résistances élémentales pour ne pas se faire one shot comme un noob (exemple ceux qui gueulent dans les commentaires en disant que le jeu est mal fait et qu'il est pas équilibré car trop dur). Entre le système de bouclier magique avec du multiplicatif partout (perks passifs) et les résistances par dessus cela mon mage et mon guerriers étaient pratiquement invicibles, tout en claquant du 45k de dégats dans tous les sens. Je me pose des questions sur leur système de double spécialisations et stats, cela marche bien avec deux classes axé sur les même stats (guerrier/voleur et mage tempête/terre). Les deux derniers ajoutés basés sur les invocations ne m'intéressent pas, je n'ai jamais aimé les builds bêtes dans les hack&slashs. Mais dès que l'on essaie de mixer deux trucs qui ne vont pas ensemble genre guerrier plus terre, et bien cela ne va pas ensemble; quelle surpise. Pourtant sur le papier, faire un guerrier de feu (oui terre c'est feu + terre) dans le principe cela à l'air plaisant, mais c'est extrêment non optimisés d'un point de vue stats et juste faire un mage de feu ou un guerrier physique est bien plus efficace. Par rapport au perks existantes et armes épiques (lire légendaires) y'a clairement un sorcier poison en arrière boutique, mais pas encore dispo dans le jeu. Point de vue exploration et environnement; il y a du moyen et du très bon. Le très bon vient de pleins de sites/donjons totalement uniques et optionnels qu'il y a. Il n'y a jamais deux fois la même chose à faire dans ses lieux à découvrir, à la différence de jeux monde ouvert récents ou l'on retrouve chaque gimmicks 25 fois tout le long du jeu. L'exploration est à la fois variée et satisfaisante. Point de vue envionnement cela pêche un peu, les visuels sont un peu similaires (surtout l'acte 3 et 4; qui se passent dans la même région, donc même environnement visuel). La diversité du bestiaire est également pour l'instant pas très fournies. Crabe, faucon, homme poisson, centaures. C'est très répétitif. Cela dit le jeu se passe dans la même zone géographique de l'acte 1 au 4 et pour l'instant il n'y a pas au délà, donc ce n'est pas, sur le lore, très étonnant. Par contre c'est très fatiguant. Il y a 3 ou 4 boss par actes (4 actes), qui sont farmables si c'est votre truc. Mais pas vu de épiques propres au boss. Il y a des moyens d'augmenter les niveaux des créatures/boss d'un zone via un autel dans chaque ville. En gros si vous êtes habitué aux h&s de qualité (poe, d2, d3, tq1, last epoch, ds2) tq2 a de grosses chances de faire honneur à son prédécesseur.
So ein geiles Spiel, und das schon im EA. Sie machen wirklich vieles richtig, erinnert mich an eine Mischung aus Diablo 3 und 4. Grafik,Animationen und Sound sind einfach fantastisch. Talente sind simpel und trotzdem komplex in den kombinationen. es macht einfach Spaß, man möchte dranbleiben und mehr entdecken..bin wirklich sehr gespannt wie das fertige Spiel sowie das endgame wird, bis jetzt absolute kaufempfehlung.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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