
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and punishing all those who oppose her. Take up your weapon, fight alongside gods, and change fate itself in Titan Quest II, an action RPG inspired by Greek mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Aug 8 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of Ancient Greece.
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to Eternal Punishment - including you. Take up your weapon, fight alongside gods, and face some of the most powerful forces in Greek mythology in order to stop Nemesis, free those she’s punished, and weave your own epic tale.
From the creators of SpellForce 3 comes a handcrafted action RPG for a new generation of mythical heroes.

Embark on an adventure worthy of the epics that takes you from picturesque beaches, to serene Greek temples, to ruins haunted by shades of the dead, to places where no mortal has ever ventured, including the mysterious realm of the Moirai themselves and beyond.
Battle classic creatures from Greek myth and the original Titan Quest, including ichthians, centaurs, gryphons, hippokampoi and cyclopes, and prove that the age of heroes is far from over.

Titan Quest II features a unique handcrafted campaign focused on exploration, and the world is full of mysteries and secrets to discover. Legendary monsters lurk in hidden groves, strange artifacts still carry magic from bygone ages, and you never know when you will end up face-to-face with a god. Every ruin holds a secret, every statue a story.
Visit memorable towns full of life and intrigue. The conversations you engage in and the items you find along your journey can lead to surprising discoveries. This is your adventure.

Heroic deeds require heroic effort. As your journey progresses you will unlock powerful abilities and wield epic weapons, but the enemies you face are far from defenseless - dodge and counter their attacks, then overwhelm them with a well-timed flurry of blows.
Rituals allow you to control the game’s difficulty, while deep character customization systems ensure that there’s always a good reason to replay.

Flexible character system: In Titan Quest II, you are in control of your own fate. Form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle. Grow your powers from those of a young mortal to a hero to rival the gods themselves!
Meaningful loot: Every item serves a function, and every character class has many options when it comes to finding the perfect equipment.
Challenging action RPG combat: Enemies form factions and work together, combining their unique skills and abilities to keep you on your toes. Use the deep character build system and access every skill at your disposal to vanquish them in this unique action RPG experience.
A beautiful, handcrafted world rooted in Greek myth: Encounter stunning vistas and deep caverns. Use the powers of the gods to uncover secret locations and explore lovingly designed levels full of verticality.
Rich and immersive sound: An atmospheric soundtrack blends traditional Greek music with modern orchestral elements to create epic, memorable themes, drawing you into Titan Quest II's unique world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 18.2Kreviews | 81% | — | $14.4M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Наиграл более 20 часов. Игра пустая, в ней нет ничего кроме красивой графики и сюжета. Враги одинаковые, разнообразия нет. Шмот выпадает полностью одинаковый различается уровнем и чуть выше характеристиками. Итог: игра очень очень сырая и пустая. Думаю через года 3 поиграть можно будет или на релизе там лет через 5. Ребятам надо было сделать ремастер первой части... А так тут делать нечего в этой игре на 12.08.2026, п.с. с релиза год ничего не изменилось....
Reluctant Thumbs Up. If Steam allowed a "Mixed" or a flat 6/10 rating, that is exactly what I would be leaving right now. I am recommending this strictly based on its foundation and the hope that Early Access does its job. I really want to love Titan Quest 2. The bones of a fantastic action-RPG are buried in here, but as it stands, it feels exactly like what it is: a beta that needs some heavy lifting to reach its potential. Let's start with the positives. The world is absolutely gorgeous. The developers nailed the sun-drenched, mythical Greek aesthetic, and exploring the handcrafted environments is a massive breath of fresh air compared to the relentless grimdark misery of its competitors. The classic dual-mastery system returns and is just as intriguing as it was almost two decades ago. The new skill modifier system—which lets you tweak the behavior of your abilities by investing points—adds a very welcome layer of modern depth. But the moment you start pushing through the gameplay loop, the cracks show. The combat is simply too floaty right now. Weapon swings lack that visceral, satisfying crunch you expect from a modern ARPG, and the movement feels sluggish overall. To make matters worse, early enemy variety is incredibly dull; you spend way too much time hacking away at giant crabs, birds, and snakes instead of clashing with epic mythological monsters. Itemization also needs a massive overhaul. You get showered in loot, but the vast majority of it boils down to boring, incremental stat bumps (+Health, +% Damage) rather than the exciting, build-defining gear that makes this genre addictive. Furthermore, there are glaring balance issues with energy management—especially for melee builds, where simply using your basic skills drains your stamina far too quickly. I am leaving a thumbs up because the developers are clearly active and recent patches prove they are listening to player feedback. The foundation is there, but Titan Quest 2 needs much punchier combat, better loot variety, and significant mechanical tuning before it earns a higher score. Buy it now if you want to support the development journey, but if you want a polished experience, keep it on your wishlist for a few more updates.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Russian, Ukrainian*languages with full audio support
| $34.99 |
| — |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏的优化非常差,经常死机或者卡掉,游戏中的锁蓝条机制也非常讨厌,明明玩的是物理输出类的职业却经常因为蓝条原因攻击两次就要喝蓝药,玩的像近战法师体验非常差
so far i am really enjoying this game, although it took me a little time to get used to the health and mana mechanics? after playing the original titan quest for several thousand hours :) having said that, i do have one pet peeve. i prefer using my x box control.in the original game my character would simply track the next highlighted enemy so i could simply move from one enemy to the next without having to completely aim for the next one? with keyboard and mouse, this is not an issue. but using a controller it gets rather tedious? i was hoping you folks could possibly take care of that tracking issue, for people like myself that prefer x box or play station controllers? thanks for listening. sincerely Glenn B.
When are they going to at least translate the interface and subtitles into Spanish? I bought it almost a year ago, waiting for the translation so I could start playing, and still nothing. It's unbelievable, considering it's one of the most widely spoken languages in the world. It's in Ukrainian (a language spoken in only one country) and not in Spanish. It's absurd.
the game was a work in progress and ran fine on my legion go. months later I've been waiting for updated content and now the game is unplayable and crashes on launch consecutively. I cannot recommend a game that will not even run, ridiculous.
WE MOVE TOO ♥♥♥♥♥♥♥ SLOW IN THIS GAME BUT THEY WONT DO ANYTHING ABOUT IT.
Here's your full ghoulish rundown for Titan Quest II — and note it's still in Early Access as of now, with 1.0 targeted for late 2026, so I framed it that way: Titan Quest II — RECOMMENDED (Early Access — with eyes open) Nearly two decades after the original became a cult ARPG relic, Grimlore Games cracked open the sarcophagus and started raising Titan Quest II from the dead. It stumbled into Early Access on August 1, 2025 and immediately moved 300,000 copies in under 72 hours — so clearly the old gods still have worshippers. But let's be honest about what you're buying: a promising skeleton that's still growing its flesh. The bones are strong. This is a Greek-mythology hack-and-slash in the classic Diablo-style mold, and the thing that always set Titan Quest apart is back: the dual-mastery class system, where you blend two skill trees into your own custom killing machine. The build freedom is intoxicating — the promise of endlessly experimenting with combinations to find your perfect god-slayer is exactly the itch this genre exists to scratch. Add gorgeous, sun-drenched mythological vistas and satisfying, weighty combat, and the foundation here is genuinely exciting. A closed playtest hit 92% positive, and you can feel why. Here's the ghoulish caveat, and it's a big one: it's Early Access. That means limited content, an incomplete story, systems still being rebalanced patch to patch, and the usual bugs and rough edges that come with an unfinished tomb. The devs are targeting a full 1.0 release for late 2026, so anything you play now is a work in progress. The price is lower for a reason — you're funding the excavation, not buying the finished treasure. So who's this for right now? If you love ARPGs and you enjoy getting in early, watching a game grow, and don't mind replaying as content expands — dive in, the core loop is already a good time. If you want a complete, polished, content-rich experience you can sink a hundred hours into today, do the smart thing: wishlist it, watch the roadmap, and wait for 1.0 to claw its way out. The ghoulish verdict: there's a genuinely great ARPG rising from this grave — it's just not fully resurrected yet. Get in now for the ground floor, or wait for the full ritual. Either way, keep this one on your altar.
ruined it
I love it, the game is super cool, I hope it doesn't go in the direction of diablo 4... I like the art style, the gameplay, super 10/10 to the developers, I hope they continue with new chapters... I would like more caves and dungeons
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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