
Terry wants to launch himself into space using his new car. Doing something this cool and reckless will surely make him the talk of the town. Run, drive and glide through this small journey of big discoveries as Terry works towards achieving this goal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 28 → 0.57/day in the week after.
About

Genres
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 2.3Kreviews | 94% | — | $684.2K |
| $17.99 | 225ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ultimately a meme game for a very specific niche. I was expecting an actual videogame in here but it's just a small sandbox adventure with no substance. Small map, dumb objectives, not my thing. 2/5
Весьма спорный проект, не могу сказать что игра хорошая или безнадежна плоха,как обычно нехватает оценки "среднее", но я склонился к "нет" она скучная, в ней неудобное вождение, гринд без разнообразия добычи ресурсов,плохой вертикальный геймплей и самое главное-отсутствие челенджа для игрока можно было бы сделать задания "приедь из точки А в Б" на время, улучшать возможности парашута, добавить мини игр, но этого всего нет. все "задания" это крайне тривиальные задачи открытый мир не являеться песочницей, просто декор для фарма мне было искрине интересно первые полтора-два часа в поисках "что могли сюда интересного засунуть разработчики" после...уныние трейлеры игры это практически 80% контента ну и отдельный минус это отсутствие Рус. локализации, диалоги крайне простые, так что не знаю в чем была проблема перевести, учитывая что целевая-дети. игру рациональнее всего сравнить с пожилой simpsons hit and run, и она во многом проигрывает, надеюсь мне не застилает память ностальгия если у вас есть дети 10-14 лет и вы даёте им преимущественно добрые игры то она на пару вечеров сойдет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 196.5/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Japanese, Traditional Chinese, Dutch
| $7.19−60% |
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| — |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short, sweet, made me laugh out loud 10/10. Doesn't need to be longer than it is. Perfect! :)
lovable, goofy game with absurd humor and even a little bit of warm fuzzies. low cortisol/high serotonin gaming
Goog
[h1][b] TLDR: Quirky charm but disappointing content, mechanics, and NPCs. A mid experience that doesn’t overstay it’s welcome, but is also forgettable when there are better options available. [/b] [/h1] [h1]PROS: [/h1] ➕Cute/funky characters and world ➕Quirky dialog and moments ➕In-game leaderboards for the minigames [h1]CONS: [/h1] ➖Lack of meaningful content - there just isn’t much to do ➖Low replay value ➖Bugs [h1] [b] Content (Game world/Narrative) – [5/10] [/b] [/h1] The game world takes place in the small city of Spranklewater. It seems to be based off California, if I were to guess, it's sunny and there’s a beach nearby, as well as a desert area and many shops to visit. Being a sandbox game, the exploration here is good, but nothing amazing. I enjoyed exploring the city, but was often let down due to only really finding two things - money or junk (other currency). Most of the exploration didn’t yield anything worthwhile. The narrative is simple - Terry wants to go to space. But there is a more subtle narrative how [spoiler]Terry is wanting to go to space to escape going to summer school. His parents seemed to abandon him so they can go on a lavish vacation while making Terry go to summer school when he doesn’t actually need to. So Terry ends up using the trip to space as a type of coping mechanism for his family that abandoned him[/spoiler]. But really, everything I mentioned comes from two short dialogues between Terry and his uncle so the aspect of a deep narrative seems more like an afterthought or a guise and clearly not the focus of the game. [h1][b] Gameplay (Mechanics/Difficulty) – [4/10] [/b] [/h1] The general gameplay loop consists of exploring to accumulate currency, then using the currency to get a faster car to get to space. The exploration usually ends up in doing a small quest for an NPC which always ends up rewarding either junk, the currency you need for turbo upgrades, or money, the currency you use for NPC quests. Aside from the NPC factor, you’ll often stumble across lots of currency through naturally exploring, though again, there’s not much to find other than currency. Many of the quest NPCs are tied to minigames, well, by many I mean around three. I found a soccer-like game, yoga, and bumper cars. [h1] [b] Technical (Graphics/Performance) – [4/10] [/b] [/h1] The graphics are not the best, but not bad. I’d say the fidelity is around PS3-era. The artstyle aesthetic nails that “Weird & quirky” vibe that the game wants to present. Technical side, the game ran fine with no issues, constant max FPS. I did encounter many bugs. None of them were game breaking, but they were very noticeable and frequent. NPCs getting stuck in walls/floor while simply walking around and digging and bug catching are often hit or miss, despite being directly on the dirt or bug, respectively. The big one I encountered was with Ricky during the bumper cars. He just….fell out of his car and the minigame kinda stopped working. It was really odd, and I’m surprised that didn’t break, but the game continued on. 1440p @ 240hz | installed on SSD [h1] [b] Audio – [4/10] [/b] [/h1] The music seemed okay, nothing special and it fit with the quirky vibe the game is going for. There is no voice acting, all dialogue is in “Bloops”. [h1] [b] Replay Factor (Longevity) – [3/10] [/b] [/h1] Poor. Despite being a sandbox, the game is very linear and small. The only reason to ever replay is achievements or for a high score on the leaderboards for each minigame. [h1] [b] Final Verdict – [5/10] [/b] [/h1] Tiny Terry’s Turbo Trip (TTTT) is kind of like Grand Theft Auto for kids. It’s an odd mashup of a quirky Saturday morning cartoon and the sandbox of GTA. I think that the game succeeds as a fun cartoon, but not so much as an engaging game. I think that TTTT lacks a lot of what makes the “Minimalistic” open world games so endearing. There’s a few elements to cover here. I’ll start with the NPCs. They are all forgettable and lifeless. The writing is only okay, not very memorable or funny, and each NPC lacks a personality. Next is the mechanics. It’s so simplified and redundant where everything you do or search or find just simply equals two currencies. There doesn’t seem to be much point of the world or good exploration, it’s just about finding the currency. Last is the content itself, it’s just not engaging. There’s only a few minigames in the entire game and otherwise the only thing left is the exploration, which is not good enough to carry the game. What does TTTT do right? I would say the quirkiness does provide some uniqueness to the game. Playing basically like a GTA game is a positive, but in a way that also confuses me. There aren’t a lot of kids cartoons that allow you to steal cars, run them into people, and attack others with baseball bats. But at the same time, it lacks the genuine connection to NPCs that other adventure games of this type have. Despite the open world that the game is, I felt it just all being meaningless and pointless. Just because not much stood out to me, doesn’t mean TTTT is a bad game. I would say it’s average, but others do what TTTT does, but much better. Due to this, I cannot recommend this game. Check out my reviews for games similar to TTTT that I do recommend: [url=https://steamcommunity.com/id/Synikx/recommended/1740300?snr=1_5_9__402]Smushi Come Home[/url] [url=https://steamcommunity.com/id/Synikx/recommended/1055540?snr=1_5_9__402]A Short Hike[/url] [url=https://steamcommunity.com/id/Synikx/recommended/1586800?snr=1_5_9__402]Lil Gator Game[/url] [h1] [b] Recommend? (Price) [Y/N] [/b] [/h1] [h1]No[/h1] $18 base price is way too much for a game with this amount of content. $7-10 is a better price point. You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
Tiny Terry’s Turbo Trip is a delightful, adventure-exploration game about going to space with a car. Its art style is charming and simple but fits into the uniqueness and setting of the game. The characters are comedically awkward and fun to interact with. Gameplay is smooth and fun which doesn’t make exploring the open world map tedious. The soundtrack is nicely composed and does a great job at displaying what the game feels like.
Jogo divertido, é curtinho mas tem piadas boas. O dialogo no começo ja te deixa curioso sobre a ambição do personagem querendo conseguir um carro a qualquer custo. A cidade é bem pequena, as vezes você tem que rodar pra achar oq procura, mas os personagens e os dialogos são muito engraçados, em 5 horinhas você fecha e o final é bem agradavel, eles tiveram carinho de mostrar o desfecho.
Cute, charming, and funny. A great 4-ish hour game.
If only I can drive my car to space
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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