
tiny & Tall: Gleipnir, Part One is a classic yet modern point'n'click adventure, inspired by LucasArt's legendary titles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tiene sentido del humor, y el arte está bien. Pero tiene todos los defectos de una aventura gráfica, pero a lo bestia: pixel-hunting, y puzzles de lógica absurda. Hay un botón para que te muestre todo lo seleccionable, y hay un sistema de pistas que te dice básicamente como resolver un puzzle, pero no es divertido tener que usarlo continuamente al final.
trash
I most decidedly recommend this game, there is something charmingly unique about it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I spilled oil and now I am sad
tiny & Tall: Gleipnir – Part One is a point-and-click adventure that offers a fresh and humorous take on Norse mythology while embracing the spirit of classic adventure games. Developed by tT Studios and published by Plug In Digital, it puts players in the shoes of two unlikely blacksmiths tasked with forging the legendary chain Gleipnir, the unbreakable tether meant to restrain the great wolf Fenrir. What makes the game instantly stand out is its commitment to lighthearted storytelling and its hand-drawn presentation, which together create an experience that feels both nostalgic and original. The narrative follows Tiny and Tall, a mismatched pair of blacksmiths who stumble into an absurd contract with the gods. Their task is seemingly impossible: collect bizarre ingredients like the roots of a mountain, the sound of a cat’s footstep, or the beard of a woman, and use them to craft a chain capable of binding a godlike beast. The absurdity of the quest is central to the charm of the game, as it provides endless opportunities for humor and clever problem-solving. Tiny’s innocent optimism and Tall’s grumpy pragmatism balance one another perfectly, making them both likable and amusing companions to spend time with. The cast of secondary characters, from mischievous tricksters to eccentric villagers, adds even more personality to the world. Visually, the game is a treat. The hand-drawn environments are richly detailed, with forests, swamps, mountains, and mythic locales brought to life in a whimsical, almost storybook style. The color palette is earthy yet vibrant, evoking a sense of myth and folklore while remaining playful. Animations, though not overly complex, contain small expressive flourishes that enhance the mood, and character designs are exaggerated in ways that emphasize their personalities. The visual direction ensures that each location feels distinct and that the game is consistently engaging to look at, even during slower stretches of exploration. The gameplay sticks closely to the traditions of the genre, focusing on exploration, dialogue, and puzzle-solving. Most puzzles revolve around combining inventory items, interpreting clues from conversations, or experimenting with unusual interactions in the environment. At their best, the puzzles are clever and rewarding, pushing players to think laterally without feeling unfair. However, some solutions lean heavily on whimsical logic that may not be immediately intuitive, which can create moments of trial and error. Fortunately, the game includes a hint system that prevents progress from stalling entirely, though puzzle purists may choose to avoid it. Humor and writing play a huge role in keeping the experience enjoyable. The dialogue is filled with witty exchanges, tongue-in-cheek jokes, and situational comedy that emerges naturally from the personalities of the protagonists and the ridiculousness of their quest. While the game is not fully voice-acted, the written lines are sharp enough to carry the humor on their own. The playful tone ensures that even when puzzles become a little frustrating, the story and characters remain engaging enough to encourage perseverance. In terms of technical performance, tiny & Tall: Gleipnir – Part One is smooth and accessible. It runs well on modest systems, with no significant bugs or crashes to detract from the experience. The interface is straightforward, with intuitive controls for exploring, selecting items, and interacting with objects in the environment. While there are minor issues like unclear hotspots or occasional translation quirks, these are relatively small drawbacks in an otherwise polished presentation. The game’s pacing is steady, offering a mix of exploration, puzzle-solving, and narrative moments that prevent monotony. Some players may find the overall length a little shorter than they would prefer, as the adventure comes to a close just as it feels like the characters are hitting their stride. However, the compact design also ensures that the story does not overstay its welcome, and it leaves room for anticipation of future installments. Overall, tiny & Tall: Gleipnir – Part One succeeds in delivering a whimsical, funny, and visually striking adventure that pays homage to the point-and-click classics while injecting its own unique personality. Its blend of Norse mythology with absurd humor creates a memorable backdrop, and its mismatched duo of heroes are endearing enough to carry the experience. Though it has a few rough edges in puzzle design and pacing, it remains a highly enjoyable game for fans of the genre and anyone who appreciates a lighthearted, story-driven journey. It’s a strong beginning that leaves players eager to see where the series will go next. Rating: 9/10
Very nostalgic inducing and puzzling point and click. A guide is almost *needed* due to the difficulties at some points, but there are in game hints and lots of community made guides. I hope another does come out in the future, as this was a very charming experience.
Is okay.
Bon jeu bien réalisé mais trop court, la suite prévue n'est jamais sortie depuis 2018? Un bon moment avec humour, graphismes et musiques au top. Les quelques cinématiques sont pas mal non plus. Mais on reste sur sa fin après seulement 5h de jeu. 14/20
Love the art, love the humor, a bit buggy but doesn't destroy the fun.
game is stuck in the corner of the screen
Players by region
Where this game's players are, estimated from review languages.
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