
Tiny Rogues is a challenging fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!
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Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全成就了,同类中还算可以的游戏。中文得自己上B站找,玩多了会感觉内容重复,现在除非遇到新的传说装备才有些惊喜,我喜欢用超人5幸运5珍品5寻宝开局。特性中有些特性要遇到需要先点前置特性,可能有的我还没遇到。比较期待下次的更新,这个作者更新太慢了,现在偶尔会换角色玩玩
this is a good rougelike with tons of varaiety but i think is kinda far from being a "binding of isaac" 2.0. i really like the variety in characters and weapons but i feel like a lot of weapons, items, armor, helmets ecc... are only useful in very specific cases, or are downright the same thing but with different effects. i also think there needs to be some kind of tutorial because there is a lots and lots of stuff, and when i played it for the first time i had a rough time knowing what did what. the skill tree is ok but i dont like how you need to equip all of the cinders (modifiers that make the game harder, but give you more exp for the skill tree) to make meaningful progress during the late game(i think cinders should give more exp overral) another gripe for me specifically is how much battery life a run consumes (a 30 minute run consumes about 20% of my lenovo legion go S battery). overral i think this game has a lot of potential and is really good, and for 10 dollars is kind of a steal. this is my first review and with this i would like to help the dev improve this beautiful game. if my english isnt perfect i'm sorry it is not ,y first language
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 173 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game, way more than simply a early access game as it is atm, if you are a fan of rogue-like bullet hells with a good bit of humor i'd reccomend this heartily. something to be careful of if achivement hunting is that i had to find a work around to get the maniac achievment as after i finished the other achivements i was sitting at paragon level 48 and decided to have a bit of fun with the cheat console in the game to cover those last two levels as i heard that achievements are disabled in a run if you use the console but i figured that was just during the run and that it wouldn't effect maniac as it's gotten by reaching master 50 and you still gain mastery while using the console, i think what happened is the console had disabled achivements cause i used it and when it crossed the 50 threshold the trigger was disabled, since i passed the trigger already i could'nt get it to go off so i had to find a work around.
very good rougelike
I like it
super underrated + dev is really hard at work, can't wait for what he cooks up for the next update <3
It's a fun roguelite with fast paced combat and speedy runs. It's been in Early Access for nearly 4 years at this point so I'm not sure I'd come back around to it if it ever hits a 1.0. Based on the version number at this date I have no optimism this game will ever leave Early Access. v0.2.8.6 seems like it's a wee bit far from 1.0. That being said the game is fun. I did a single run and enjoyed it. The hook of completing more runs doing the same things until I maybe experience some new stuff doesn't really pull me in. Probably because it is Early Access. But I enjoyed what I played at the moment and would expect to enjoy it further if I did jump back into it if/when it ever leaves Early Access.
👍
Really good game
我将用此配置爽玩TR
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Players by region
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