
The world of TINY METAL expands! Command Wolfram & the White Fangs against the mysterious Dinoldan forces. 77 skirmish maps, 21+ diverse units, 39 challenging campaigns. Stop the ancient tech excavation. Turn-based Japanese storytelling meets intense tactical warfare. All skill levels welcome.
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Easily recommended for fans of turn-based tactics, strategy, and Advance Wars-style battles. Good visuals, a wide range of units and missions, super powers, and full voice acting make it well worth checking out.
「戦略シミュレーションは時間がかかる」というイメージを覆してくれる一作でした。 一番の魅力は、とにかくゲームテンポが良いこと。1ステージがサクサク進むので、隙間時間でもストレスなく楽しめます。 ユニットの種類が非常に豊富で、「次はどの部隊を使おうか?」と考えるだけでワクワクしますね。どのユニットも動かしていて楽しく、戦略の幅が広いのもポイント。さらに個人的に嬉しかったのが、進行を停滞させがちな「面倒なだけの海戦」がバッサリカットされている点。陸・空の戦いに集中できるので、最後までダレることなくプレイできました。 シナリオやBGMは控えめですが、ゲーム性そのものが「難しすぎず、簡単すぎず」という絶妙なバランスで、純粋にタクティクスを楽しみたい方にぴったりな良作です!
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Languages: English*, Japanese*, French, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you're looking for a good Advance Wars style game this is it. It's got several improvements on the first Tiny Metal. UI is a bit nicer and some refinements have been done. It's got a couple of new unit types. A continuation on the first game's goofy story which aims to be cute / humourous but isn't going to set the world on fire. The AI isn't super challenging but there's enough variety in the missions to keep you going.
sehr gutes rundenstrategie spiel. advance wars clone. sogar mit hundekommaner aus wargroove. sehr cool
虽然像是DLC的性质,但是比起1代来说有了非常大的进步,说是2也完全没有问题,卡关也比1代要多得多,增加了弹数和油料的限制,最关键的是增加了指挥官的被动和主动技能,已经完全不输给高级战争了,而且终于一开始就可以选困难模式,非常给力。最大的缺点就是竟然没有中文,虽然对我来说选日文区别也不是很大。但是还是非常不爽。看到2代加入了海军,而且是有中文的,今年可能推出,期待。
前作と比べてUIやロードの改善が大きいだろう。 アドバンスウォーズ寄りにしたので、ショーグンやブレイクといったものを実装し、弾薬や燃料などの概念があるのでストライカー無双がなくなった。 ボリュームも34+5ミッション DLCもいれると52+3と前作のボリューム不足が解決された。 セールを駆使するとDLC込みでも1000円を切るからその時に購入がおすすめ。
El juego es entretenido, un rato, hasta que te matan a todas las unidades porque el juego decide que has tenido demasiada diversión y le da a el enemigo como unos 200% de probabilidad critica y te toca repetir la misión 10 veces. Si cambiaran los poderes a solo obtener carga sin estar esta activa seria mas justo y no te darían ganas de decir hola a las palomas.
Amazing game that scratched that itch for a new advanced war style game
UMA MERDA, queria meu dinheiro de volta =(
excellent
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