
Design and build custom tiny homes for various clients in this relaxing open-world building game. Create unique spaces suited to each client’s requirements, and dive into different layouts with the sandbox mode for total creative freedom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
açık açık söylüyorum sikkimle oynasam daha zevk verir
ist ein recht simples jedoch gutes spiel, es macht spaß und man bekommt einen einblick was man alles aus einem tiny house machen könnte
Tiny House Simulator, developed and published by FarFromSky, takes a familiar simulation concept and scales it down in an interesting way. Instead of managing sprawling properties or constructing towering buildings, players are invited into the increasingly popular world of minimalist living. The game centers on designing and furnishing compact homes while operating a small business that caters to clients with different tastes and practical requirements. Its premise may sound modest at first glance, but that restraint is exactly where much of its charm originates. By focusing on tiny homes, the game transforms every project into an exercise in creativity and efficient planning. The main progression system revolves around taking on commissions from customers and bringing their ideas to life. Each assignment presents its own challenges, encouraging players to think carefully about how to maximize a limited amount of space. Beds, kitchens, storage, decorations, and functional amenities all compete for room within a confined floor plan, making every decision feel meaningful. There is a satisfying sense of accomplishment in turning an empty structure into a cozy and inviting home. The game successfully captures the appeal of interior design while keeping its mechanics approachable enough for casual simulation fans. One of the more ambitious aspects of Tiny House Simulator is its inclusion of an explorable world. Players are not confined to a single workshop or menu-driven interface; instead, they travel between locations, accept jobs, and experience life as an independent contractor. This feature adds a layer of immersion that helps the game stand apart from many building simulators. Driving around the map and moving from one project to another contributes to the feeling of running a genuine business, although the pacing may occasionally feel slower than some players expect. Those looking for nonstop construction may find these moments less engaging, but players who appreciate a relaxed atmosphere will likely enjoy the additional downtime. Customization is another area where the game performs well. The selection of furniture and decorative items allows players to create homes that feel distinct from one another, and the sandbox mode provides an opportunity to build without restrictions. This mode is particularly appealing for creative players who simply want to experiment with layouts and aesthetics without worrying about budgets or objectives. Tiny House Simulator understands that many fans of the genre enjoy expressing themselves through design, and it provides enough tools to make that process entertaining. The visual presentation complements this philosophy with clean environments and warm interiors that reinforce the game's cozy identity. As an Early Access release, however, Tiny House Simulator is still very much a work in progress. FarFromSky has outlined plans for additional content, including more customization options, expanded activities, economy improvements, new vehicles, and extra gameplay systems. The current version offers a solid foundation, but there are moments where players may wish for greater variety and depth. Fortunately, the roadmap suggests a clear direction for future development, giving the impression that the game's best days may still be ahead of it. Early adopters willing to support its growth will likely appreciate seeing new features gradually introduced over time. Tiny House Simulator succeeds by embracing simplicity rather than fighting against it. Its combination of compact construction, creative freedom, and laid-back progression creates a relaxing experience that is easy to recommend to fans of cozy simulators. While it does not reinvent the genre and still has room to expand during its Early Access period, it already delivers an enjoyable and distinctive take on home design. For players who have ever dreamed of creating the perfect tiny retreat, this title offers a pleasant and surprisingly engaging place to start. Rating: 6/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Dutch +22 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is TERRIBLE! I want my money back, The game is abandones, the discord doesn't respond and the development is frozen since february. The renderization is bottom tier, the car seems to have more polygons than all the background in the first gameplay and my PC is overheating trying to play it! Not worth it!
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I don't recommend this game as it hasn't been updated since the beginning of 2025. It was fun for what it was and had great promise, but it seems there is no future for this game.
First off: I only played Sandbox. I'm not interested in the story, personally. So take this review with a grain of salt. This game is... okay. But it has a long way to go. I loved the building mechanics themselves. Painting is SO satisfying. The interior and surface options are lacking. Personal gripes: - The actual materials don't match the thumbnails AT ALL, and that's not an exaggeration. There's a very pretty marble option that is actually an incredibly gaudy tiling pattern with zero marbling. Sometimes the material doesn't even show on some items - just flat color - but will show up fine on others. - Each section of customization has pre-set material options: any combination of wood, metal, marble, concrete, cloth, and leather. There are a few that just don't make sense. Some couches only have wood or metal options for the upholstery, and then cloth and leather for the legs. - The game crashed 3 times while I was playing. I took my time with it, made sure I wasn't moving too fast and taking a beat or two after placing something. Still happened. Note: If the game starts skipping/lagging, it's gonna crash soon. Save and exit ASAP. - Speaking of saving, there's no notification or pop-up if the game has actually saved after pressing the button. It definitely saves, but I'm a worry-wort and wind up spamming it three or four times. Again, personal gripe. And finally, there were very frequent dev updates posted on Steam up until February. So I have no clue if this game is actually being worked on, and frankly, I don't care to look.
I kinda wish I didn't have to give it a negative review because it's fun, I had a fun time playing it, but the game is clearly abandoned by the dev so, meh.
its didnt work help me
mert nem indul el van valami megoldas
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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