
Run a tiny bakery for sweet-toothed slime customers! Adapt to changing weather, seasons, and festivals as cravings shift. Unlock new recipes, welcome new guests, and prepare each night for the day ahead.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I, Lalune, solemnly swear to not buy anymore EA games in 202... *sees 'Bakery' in title, automatically buys* First off, shoutout to the cozy community at [b][url= https://steamcommunity.com/groups/starpatch]*Starpatch*[/url][/b] for putting this on my radar <3 This is one of those games that I want to recommend so much because it is so stunning to look at and has the potential to be everything I want in a bakery management game. So I will, but very cautiously because there are some QOL issues here that make it hard to play this game for long periods of time without getting frustrated. That being said, I wholeheartedly cannot wait to see what this flourishes into. [b][u]The Positives[/u][/b] - The art is breathtaking!! It has an air of realism (the kitchen and world) with a dash of whimsy (the lore and cute colourful slime customers). - I feel like it emulates real life baking with the recipe cards and steps. I actually like that there aren't any mini games. Instead you drag ingredients to kitchen appliances or certain tools to complete an action. You are given a little moment of respite in between tasks as the knife chops away or mixer combines your ingredients. There are nice animations and appropriate sounds that perfectly mimic a busy bakers kitchen. Being a baker myself, I found this experience to be really relaxing and zen like. - The music selection is great and the ability to change tracks is appreciated. - You can fully customize your kitchen to your liking. This includes paint colours and wallpapers, moving appliances and adding decorations, appliances and tools. [b][u]The Negatives[/u][/b] - The camera and physics in this game are a bit wonky. I get what they are trying to do by giving you complete freedom but it's not working. You can zoom in and out with your mousewheel, and rotate the views with 'WSAD'. It would be helpful to be able to use your mouse to also rotate the camera angles because the keyboard rotation is sometimes a bit slow and annoying to solely rely on. In addition, you can place and move items wherever you want. This sounds great but soon becomes a nightmare. I was dropping cookies all over the floor, losing tools, trying to place my inventory in a particular spot for storage but it ending up somewhere completely different. May I suggest maybe having pre-made slots (on the countertops, cabinets etc) to place items to avoid this? That way if we hover an item over that slot, it automatically adheres to that area instead of ending up somewhere else. - The prep and cooking is very slow going. While I do not mind this at all (again, I find it all very relaxing) you do not have enough time during the day or evenings to get anything done, resulting in very low profits. You are given time during the night to prep and cook for the following day, but it automatically transitions to the next day and I am finding that I have barely done anything. I think a button to advance to the next business day would be helpful in productivity and overall enjoyment of the experience of prepping, cooking and ordering supplies. - I see a variety of recipes, which is great, but setting a menu daily might be helpful. Prepping, cooking and ordering supplies is so time consuming and costly that it is overwhelming to keep up. This gives the user a bit of control and the ability to manage time and resources better. Overall, I think this is a great start. My favourite part so far is the night time when you get to prep and bake. The music, paired with the night time ambiance and lightly dimmed candles create such a vibe and I could spend all my time there just making treats peacefully. I think with some tweaks, this could be a really cozy baking experience. Looking forward to those updates. Bakers, keep an eye on this one!! Update: also, having to drag the items and hold your mouse button down is a chore. Especially when the items don’t land where anticipated. It would be easier just to click once to pick up items and click again to drop them, for ease and comfort of gameplay.
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Languages: English*, French*, German*, Spanish - Spain*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Ukrainian*, Filipino**languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can feel the love that went into it and I *really* wanted to like it. However, it isn't for me. I feel like it plays quite awkward and clunky. & I know of myself that I won't be touching this again. Definitely try it out if you are a cozy gamer as it's a gorgeous game and the couple behind it deserves the support.
The game really needs a lot of work to remove bugs. I really hate to say this because I LOVE indie games cuz they have so much work put into them but this game has so many bugs pop up really often to where it takes the joy out of playing it. I gave this game another chance when I saw some updates but this game really needs to be played by the devs to see all the bugs in it. Within the first 10-15 minutes of playing on both my first try on the 20th of April when it launched and my second try on the 24th there are still bugs coming up where drinks/pastries are disappearing when you try and give them to customers, stuff not popping onto the shelf you're trying to place it on, the baking equipment flying into the air when you mix stuff or pour drinks, doors opening when I don't click on them when I'm dragging stuff to a counter, and a bunch of other stuff I'm probably not thinking of. A lot of these bugs are apparent when you're playing the game for at least 10-20 minutes so I really don't understand why there are this many bugs unless the devs didn't play test it before launching. This is such a cute concept of a game so I really really hope the devs polish it more and put out a big update fixing more bugs and the gameplay a bit.
I really like the game, but I've encountered a strange bug. When I follow the chocolate cookie recipe exactly, the dough turns into a purple 'failed item' icon after using the rolling pin or cookie cutter. However, when I put this 'failed' item into the oven, it bakes into perfect cookies that I can sell normally. It seems like a visual glitch with the raw dough texture. Please fix it! and cupcakes are broken. Cupcakes are impossible to bake / Missing textures propably
This game is VERY cute and up my alley, but for right now -- the amount of bugs I'm running into is really deterring me from playing. My items keep getting stuck in the floor or walls (I've made three separate saves so far because of the issues) -- once, my oven; second time, my counter boxes. I tried to close and reload hoping that they'd be draggable, but they weren't. :( And then the reload caused one of my kitchen utensils to just completely disappear. I'll wait for a few bug fixes to go live before giving it another go. ETA: The most recent bug fix patch fixed both my oven issue and my counter boxes and I am enjoying the game much more, though, my original cooking pot is still in the void (gone) -- but that can be forgiven, lol.
Game is very much so early access, there are a lot of strange bugs from graphics related to game play mechanics. This game is supposed to be cozy, but I feel like there could be a 3rd difficulty that actually feels challenging. I would like to have to work harder to get new recipes, progression felt too quick for the limited amount of recipes. Looking forward to future updates - also the basement is completely bugged and blurry.
It's a really cute concept, but I do wish that the item/furniture placement controls were worked on more before release. It's VERY buggy to the point of affecting gameplayand makes what should be a cosy game session incredibly frustrating. If you're thinking of buying the game, it might be worth waiting a few weeks/months to see if the bugs and mechanics get fixed.
I really do Love this game, but right now I can't recommend playing it in this state. This game is really cute and chill, and I can see the potential in it. But I would recommend waiting until the updates have fixed more bugs. Right now the biggest bug for me is not being able to see any of the recipes. I could only guess my way through three of them before I couldn't get any further.
Всем доброго денечка! :з В общей сложности вместе с демкой провела 4 часа. Игра затянула сразу же, ну оно и понятно, я обожаю игры такого типа, где нужно что-то готовить, сажать или еще что-нибудь такое. Плюсы Игра понравилась визуально, приятные оттенки, закупки в магазине, всякие интересные рецепты. Надеюсь там много всего интересного. Минусы Но минусы так же есть. Для меня это жуткое управление камерой. Ведешь мышкой в одну сторону, она показывают в другую. Из-за этого начинает кружиться голова. Так же, очень сложно поставить предметы на полку, они просто не хотят этого делать, они хотят падать. Надеюсь это исправят. В целом мне игра нравится, для меня в большей степени важна визуальная составляющая, она меня зацепила.
음 일단 잠깐 해본 바로는 노가다, 아기자기한거 좋아하시는분들 강추 아직은 버그가 좀 있고 조작감이 조금 불편하긴한데 할만 하고 가구가 벽 너머로 넘어가는 경우나 집어지지 않는 버그 생기면 ESC - 맨아래에 복구 누르고 - 아래 funiture 버튼 누른 다음 가구 클릭하면 옮기기 가능 레몬 나무 사면 레몬 3개씩 공짜로 자라니깐 추천 그리고 유통기한이 없어서 밤에 우다다 만들어서 저장 가능 각 재료에 맞는 보관함은 무조건 있으니깐 찾아서 사는거 추천 핫 초코나 꿀차 냄비에 끓이면 2개 생기는데 1개 따르고 냄비 다시 끓이면 복사됨 더 하다가 꿀팁 생기면 공유함 플탐도 꽤 길듯요
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