
Play with friends in a cozy base-building adventure! Take care of adorable creatures — Morps, explore, discover new species, grow crops, fish, build relationships with your crew, decorate your perfect home, and automate production along the way!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play with friends in a cozy base-building adventure! Take care of adorable creatures — Morps, explore, discover new species, grow crops, fish, build relationships with your crew, decorate your perfect home, and automate production along the way!
1-4 players – Time to Morp is a great solo experience, but it is even more fun with friends!
Take care of Morps – the world is full of cute and unique creatures. They'll help you gather resources or just roll around with you as you explore the vibrant planet.
Fishing, farming, cooking – relaxing and rewarding activities to unwind! Catch fish in serene waters, plant and tend to your crops, harvest rare ingredients, and cook up some mouthwatering dishes!
Automate everything – water and gather resources yourself, or let the machines handle it all, so you can focus on the exciting adventures ahead!
Personal home – build a small or big house, not just for yourself, but for each of your friends. Express yourself by decorating it however you like with over 300 decor items!
Build your own town – build and design the entire city! As you expand, you'll unlock awesome decor to make an island even more unique and truly yours!
Meet your crew – meet different characters in your crew, each with their unique style to help you solve the mystery of the planet.
Explore – explore an island full of activities, unique resources, secrets and biomes!
As an Intern on your first mission, you have an opportunity to prove yourself, befriend the Crew, or discover secrets of this unknown planet! Follow the story to find the source of a SOS signal that brought you here, help creatures in distress, and help a lost soul to rejoin her family.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is abandoned. If you are waiting for an update like the controller update, it aint happening. They fired everyone on the team and there's barely anyone working. I'd only buy this if it was $5. From their Discord: "Yeah... the tiny little interesting thing about that is that we're kinda on hold 😬 times were tough after the release, so we've had to let everyone go (you could see life disappear from the server immediately after Elja went away) and clear out the office. We're terribly sorry for not delivering..."
cute idea but feels wildly unfinished. do not pay full price for this. lacks serious quality of life, feels extremely tedious. no reason to farm half of what you do, no reason to level up relationships with crew or morps (which is annoying and rng based on its own), no reason to use a lot of your research. we finished the main storyline and went oh what was the point lol it could be really fun and enjoyable in the future but it looks like from other comments its been abandoned which is a shame
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was hoping this would be Slime Ranchers mixed with Satisfactory. It's more like Slime Rancher crossed with Animal Crossing New Horizons with sprinkles of automation. My solo experience to this point has me very much "whelmed." I would like to take a moment to point out that a 1.1 update was promised and planned for Q2 of 2025 but no news pertaining to said update has come out and it's early Q4 2025. The art direction is cute! I loved the player customization; though I found it odd how it felt I could only make feminine looking characters. I loved the abundance of decor and how you could frequently find blank morps chilling in cute poses. I do have a few complaints: The automation comes into play way late, so for the first few hours it feels like a massive chore simulator where I'm juggling seven tasks in order to make a small dent of progress. The morps are underutilized with over 25% of them being part of the same evolution line. The fence system sucks, with my corps frequently dropping outside the fence and my inability to create large non-morp fenced areas. Overall, I don't think it's a bad game by any means. However, I came hoping for a game with a greater focus on automation and where developers can communicate on their roadmap. I think this game would be a better time with friends.
The game feels half baked to be honest. The gameplay loop is repetitive and there's no goal or reason for anything. It's good for about 10 hours of gameplay at the most, I wouldn't buy it again.
I'd call this a crafting sandbox creature collector with some rudimentary story. You have some quests that give you a little guidance but that's about it. The automation is very lackluster as you can't automate the watering of plants beside certain morps (collectible critters) because the "tech" of the sprinkler changes the theme of the habitat which makes it useless. Morps produce specific resources you need to collect and use for crafting and unlocking new items and recipes. That's a nice idea but it gets increasingly grindy and the lack of good automation makes things worse. I just stopped playing because I needed to feed a certain once a day produce of a specific morp four times to another morp to make it evolve. The game wanted me to repeat this process with six morps of two different species. So the days this takes: 4x6x2=48 ingame days at a point where I finished 150 days total already. You also can't run in this game, so everything is pretty slow and fishing is very time consuming. I like the artstyle and cozy and cute feeling a lot, but don't expect to put more than a couple of hours into the game. The developers got fired shortly after the release, so there won't be any updates to the game anytime soon if at all. [url=https://store.steampowered.com/curator/45609062-Asu%2527s-Gaming-Mix/] More honest reviews this way >>> [/url]
This game was billed as Slime Rancher meets Satisfactory. And I loved Satisfactory. This ain't it. The automation is so hard to understand, me and my friend spend more time trying to figure out how things are supposed to work than actually playing. The game is not at all polished. The controls are clunky, the UI is atrocious. And its a small enough game there's very few resources available and no updates anywhere in sight.
# Something for everyone My boyfriend and I have different taste in games - I enjoy the cozy stardew valley type, he's more the automation and upgrading fanatic. I was drawn to this game because of the cute little creatures and style and suggested to my boyfriend we try the Demo since it has automation. So we decided to give it a shot, and we have absolutelyyyy #norugrats. Even the Demo alone already gets you several hours of playtime, and after investing 5 hours into the Demo, buying the game was a no-brainer for us. We spent day and night on the game, fully addicted and not wanting to play anything else anymore. I'm only sad that's it over. I really love how this game has something for everyone. Farming, fishing, cooking, automation, pet collection, a story line, exploration, tool upgrading, etc. etc. - if you know the pain of having a friend group with different tastes, I can really suggest trying this game! My personal highlights: - Super easy multiplayer (legit just 2 clicks without using annoying steam overlay) - Cute graphics and design - NPCs with fun personalities (HalfBeard, if you decide to get VA for this game, PLEASE I volunteer xD) - Mechanics that make sense - Rewarding progression and good pacing I do hope the devs get to flesh out the game some more, because there's room for more content, more morps, and more story and I'd love to get to play more of this game.
very clunky, copy paste graphics, not great customization. especially being abandoned, no tutorial for buttons so you just end up button mashing. for 20 dollars, i get maybe 5. dont reccommend in current state but to each their own!
The game is abandoned. The dev team no longer exists and the game was left in an unfinished state. Graphics are poor with lots of clipping and odd stylistic choices that lead to eye strain, mechanics are unpolished, and characters are flat. I played with the hope the game would improve over time, but knowing this is the final product I can't say it's worth your money.
I had picked up this game with a friend, and unfortunately I believe I am the one responsible for recommending it as the game we played together. I have regrets and I am happy to say I will never be installing this again. The friend in question and myself have a history of playing games similar in vibe to this, tech-based Minecraft modpacks, slime rancher, satisfactory, and stardew valley (late game when you do more complex tasks). So you’d think this kind of game would be enjoyable and stick for us in a good way. No, this game took actual years to complete because of burnout with the jankiness, grindiness, and just really piss-poor game design. You have to bust your butt to get things like pebbles that you use in the first hour of playtime and literally never come up again. You make your automated morp farms and once they have served their purpose they are neglected and abandoned in a hoard of their own resources because there is actually no benefit to them. Fishing is an annoying chore rather than something to relax and enjoy. It’s also cool because if you want to make friends with the “lovable” characters this game offers you, you have to force feed them meals that consist of seaweed as a potential ingredient which seems to be provided once in a blue moon by the fishing gods. The cooking mini game is also super bland and the materials you need to actually have it feel like it progresses faster than a snails pace are unnecessarily hard to find. There’s an item to duplicate materials and I thought this would help with things like cinnamon but no you can’t duplicate any object that would actually be of benefit. Additionally there is no actual point to the main storyline. Somehow you save the world which seems to never be in any actual distress, like there’s a sick fella but his illness seems to be entirely superficial. Completing the questline after years of trying to motivate ourselves to trudge through this obnoxious automation game was like a slap to the face. The game will never get better because the studio is dead. I hate this game, and I hate Rudy.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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