
A VR puzzle game with sci-fi and escape room elements: control time, solve challenges, fight enemies, and explore worlds across different timelines.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.38/day in the week to Jul 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Time Lock VR 1 is an atmospheric first-person VR puzzle game where your main tool is Time Control.
You are a time agent trapped in a scientific experiment. Space and time are distorted, and to escape you’ll need to use unique abilities: slow down moving objects, rewind them to the past, or shift them across timelines.
Gameplay
Control time to solve puzzles: slow down, rewind, or shift objects between timelines.
Explore environments where each location exists in different time periods.
Interact with a fully immersive VR world: throw objects, open drawers, switch on lights, and uncover hidden details.
Fight enemies using special weapons and time-shift abilities.
Complete mini-games and logic challenges built around temporal mechanics.
Features
• Full time-control mechanics as the core of gameplay.
• A mix of puzzles, combat encounters, and mini-games.
• Sci-fi atmosphere: labs, portals, distorted spaces.
• Fully interactive VR environments.
• Single-player VR experience for fans of puzzles and science fiction.
vr puzzle, time control, time manipulation, vr escape room, sci-fi vr, time travel game, time agent, vr investigation, logic puzzles vr, interactive vr world, singleplayer vr
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сай фай квест ВР головоломка. Типа суперхот только без супер. Ищи ключи растворяй мебель кайф игра
захватывающая и интересная игра для тех у кого есть vr. игра сейчас по скидке так что советую купить. также в нее можно сыграть с друзьями
One of cool puzzle game i tried with my vr headset and I enjoy it
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Ukrainian**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Головомки пиздатые, я прифигел от гениальности некоторых, жаль что только в ВР а так очень крутая игра
игра выглядит вырвиглазно, калищно, и оптимизация сделанна через одно некультурное место. не советую, по скидке мб и да, а так, не стоит своих денег
The concept of Time Lock VR 1 is genuinely interesting: going back and forth through time to solve puzzles has great potential. Unfortunately, I don't feel like the game actually makes meaningful use of that concept. The biggest problem for me is that the time-freezing/reversing mechanics don't seem to play a real role in solving the puzzles. I kept expecting the game to eventually give me a clever situation where manipulating time was essential, but that never really happened. Instead, most of the "puzzles" felt more like finding an object hidden behind another and putting it where the game clearly told me it belonged. That brings me to another issue: almost everything is labeled with its destination. There's very little experimentation or deduction involved. It's essentially, "Oh, this is the key, and that's where the key goes." I would have much preferred to figure things out naturally rather than having the game practically explain the solution before I had a chance to solve it. The game also feels extremely bare-bones. The graphics are very dated, and the sound design is minimal. There's background music and objects make noises when they interact with things, but enemies don't seem to make sounds when approaching or attacking, and there's no apparent feedback when you're hit. I also never really got the impression that there were meaningful consequences for taking damage, although I can't say for certain whether the player can actually die. And then there's the objective: we're apparently working for a time-traveling company, and we're sent out to retrieve... a vase? Yes... a vase. I know the plot can technically justify making almost any object important. Still, given the premise, I couldn't help but wonder whether the developers could have come up with something more interesting. Overall, I don't think the game delivers on its premise. The time-travel mechanics should have been the heart of the puzzles, but instead, they feel more like a gimmick layered on top of a very basic VR puzzle game. It also doesn't help that the game feels less like a finished product and more like the foundation for something that was eventually abandoned in favor of a sequel. I genuinely hope Time Lock VR 2 takes the ideas here and actually expands on them, because there is a good concept buried underneath all of this. I don't usually enjoy leaving reviews this negative, but I can't recommend the game in its current state. The core idea is cool; the execution just isn't there.
The base principle of the game is very attractive, and could really lead to a great game. However the puzzles don't really make sense, and the time-travel concept, which is the key of the game, is really not exploited at its best. You just end up randomly moving through time to find different objects and use them. But the actions you take in the past don't have an effect in the future, which is really expected in this kind of game. Also in the beginning you learn (with difficulty) how to freeze time and get back in time, which is super cool, but turns out to be perfectly useless to complete the puzzles.
Любая вр игра изначально интересная, потому что их по факту не так уж много, считая самые мусорные, а тут есть чем заняться. Но вообще после самых топовых тайтлов вам вообще ничего интересно не будет.
Эта игра не оправдала ожиданий совсем. Управление неудобное, персонажи двигаются неестественно, а камера постоянно сбивается. Графика выглядит дёшево: текстуры размытые, анимации угловатые. Сюжет банальный, с шаблонными диалогами и предсказуемыми поворотами. Игровой процесс монотонный — однообразные задания быстро надоедают. Микротранзакции навязчивы, а реклама всплывает каждые пять минут. В итоге вместо удовольствия — только раздражение. Однозначно не стоит тратить время на эту игру.
Time Lock VR 1 Разработчик: WR‑VRG. Издатель: Whale Rock Games. Дата выхода: 9 августа 2017 года. Платформа: PC (Windows, через Steam), поддержка VR‑шлемов (Rift, Quest, Valve Index, HTC Vive и др.). Жанр: приключение, головоломка, экшен с элементами научной фантастики. Модель: платная. Языки: английский, французский, немецкий, русский, украинский и др. (всего 5 языков). Суть: игрок в роли агента времени оказывается в ловушке научного эксперимента с искажением пространства и времени. Чтобы выбраться, нужно управлять временем — замедлять, перематывать назад или перемещать объекты между временными линиями, решать головоломки и сражаться с врагами. Ключевые особенности: механика управления временем — основа геймплея (замедление, перемотка, перемещение между временными линиями); интерактивное окружение: можно бросать предметы, открывать ящики, включать свет; сочетание головоломок, мини‑игр и боевых эпизодов; научно‑фантастическая атмосфера: лаборатории, порталы, искажённые пространства; локации существуют в разных временных периодах — нужно исследовать их и находить связи; сражения с врагами с применением оружия и способностей, связанных с манипуляцией временем; вид от первого лица, полностью иммерсивный VR‑опыт; одиночный режим прохождения; поддержка отслеживаемых контроллеров VR.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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