
A who̴͊leso̶̬̙̍me real-time adventure with a dark secret. At your relaxing new job managing resources and collecting crystals, everything you do seems to take ... much, MUCH longer than it should. In retro 3D cutscenes, uncover a company's conspiracy--and sneak around at work to steal back your time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rolled credits after 10 hours but that took many weeks due to the game's specific conceit: Everything plays out in real time forcing you to carefully schedule your in-game actions. It's definitely rough around the edges with limited music and "voice acting" that's just grunting, but I'm excited to see what comes next.
Hello. This is a nice game. I like to play a bit in the morning, think about a puzzle for a bit, make a move, and then check in again in the evening or next day. I like getting calls from the people in town and hearing what they think about life. While this game does have a lot of real-time elements, I find it much easier to fit into my life than animal crossing--I think most people will find it easy to fit into their schedule, whatever it may be. The puzzles are also excellent, but what stands out the most for me is what some folks have mentioned already: I think about this game a lot when I'm not playing it! The collaboration between the puzzles, stealth, writing, and time-elements makes me think about the game and my life in a way I can only describe as "pondering". And it's fun! It is fun and fulfilling to play, puzzle, and ponder.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stop reading, play it. If you found your way this far you want to keep going.
it's something to have a game warp how you live your life momentarily. i played this for a month during my own working days: just launching up the game and setting the my machines in motion at the start of the day and during lunch and once i'm done with work for the day (and sometimes during working hours too haha). it's a neat meditation on how time is continually taken from us and the efforts we must go through to take wrest control of our time back. also the time gated progression provides a unique motivation for figuring out optimal sokoban solutions which is super neat.
I refused the simulation and the game deleted my save. Beautiful weird outsider art, this is definitely my stuff.
A game that uniquely defies the standards we hold games to. Where the game asks you to slow down, take your time, and use it wisely. The stealth and puzzles are a bit simplistic but that is so they are enough of an obstacle to make you want to plan ahead in a game where a wrong move could be the only thing you do in a day. I'm also a sucker for the aesthetics and heavy Metal Gear homages. If you are the type that can't stand waiting this might not be the game for you but I love it!
THEY TOOK MY CRYSTALS
A unique experience that's rough around the edges. The time-gated actions, fluctuating fuel prices, predatory loans, and restrictive saving system all serve the themes, although said themes are about as subtle as a sledgehammer. I really enjoyed the vibe of being able to drop in, play for 10-15 mins, drop out, and then come back whenever. At time of writing, the frame-rate does tank at certain camera angles, but otherwise runs well. My only real criticism is Part 1's final encounter, which isn't foreshadowed, and feels anti-climactic given how quickly it ends. If you're looking for a game with new ideas, maybe let Time Bandit steal some of your labour.
Un mélange des genres fascinant. On me l'avait vendu comme Animal Crossing + Metal Gear Solid et c'est vrai qu'il y a pas mal de ca.
So good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.5K | 89% | $24.99 | |
| $26.9K | 63 | 83% | $14.99 | |
| $5.3K | 34 | 94% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 2.9K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2K | 148 | 72% | $7.99 | |
| $26.2K | 154 | 75% | $7.49 | |
| $26.2K | 292 | 67% | $6.99 | |
| $26.2K | 203 | 82% | $5.99 | |
| $26.2K | 103 | 87% | $9.99 | |
| $26.2K | 364 | 96% | $3.99 |