
TIC-TAC: Twelve o'clock is an action-horror game. Monitor corridors and rooms through surveillance cameras to counter vengeful ghosts. Keep the lights on, the generator charged, and fuses replaced… and don’t get caught!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
TIC-TAC: Twelve o'clock is an action-horror game inspired by cult horror classics of the early '90s.
After several students mysteriously disappeared, the police abruptly shut down Bluebird High School, offering no explanation. Confused and determined, four friends set out to uncover the truth on their own.
One of them sneaks into the school, heading for the security room to search for evidence. Lost in the search, they don’t notice the clock strike midnight—and that’s when the horrors begin. The corridors twist with terrifying paranormal phenomena, and vengeful spirits, furious over their deaths, emerge to punish anyone who dares trespass.
USE THE SECURITY CAMERAS
Throughout the night you'll be required to use surveillance cameras to monitor corridors and rooms around you. Spot every threat to survive the night, and remember—sometimes the smallest detail is what keeps you alive.
WATCH. LISTEN. SURVIVE.
Every danger you encounter has its own behavior, and its own weakness to exploit. Learning how to counter them is the only way to hold the night. But ghosts aren’t the only danger. Keep your eyes on the cameras, and your ears open to the darkness it's your chance to see the sun rise again.
KEEP THE GENERATOR CHARGED
Roller shutters, cameras, and lights all rely on electricity to function. Keep the power running, restore fuses when needed, and stay alert—or the night will turn against you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 35reviews | 83% | — | $9K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
It's so creepy game, like it 😈😈😈
不是很好玩,就找东西关门挡鬼
이런 스타일의 게임을 너무 좋아하는 제 입장에서는 정말 재밌는 게임입니다! 그런데 각 상황별 대처방법에 대한 설명 방식이 너무나 불친절하고 부족합니다. 의도한 것이라면 어쩔 수 없지만, 죽고 나서 또 시간을 보내고 시행착오를 겪으면서 파악하는 과정이 살짝 힘들었습니다. 그리고 만화 스타일의 인트로가 뭔가 게임 분위기와 어울리지 않게 동 떨어진 느낌?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Ukrainian, Italian, Polish, Portuguese - Brazil, Traditional Chinese +1 more
Hours played at review time, across 35 reviews with recorded playtime.
Oh, damn, that's a horror. Totally recommend it for those who aren't afraid to die. I hope I'll collect all my strength and finish it soon...
[h1]大概剧情 [/h1] 本作是看监控的恐怖游戏,讲一讲游戏故事,学生失踪,警方突然关闭了一所高中。四名学生决定探索学校,一人潜入学校前监控室找证据,没有注意到了晚上,游戏都这正式开始。 [h1] 游戏核心玩法 [/h1] 一.用监控摄像头观察走廊与房间,侦测鬼到在哪,并撑过这一夜。 二.保持发电机供电,卷帘门、摄像头和灯光都是用电的,需要持续供电、及时更换保险丝。 三.判断鬼的位置,即使关卷帘门 我感觉是这游戏的大概玩法。 说实话,我这款游戏很有难度的。给的感觉,这款游戏很像玩具熊的午夜后宫,但真正上手之后体验不同。 [h1] 本作的优缺点 [/h1] [h3] 优点 [/h3] 1.不得不说,这游戏的氛围、音效设计与玩法在恐怖游戏还是不错的,表现属于中规中距。 [h3] 缺点 [/h3] 1. 引导与教程挺薄弱的。我基本上死过几次次明白自己干什么,做什么。 2.这游戏发电机太容易没电了,关键时候掉链子。 3. 本作游戏随机太强,游戏开局就要忙着找摇杆,本以为找到摇杆,遥满电熬过夜晚,还有这游戏时不时你以为做好准备,可以判断鬼再那,这时电力突然中断,带来压迫感。而且每局剧随机刷新道具,并不固定,也有难度,我感觉这游戏随机机制还是挺硬核的,增加了一定难度。 总而言之,这次游玩体验一般,随机性太强,难度太高。说实话,本作氛围感是不错,音效也还行,对喜欢这类生存恐怖玩法的试试,喜欢恐怖游戏的可以尝鲜一下。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
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Players by region
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