
TIC-TAC: Twelve o'clock is an action-horror game. Monitor corridors and rooms through surveillance cameras to counter vengeful ghosts. Keep the lights on, the generator charged, and fuses replaced… and don’t get caught!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
TIC-TAC: Twelve o'clock is an action-horror game inspired by cult horror classics of the early '90s.
After several students mysteriously disappeared, the police abruptly shut down Bluebird High School, offering no explanation. Confused and determined, four friends set out to uncover the truth on their own.
One of them sneaks into the school, heading for the security room to search for evidence. Lost in the search, they don’t notice the clock strike midnight—and that’s when the horrors begin. The corridors twist with terrifying paranormal phenomena, and vengeful spirits, furious over their deaths, emerge to punish anyone who dares trespass.
USE THE SECURITY CAMERAS
Throughout the night you'll be required to use surveillance cameras to monitor corridors and rooms around you. Spot every threat to survive the night, and remember—sometimes the smallest detail is what keeps you alive.
WATCH. LISTEN. SURVIVE.
Every danger you encounter has its own behavior, and its own weakness to exploit. Learning how to counter them is the only way to hold the night. But ghosts aren’t the only danger. Keep your eyes on the cameras, and your ears open to the darkness it's your chance to see the sun rise again.
KEEP THE GENERATOR CHARGED
Roller shutters, cameras, and lights all rely on electricity to function. Keep the power running, restore fuses when needed, and stay alert—or the night will turn against you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 35reviews | 83% | — | $9K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
I was freaked out the entire time, but the game is super cool. Definitely worth playing!
挺有意思的
回到了18年玩具熊的那种感觉,在增强鬼进攻频率就好了
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Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Ukrainian, Italian, Polish, Portuguese - Brazil, Traditional Chinese +1 more
Hours played at review time, across 35 reviews with recorded playtime.
Great fun! Haven't been able to beat it, the salt that's supposed to spawn in the last(?) stage only spawns when it's scripted for the backpack, after that it just doesn't show up. And I say this with hundreds upon hundreds of witnesses trying to spot it with me during a live stream. Either it's INSANELY too well hidden, or it's missing. I'm guessing there's a bug where it just doesn't spawn.
Atmospheric horror with scary jump scares—recommended for fans of the genre)
I was seeking for a scary challenging story and this is the one. Great addition to my steam library of indie horrors. I passed 3 nights and it was hollarious! Everynight like a big victory!
[h1]你熬不过我你信不信[/h1] [h2] 推荐指数:★★★★★★★☆☆☆ [/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 在游戏开始时,它用莫名燃的BGM让我对游戏内容产生了怀疑。不是恐怖游戏吗?这种90年代的气息是在闹哪样?不过在进入游戏后,深夜的走廊、不断闪烁的灯光、监控画面里一闪而过的异常,又无时无刻在告诉我,你没来错地方。 [h2]关于游戏[/h2] 故事发生在一所因为学生神秘失踪而被关闭的高中。游戏采用了一种漫画风格的叙事方式,讲述了四名朋友为了调查真相决定作死进入校园,而当时钟敲响午夜,一切也随之发生改变。 从这一刻开始,这里已经不再是一所普通的学校。 而我们的目标非常简单,那就是活到天亮。如果玩过《弗莱迪》系列的玩家应该对这一套玩法并不陌生,利用电脑上的监控摄像头在校内四处观察不同房间和走廊里的情况,寻找异常、判断敌人的位置,并根据它们各自的行为模式采取对应的应对方式。 这类模式最麻烦的地方就在于,它的恐怖感其实并不来自于传统意义上的“跳脸”,而是把跳脸变成了一种可以提前预警的雷区。你知道敌人正在靠近,也知道危险可能马上就要发生,所以真正让人觉得刺激的而是已经发现了问题,却必须在有限的时间里立刻做出反应,想办法针对眼前的威胁进行防范。 不过本作也再次玩法上进行了一些扩充,除了关门,还有个很重要的地方那就是电力系统——摄像头、灯光、卷帘门等设备都需要电力,而发电机并不是无限运转的。你需要不断维持供电状态,在出现问题的时候更换保险丝、处理发电机,同时还要注意周围的异常情况。 如果一上来就选择把所有的门全部关闭,就有可能导致电力负荷过高,最终直接断电。原本还算明亮的环境会在一瞬间陷入漆黑,这个瞬间强烈的不安感就会席卷全身。而且游戏中的发电机还是手摇的,还特别慢……在这个状况想要安全是一件很难的事,除非你看天快亮了决定梭哈一把。 [h2]关于游戏的一些问题[/h2] 本作的缺点也非常明显,虽说游戏中存在着不同的敌人,它们也都有着不同的机制。但最根本的问题,就是从第二夜开始,游戏会引入一些没有在教程中充分解释的机制,以至于我因为不知道正确的处理方式而反复死亡。 这一点相当令人恼火,很容易从紧张变成又紧张又困惑。我知道那个鬼会在大概什么时候现身,但我就是不知道应该如何预防,去看了攻略才明白。 尤其是当游戏同时要求你观察监控、管理电力、再应对不同类型的超自然威胁时,如果教程没有把规则交代清楚,而让玩家无可奈何的去看攻略,毫无疑问是一个很大的问题。 [h2]最后,总结[/h2] 本作的氛围营造相当不错,几个学生为了查明真相而选择大半夜前来作死的故事很有90年代那股恐怖片的味道。它没有单纯依赖跳脸,而是通过敌人的行动规律、电力管理以及逐渐逼近的危险感来制造紧张感。不过,部分机制缺乏明确的教学也确实影响了游戏体验,尤其是后期很容易让人从“紧张”变成“困惑”。如果你喜欢《弗莱迪》这类玩法,并且不介意偶尔查攻略,本作依然值得一试。 [quote] [h3] 优点 [/h3] +不错的恐怖氛围 +90年代的故事风格 +刺激的摄像头式玩法 [h3] 缺点 [/h3] -游戏内容缺少指引,导致难度大幅度提升 -老套甚至有点无趣的结局 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
嘶…,有跳脸,有一定反应空间,第一眼看到这游戏感觉还是挺可怕的,至少氛围做的很不错。真正上手之后,才发现游戏的难度其实并不低,游戏的玩法就是“看监控”,当然并不只是盯着屏幕看。还要时刻保持发电机有电,保险丝坏了得及时更换,卷帘门、监控、灯光全都很耗电。这便是游戏最折磨人的地方:发电机突然掉电,屏幕一片漆黑,这时候就有了很强的压迫感,关键是掉电之后鬼就可以进来了,相比于探索中带来的恐怖还是这边的恐怖效果更吓人,不过这老旧的高中环境玩起来还是会让人战栗,细微的脚步声、远处异响,怪物突袭经常卡在你忙着换保险丝、摇发电机的时候,惊吓效果会强很多;教程引导有些薄弱。很多机制游戏根本不会主动告诉你,窗户可以关闭、新怪物的入侵途径,基本都要靠死一次才能搞明白怎么应对。新手很容易刚上手连续暴毙。 电力平衡系统比较偏硬核,发电机消耗速度快,经常关键时刻掉链子,新手很难把握电量节奏,然后掉电就是鬼进门,而且这个鬼进门不会开门直接透进来,哈哈哈哈,我现在也是终于知道墙上那个六芒星阵是干啥用的了,话说门都能透进来,你不能直接从墙里面钻进来吗。 优化其实我感觉还好,就是有时候手摇发电机区域偶尔会掉帧;而且部分道具存在刷新BUG,但是有时候重登就会好,解密我只能说做的还好,难度不高,但是引导性不好,跟我第一次玩《面容》时候的那种感觉一样。 总体来说恐怖氛围还是比较到位的,探索性也很高,如果多点引导的话可能游戏就没有那么的恐怖了,体验上还算及格吧! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
tell me why this game only gives you tip when you die
WTF is a bung?!
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Players by region
Where this game's players are, estimated from review languages.
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