
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 18 → 2.75/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super jeu
Après avoir passé une bonne vingtaine d'heures sur Thymesia, je peux affirmer que c'est une excellente surprise pour tous les amateurs de Souls-like. Contrairement à d'autres titres du genre qui s'égarent parfois dans des mondes ouverts trop vastes ou du remplissage artificiel, le jeu va droit au but. Sa durée de vie est idéale : il n'est ni trop long, ni trop court, ce qui évite toute sensation de lassitude et permet de rester pleinement investi du début à la fin.Le point fort absolu du titre reste son gameplay, qui est une franche réussite. Le système de double barre de vie (sabre et griffe) apporte une vraie dynamique aux affrontements, obligeant à maintenir une agressivité constante qui rappelle le meilleur de Sekiro ou Bloodborne. Les combats sont fluides, exigeants et extrêmement gratifiants une fois que l'on maîtrise le rythme des parades. C'est d'ailleurs ce système de combat si solide et addictif qui m'a poussé à y revenir régulièrement avec grand plaisir, que ce soit pour tester de nouvelles armes pestiférées, peaufiner mon arbre de talents ou simplement refaire quelques boss pour le défi. Bref, une très bonne expérience que je recommande sans hésiter !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.5K | 83% | $24.99 | |
| $1.2M | 5.4K | 74% | $9.99 | |
| $1.2M | 3.5K | 90% | $9.99 | |
| $1.2M | 9.1K | 95% | $6.99 | |
| $1.2M | 2.1K | 80% | $24.99 | |
| $1.2M | 2.9K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $38.6M | 19K | 79% | $49.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $2.2M | 2.8K | 69% | $19.99 | |
| $741.9K | 2.6K | 90% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 959ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
minibosses and bosses are tragic, so is the range of that tiny ass "sword" we wield. And that disgusting wound mechanic combined with enemies jumping all over your screen making fights take forever
no good
流程短,但战斗挺刺激,值得一试
Best Beginner Soulslike that i'd recoomen dor anyone , short and sweet . this sweet child here is a baby of bloodborne and sekiro
Buen juego estilo souls like. Me hubiese gustado que hayan habido más npcs con impacto en la historia, y que sea un poco más largo el gameplay, pero está bien!
不错的小成本习作
Other than the sword occasionally clipping through object and enemies, I really enjoy the combat and deflection systems. Overall i would consider recommending this to other people that enjoy souls-like games.
The game took me a while to finally hook me in and finish it, mostly because the initial settings were awful. First thing I’d recommend: lower the camera sensitivity to around 0.70 as soon as you start. Otherwise, you’ll probably get a really bad first impression of the game. Also, the game looks pretty blurry. I don’t know if they were trying to go for some kind of misty atmosphere, but yeah... not a fan. (Also, the tutorial sucks ass.) Aside from that, it’s actually pretty decent. Not a 10/10 or anything, but definitely enjoyable. If you’ve played Sekiro before, you’ll probably have a good time here since the combat revolves a lot around heavy use of parries. The game is short like, really short but that doesn’t make it boring. It has some pretty nice boss fights, at least better than a lot of other mid-tier games I’ve played. Also, don’t overthink your build too much. I was kinda disappointed by how little impact the stats actually have. Once you get going, you can level up pretty fast anyway, so it doesn’t feel like your choices matter that much. If you’re bored on a weekend and want something you can finish in a couple of hours, it’s a solid pick. It also helps that it’s pretty cheap. I grabbed it on sale a while ago, so yeah... give it a shot. I’d probably rate it around a 6.5/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.