
Welcome to a fresh multiplayer, VR, racing, freestyle and Soccer experience. Each VR tracked controller is a mono-wheel motorized rocket. You have freedom to race and perform freestyle jumps and maneuvers in VR using the physics principle of sports like snowboard, skate and motocross.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Garbage.
The concept has huge potential. I'd like to see different options for turning, as it is it only really works with 360 degrees, and even then you have to think about twisting your cable if you turn too much in the same direction. I'd like to see independant action in the wheels, perhaps a reverse that could be used on one wheel for quick turning. Ultimately a real race circuit with ai competitors would make it a serious contender.
Found myself under the floor, with no clear goal.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soooooooo Janky I can't even explain it I try to move forward I flip upside down. I can get it for like 3 seconds and then fall. Also if you fall down into some sand dunes you cant get out so I absolutely hated this "game."
老实说 一般般~
I wanted to like this game. and it has good promise, but there is a huge lack of anything to do. I got bored after less than 5 minutes. now that jet island is out, no need to play this game.
very nice game, cant wait for more content to come out :D
The controls take a little to get used to. But once you got it they work great. It´s a very innovative and unique locomotion method and i had much fun exploring the world an pulling off some cool stunts. If you want more speed and action in VR support this innovative idea!
Holy Cow! It's intense!!! You can race, do jumps, tricks, single and multi player - I just got the voice chat update. I didn't get motion sick, but standing up messed with my sense of gravity. I like how straight forward it is. I was quickly able to figure out the controls... getting the timing down for those jumps is another story, lol.. but the jumps are insane. Having a good time exploring the maps. My kid definitely approves. This is a unique VR experience... one of those, "let me show you what you can do in VR" games.
early access - not finished and it`s dead by now. [0.2] Controls & Training & Help [0] Menu & Settings [0.5] Sound & Music [0.3] Graphics [0.3] Game Design [0] Game Story [0.2] Game Content [0] Time to complete feels ok? (& if the Game can be repeatedly played again) [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? [0] BONUS point: Multi-Player related [0.6] BONUS point: Review for VR Stars received: 2.1/10 ___ Note: v.3 [0.0 to 1] = personal impressions Game description key-points: moto-hands or hands on wheels Overview: totally missed expectations. it is not explained what where and how First camera does not align with the wheels to provide a frame or core ... turning is a mess multiple times player felt down the canion, nothing to there and no way to get out... that`s a joke.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 174.1K | 93% | $4.99 | |
| $430.4K | 325 | 90% | $23.99 | |
| $140.6K | 236 | 89% | $11.99 | |
| $40.5K | 115 | 76% | $14.99 | |
| $29K | 45 | 80% | $19.99 | |
| $18.5K | 52 | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 60 | 83% | $0.99 | |
| $1K | 79 | 44% | $0.79 | |
| $1K | 117 | 79% | $0.49 | |
| $997 | 53 | 85% | $0.99 | |
| $1K | 58 | 72% | $0.54 | |
| $997 | 84 | 63% | $0.74 |