
A minimalist game about building and defending your little kingdom.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 15 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Thronefall is a minimalist strategy game where you build a humble kingdom by day and defend it by night. Balance economy and defense by fortifying walls, recruiting troops, and charging into battle yourself to protect your stronghold from relentless waves of attackers.
Perfect for quick sessions or fortification marathons, step into a streamlined and endlessly replayable twist on tower defense!

10 Maps. From the mountainous Nordfels to the vibrant Wildbach, progress through a range of maps with different terrain, weather, enemies, buildings and challenges.
9 Unlockable Weapons. As a Warrior King, seize a weapon to take with you into combat, from Battleaxe to Blood Wand.
Over 50 Unlockable Perks. Take up to 5 perks that bestow certain advantages, and optional Mutators to ramp up the difficulty.

Protect your Kingdom with Walls, Barricades, Shrines and Towers.
Expand your economy with Houses, Bridges, Gold Mines, Harbors, Mills and Fields. These buildings grant you gold every morning – if they survive.
Research upgrades with the Castle Center, Blacksmith and Royal Forge.
Build your military with Barracks, Archery Ranges and Hero's Quarters. Your forces include Knights, Berserks, Crossbowmen, Fire Archers, and special Heroes such as Golems and Mages.

When night falls, an increasingly strong succession of foes threaten to overwhelm your Kingdom. The sun only rises when they're dead.
From wooden Barrel Knights and Flying Mages to Ogres, Slimes, Wasps and Catapults, the land is teeming with danger.
If your Castle Center is razed, you lose.
As King, lead from the vanguard and defend your little Kingdom til you see the sun rise.
We think you'll love Thronefall if you enjoy...
Total War: MEDIEVAL II, Age of Empires IV, Bad North, Kingdom: Two Crowns, Against the Storm, Banished, Townscaper, 9 Kings, Super Fantasy Kingdom, Ball x Pit, Diplomacy is Not an Option, The King is Watching, and Northgard
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 23.7Kreviews | 96% | — | $8.7M |
| $8.44−35% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法模式高度固化,整体游玩套路一成不变,策略选择少得可怜,搭配单一没有探索空间。关卡机制缺乏新意,对局节奏枯燥乏味,后期只能靠单调增难强行拉长时长,内容体量单薄,重复游玩价值极低,定价虚高,整体游玩体验枯燥又敷衍,建议打折购买。
Thronefall 미니멀 중세 타워디펜스 굉장히 잘만들어진 디펜스게임. 유튜브 광고보면 이거 똑같이 만든 광고 범벅 짭퉁이 있지만 무시해도 됨. 디펜스류 중에 상당히 균형이 잘 잡혀있고 높은 난이도로 갈수록 난이도는 꽤 있는편. 그렇다고 게임에 적응하기까지 시간이 오래걸리는것도 아니다. 편의성도 좋고 병력 조합하는 맛도 좋음. 반복성 없이 이 조합 저조합 조합해 나가는것도 재밌다. 강화하는 것에 따라 이지역을 어떤 용도를 사용할지에 대한 선택을 할 수 있는데. 이 부분도 나름 참신함. 적절한 클리어 난이도, 하지만 높은 난이도의 챌린지 모드 지루하지 않는 적당한 스테이지 시간, 다양하고 적절한 어드벤티지와 페널티 모든 밸런스가 좋은 디펜스 게임
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Italian, Czech +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩的塔防游戏,10分满分我愿意打出9.9。卸载很久后也会想要下回来打一局无尽。 就是无尽这个ROLL开局让我有些困扰,开局如果能ROLL到强力塔的话能省很多事,前几轮只需要一座三倍攻速的塔就能守住所有的怪,但是每次ROLL开局过于繁琐了,希望制作组优化一下无尽模式,至少第一轮的两个BUFF可以让玩家自选?也可以在无尽中增加一些负面BUFF来增加分数 如果有可能,请继续更新,我愿意购买付费地图dlc
旧游补评 39 游玩时期:2023 轻度rts塔防游戏,画风简洁而有趣,内容深度有限且部队调度不够灵活,容易顾此失彼,不过完全对得起这个价位了。 (ea体验,24年已转正式)
A good little strategy game. Got a bit repetitive after a couple hours but what I played was a solid experience.
Undoubtebly I wonderful game but the difficulty increases very high. Also my friends gave up the game fast so I couldn't compare our scores 7/10
A minimalist RTS with genuinely fantastic, addictive gameplay. It gets tough, but it's always fun. The extra crown challenges force you to use crazy mutators or change up your playstyle completely, keeping the challenge alive. Runs like a dream on the Steam Deck. Give this wee game a checkout.
It looks like a popular advertisement game, but it is not.
游戏类型:塔防/策略/闯关 流程时长:10~20h 个人评分:8.4(良好) 如果喜欢王国保卫战系列,本作也一定适合你,本作塔防玩法上大致与kr相同,多条固定路线出怪,靠建造防御塔与兵营阻挡怪物,关卡设计也相当不错。 与kr系列的区别是,防御塔也会被怪物攻击,兵营的士兵也能全屏移动,这让本作削弱了一些塔防属性,游戏更开放了一些,融入了部分即时战略的RTS属性。 最大的区别在于,本作升级防御塔的资源主要依赖经济运营,建造房子生产金币,用最少的金币投入防御建筑,剩余金币全部投入经济用来钱生钱,然后用极限微操处理掉怪物,考虑贪更多钱还是让建防御更保险,这是游戏的核心乐趣。 但游戏的难度主要集中在经济运营上,只要有钱,堆塔堆兵游戏就很简单,游戏的塔防和rts部分,缺少一些策略性的深度,并且防御塔种类与兵种,功能性的区分并不明显。 游戏局外有着自定义的难度选项,但我并不喜欢,这些难度并未让游戏内容更丰富,单个关卡的过关思路都几乎相同,关卡重复游玩价值不高。 本作属于上手容易,乐趣集中在前5~10h的新鲜感上,游戏失败后可以在当前波次重开,这极大的降低了游戏难度,当成个轻松的小游戏还是值得玩玩。
Thronefall真的很像那種你原本只是想打發半小時,結果不小心玩到凌晨的遊戲。它表面看起來很簡單:白天蓋房子、招士兵、補城牆,晚上敵人一波一波衝過來,你要一邊調度軍隊,一邊自己騎著國王衝出去砍人。但它厲害的地方,就是把塔防、即時策略、輕動作跟經濟取捨全部壓縮到很乾淨的規則裡。 它最迷人的地方不是內容一開始就很多,而是越解鎖越香。前期武器、加成、兵種都少,剛玩可能會覺得有點綁手綁腳,甚至被第二關教做人;可是等到武器、特權、建築和挑戰條件慢慢開起來,整個遊戲會像突然打開新世界。官方內容裡有 10 張地圖、9 種可解鎖武器、50 個以上特權,還能靠 mutator 把難度往上堆;所以它不是只有「蓋塔等怪死」而已,而是每一局都在問你:這波到底要先衝經濟、補防線,還是先升軍隊撐過今晚? 優點很明顯:節奏快、規則清楚、爽度高,而且很有「再一場就好」的魔性。你可以走統帥三軍路線,靠兵種和防線把敵人磨掉;也可以玩得很硬派,讓國王親自衝前線血戰到底。主線難度算友善,讓一般玩家也能享受王國慢慢變強的成就感;覺得太簡單,就疊負面 buff、挑戰任務、打解謎關卡,甚至投入無盡與類肉鴿玩法,後期 build 成形時那種爽感很頂。這也是為什麼外媒會稱讚它在極簡設計下仍有深度,甚至有人把重玩性評得非常高。 Thronefall最厲害的地方,是它不會一開始就把玩家難到想關遊戲。前期武器、特權跟玩法分支確實要慢慢解鎖,剛玩時甚至會覺得有點平,但只要系統一層層打開,整個遊戲就會突然變得超上頭。你可以走穩穩蓋防線、統帥大軍的打法,也可以讓國王親自衝前線,把它玩成半動作、半塔防的爽局。主線難度算友善,先讓你享受守城與 build 成形的快感;覺得太簡單,還能自己加壓力,挑戰更極限的配置。打到後期雖然偶爾會有點堆怪,壓力一下拉很高,但也正因為這樣,撐過去之後會特別有成就感。再加上後面還有 bonus 關跟無盡玩法能繼續鑽研,所以它不是那種玩完就忘的小品,而是越玩越香的那種。 以小品塔防來說,我會給它 9/10,真的很頂。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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