
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 8.57/day in the week after.
About
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Remastered versions of all the classic locations
One new classic scenario and a brand-new character
New quests and locations added to the original game
Vanilla version of the game
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.

Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
The Little Ones - explores the hardships of wartime survival as seen from an entirely new perspective - that of a child.
This War of Mine: Stories DLCs:
Episode 1: The Father's Promise – a heartbreaking tale of loss and hope in a war-torn city
Episode 2: The Last Broadcast – where, as a radio operator, you are going to face moral dilemmas and decide, whether there is a price too high for the truth
Episode 3: Fading Embers – portrays a story of Anja living in a warzone and carrying a heavy burden as she has to answer to herself what is more important - survival of human legacy or the survival of a man
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 97.8Kreviews | 94% | — | $55.9M |
| $12.99 | 38.8Kratings | 59% | — | $14M | |
| $19.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
мне на подобие такого формата очень нравятся игры!рекомендую!
傻逼完了 打后半军营打了2个小时没打过去 就tm2个人一个人也打不过出生帕夫列 纯废物 前半打的跟战神正面刚无伤 后半纯出生天天被先手 缩圈缩不满别tm说心情影响状态 最后实在不行打个土匪窝 躲藏在楼梯旁暗杀2次交互失败司马完了 毒攻略也是煞笔 说什么轻伤不吃药睡觉能好 你爹天天睡觉 白天睡一半晚上接着睡 另一个牛马天天晚上守夜 过几天再一看好么 轻伤变重伤 司马完了
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.1M | 59.3K | 96% | $34.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $55.3M | 342.5K | 97% | $9.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $56.9M | 41.8K | 96% | $34.99 | |
| $57M | 160.1K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 828 | 84% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $104.6K | 1.8K | 79% | $2.49 | |
| $22.6K | 253 | 59% | $3.39 |
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 21 → 4.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean, Turkish, Simplified Chinese*languages with full audio support
| 828ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy buen juego relajante unico sencillo de entender.
Keyifli bir oyun, öneririm.
这是一个反战主题的游戏,反映了人在战争背景下的异化和挣扎。战争没有赢家,愿世界拥抱和平。
Прикольная игра . Красивая графика и хорошея оптимизация и классный сюжет : ( грустный немножко ) .
суть игры просто выживать обычно 45+- дней хочется отметить реально хорошею атмосферу апокалипсиса и рисовку а также немного непроработанную торговлю (в нормальной сложности игры) слишком легко обмениваться (да и там присутствует своеобразная комиссия но я думаю что чел который приходит обмениваться должен ооочень задирать ценники (мое мнение)
위험한 장소에서 필사적으로 물자를 모으고 그 물자를 최대한 활용하여 살아남아야하는 재밌는 게임입니다. 아직 얼마 안했지만 조심스럽게 파밍하고 거주지를 수리하고 개발해가는 재미가 있네요. 다만 시작할 때 간단한 튜토리얼이 전혀 없고 9일인가 넘어가니 매일매일 강도들이 들이닥쳐 뭐 어떻게 대처해야하는지 잘 모르겠네요. 굉장히 난이도가 높은 것 같습니다.
这游戏一个人能玩很久,反战的主题令人印象深刻,我的第一个人物组合随机到了父女,让女儿有个好结局是我刚开始玩这个游戏的很大动力,没少重开,贫民窟里的浪民,小屋里的老年夫妇,汽修店里的父子,都深深的触动了我的心,现在用父女通关了一次,打算体验一下剧情模式和其他人物组合,强推!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.