
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 8.57/day in the week after.
About
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Remastered versions of all the classic locations
One new classic scenario and a brand-new character
New quests and locations added to the original game
Vanilla version of the game
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.

Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
The Little Ones - explores the hardships of wartime survival as seen from an entirely new perspective - that of a child.
This War of Mine: Stories DLCs:
Episode 1: The Father's Promise – a heartbreaking tale of loss and hope in a war-torn city
Episode 2: The Last Broadcast – where, as a radio operator, you are going to face moral dilemmas and decide, whether there is a price too high for the truth
Episode 3: Fading Embers – portrays a story of Anja living in a warzone and carrying a heavy burden as she has to answer to herself what is more important - survival of human legacy or the survival of a man
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 97.8Kreviews | 94% | — | $55.9M |
| $12.99 | 38.8Kratings | 60% | #35 | $14M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺虐的,稍不注意就坏结局,玩个游戏还道德绑架,后期更是重复坐牢,没意思!!!
⣿⣿⣿⣿⣿⣿⠿⠿⠿⢿⡿⠿⠿⡻⣿⣿⣿⠿⠿⠿⣿⣿⣿⣿ ⣿⣿⣿⣿⡟⢡⡞⠛⢃⣠⣤⣹⣦⣷⣤⣉⢁⠶⠷⣶⠙⣿⣿⣿ ⣇⠁⣼⣿⣷⡈⢁⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⣼⢁⣿⣟⢘ ⣿⣾⡟⠉⠋⠐⠛⠻⠿⠿⠿⠿⠿⠿⠿⠿⠿⣿⣿⡇⣾⣿⣿⣾ ⡿⢿⣧⠄⠄⢀⡤⠃⢀⣤⠄⠄⠄⢀⡤⠒⠄⡒⠤⠥⠛⣿⣿⢻ ⣷⣿⣿⠄⡰⠏⢀⡀⣊⠉⣃⠄⠄⠜⠁⢀⣸⣿⣷⣷⠘⣿⣷⣴ ⣟⢘⣿⡄⢿⣿⣿⣿⣶⣷⣾⣿⣶⣶⣶⣿⣿⣿⣿⣿⢠⣿⣿⣿ ⣿⣿⠋⠙⠶⠉⢙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⠩⣴⣿⣇⠁⣼ ⣿⡃⠐⣳⣶⢃⣼⢛⣯⣭⣭⣭⣟⢻⣿⣿⢿⣿⡄⣿⣿⣿⣾⣿ ⣿⣷⣤⣬⡅⢸⢃⣿⣿⣿⣿⣿⣿⡇⢿⣿⠄⣿⡇⣘⡻⢿⣿⣿ ⣿⣿⣿⣿⡇⣿⣸⣿⣿⣿⣿⣿⣿⣇⣾⣿⡄⠙⠁⣿⡇⢸⣿⣿ ⣿⣿⣿⣿⡇⢹⣿⣯⣭⠉⣉⣉⣉⢹⣿⣿⣿⡿⢀⣥⣾⣿⣿⣿
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 21 → 4.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean, Turkish, Simplified Chinese*languages with full audio support
| $2.99−85% |
| 828ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know how many days have passed, I've lost almost all my people, there's no food, we're sleeping poorly, the siege is still going on, we're driven only by fear... fear that we won't be able to survive until the end of the blockade...Now about the game, it's good and emotional
无穷无尽的闪退、黑屏未响应问题;再叠加上不能随时保存,游玩体验一坨
Наиграв ранее в эту игру на свиче около 100 часов, если не больше, я могу точно сказать что я очень люблю эту игру, мне очень нравится визуальная состовляющая и какую мысль вложили в эту игру разработчики, актуально. Нравятся мини квесты, по типу принести бомжу еды, интересные сюжеты, и я готова по новой перепроходить всё. Единственное что мне не нравится, что нельзя ускорить время, я понимаю что такой размеранный темп является частью геймплея, но иногда этого прям не хватает
IT IS NOT A GAME. IT IS AN EXPERIENCE. + + + An experience about the cruelty of war. About the suffering and torment of ordinary civilians. Unfortunately, it is still a very relevant topic today.... Not a game you will find fun to play. But that is not its purpose. The devs made this game based on the personal stories of survivors of the blody Siege of Sarajevo. Strongly recommend. The first playthrough will hit. + + + Atmosphere is true art. The game has been remastered, so you can barely tell it is already 12 years old. - - - The game will not tell you much about how to play. Also the combat system is not easy to learn. Charaters will die. Once you did 2-3 playthrough and played the DLC stories (very good ones) the game does not much to offer as you already know how everything works. It is not for everyone I know. Still a solid experience for only 3€ on sale. (I played it a lot 10 years ago and just got it on Steam as well. Definitely on my top 10 game list.)
Знаете, эта игра хорошо передаёт ужасы всей войны, дефицит всего, обмен товар на товар Я не по наслышке знаю, каково это испытывать и видеть всё это в живую ... И прохождение этой игры даётся, очень тяжело, морально тяжело Как же я устал от всего этого
很少有游戏能像《这是我的战争》一样,把战争的代价、人性的两难讲得如此真实克制。不靠激烈战斗博眼球,只用平民求生的日常,让玩家切身感受饥饿、恐惧与两难抉择。玩法扎实耐玩,叙事厚重有温度,强烈的反战内核引人深思,玩过之后更懂珍惜和平,是兼具娱乐性与人文力量的传世佳作。
Great game, however you pretty much experiance everything in 12+- hours, gets repetetive when trying to go for a 100% (wish me luck).
很有趣,不卡bug的话,在探索中不断进行人性的抉择,为了生存是否抢夺别人的物资等一次次的选择,体现了战争中平民的挣扎,愿世界和平,愿战争终止,愿人与人之间和谐相处
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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