
A unique incremental idle clicker where you flip cards to earn money, grow your hand, buy new decks, unlock powerful upgrades, discover new cards, and more. Can you defeat the Jester and escape the carnival?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Buy new cards to increase your odds of hitting good hands. If you're rich enough, you can even break the rules and get over 5 cards.
Once unlocked, you can send your minions on expeditions to discover new otherworldy cards with powerful benefits. Upgrade these missions to provide even more powerful benefits as you progress. You can even unlock missions to destroy cards from your deck that you don't want, to ensure every hand is exactly how you want it.
Buy powerful upgrades using your hard earned coins, enabling you to progress quicker, open up new avenues, and take on the evil Jester!
Even though the Jester doesn't like it, you can buy new decks of cards in order to play more hands at once. Use this to your advantage to grow those numbers even faster!
Make a deal with Mary the Fairy to start over in exchange for Poker Chips (poker chips? ...but this ain't even poker...?), use those chips to buy even more powerful upgrades.
You're trapped in the Jester's domain, can you manage to defeat him and escape? Or will he keep you there, trapped forever in an endless cycle?
Genres
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fairly straightforward incremental game. It's pretty short. It won't change your life. I don't think the design is as good as it could be. I don't think it communicates its mechanics as well as it could either. The story is minimal and undercuts itself. It has questionable aesthetic choices, like there's a slowdown that occurs when you pull a good hand that triggers a lot in an annoying way once you start triggering lots of good hands. Or there are flashy light effects on some cards that make trying to read how much gold the hand produced or how much its multiplier was difficult. It's just all a bit sloppy. If you really want to play a short, somewhat functional incremental game then this can be that for you. I wouldn't recommend anyone go out of their way to play this one in particular though.
Number go up. Real good.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Korean, Traditional Chinese
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle game with a story. You are paying your debt off and eventually defeating a joker. The main mechanic is poker deck building. You launch expeditions to find new cards, trash old ones, upgrade modifiers, unlock 7 card combinations, unlock unique cards, etc I liked it. A bit short, but I liked it
Spent an hour expecting something interesting, game feels like it wants to limit how much you interact with it's basic upgrade system, it feels empty, I'd refund if I didn't buy this ages ago.
very fun good game, it gets a big big at times but over all a fun game, i recomend multipe seshions i think i had 4 in all
most unique and fun icremental iv played in a while very addicting
The presentation is fantastic (apart from the music), but it's too mindless, too short, & rather lacking in content.
Definitely worth the price tag, but don't try to play this game while high. It gets a little complicated in the second half and it will confuse the crud out of you. But otherwise, I beat it in 6.5 hours so I'm satisfied.
Fun game, pretty straightforward - not a ton of resources to manage, not a ton of layers to work through. A little too big to finish in a sitting, but I had a nice time splitting it over two.
A very fun game! Would love to see more content added, especially post game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $303.4K | 616 | 71% | $19.99 | |
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