
A unique incremental idle clicker where you flip cards to earn money, grow your hand, buy new decks, unlock powerful upgrades, discover new cards, and more. Can you defeat the Jester and escape the carnival?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Buy new cards to increase your odds of hitting good hands. If you're rich enough, you can even break the rules and get over 5 cards.
Once unlocked, you can send your minions on expeditions to discover new otherworldy cards with powerful benefits. Upgrade these missions to provide even more powerful benefits as you progress. You can even unlock missions to destroy cards from your deck that you don't want, to ensure every hand is exactly how you want it.
Buy powerful upgrades using your hard earned coins, enabling you to progress quicker, open up new avenues, and take on the evil Jester!
Even though the Jester doesn't like it, you can buy new decks of cards in order to play more hands at once. Use this to your advantage to grow those numbers even faster!
Make a deal with Mary the Fairy to start over in exchange for Poker Chips (poker chips? ...but this ain't even poker...?), use those chips to buy even more powerful upgrades.
You're trapped in the Jester's domain, can you manage to defeat him and escape? Or will he keep you there, trapped forever in an endless cycle?
Genres
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was fun, but I thought there would be more than 10 hours of content. By the end I had 10 cards, all Mystic / Relic rarity, which all had the best suit (Swords) on them, all cards covering 10+ values, and mostly all joker slots with x1000 score if all cards are above common. Every deck auto-rolling 7 of a kind, or 7 card straight flush, one after another. 10 decks at a time. It's an idle game at its core, with shallow systems and no automation of resets, making it tedious to reset for additional bonuses and quality useless. Even after beating the game, it asks if you want to reset with a timer the next time. No thanks. Same exact tedious clicking on all the upgrades, but now with a timer? Maybe if you gave me a toggle for 'auto purchase all upgrades you can afford' then that might be interesting.
本作算是‘比较爽’的一款增量放置卡牌游戏,没有什么难度,全成就非常简单,游戏整体时长在6-10h。 借用卡牌的套路搭了一个简单的构筑壳子,稍有趣味,不过本质还是增量。喜欢增量游戏的可以无脑入,想玩构筑或者卡牌游戏的不建议购买。 最好玩的时期是游戏中期磕磕绊绊的摸索牌组。一旦摸索出那一套且是本作唯一一套的最佳牌组,游戏瞬间就会变的索然无味。所以非必要不要看攻略。 另外也有一些设计上的缺陷,比如到游戏后期抽卡还是只能十秒十秒的单抽,不过这种类型的游戏一般都是通关再也不会打开了。 祝大家玩的开心o(* ̄▽ ̄*)ブ!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Korean, Traditional Chinese
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am not trusting Dominixa again. Wasted 10 hours on an idler game.
Es corto y no tiene tanta rejugabilidad mas allá de los reinicios para conseguir monedas de póker pero esta divertido para jugarlo un rato, sacar logros y elevar el TDAH
Idle game with a story. You are paying your debt off and eventually defeating a joker. The main mechanic is poker deck building. You launch expeditions to find new cards, trash old ones, upgrade modifiers, unlock 7 card combinations, unlock unique cards, etc I liked it. A bit short, but I liked it
It's a fairly straightforward incremental game. It's pretty short. It won't change your life. I don't think the design is as good as it could be. I don't think it communicates its mechanics as well as it could either. The story is minimal and undercuts itself. It has questionable aesthetic choices, like there's a slowdown that occurs when you pull a good hand that triggers a lot in an annoying way once you start triggering lots of good hands. Or there are flashy light effects on some cards that make trying to read how much gold the hand produced or how much its multiplier was difficult. It's just all a bit sloppy. If you really want to play a short, somewhat functional incremental game then this can be that for you. I wouldn't recommend anyone go out of their way to play this one in particular though.
most unique and fun icremental iv played in a while very addicting
A very fun game! Would love to see more content added, especially post game
一个很难给好评,哪怕考虑到价格也只能给中评的游戏 中间有一大段缺乏引导,在不看攻略的情况下,很难摸索到套路 在解锁套路后,又在爽点刚开始,游戏就结束 作为一个挂机爽游,爽点曲线不够合理 只能说作为这个价位的小体量游戏,给个中评吧
Pretty good little incremental game. Not a lot of plot, but it doesn't need it, and the gameplay unfolds pretty nicely for the most part. I found some friction in a few spots that might be a problem with balance tuning, mostly to do with when the game allowed ascensions. There are definitely a few QoL things I'd like to see especially around how many clicks are required to interact with particular groups of buttons since it was hard to hit all the buttons without excessive mouse movements and interacting with them frequently was required - achievements and auto flip upgrades were my biggest pain points. Overall, though, it's fun and straightforwardly good at the thing it's trying to do, so I'd definitely give this one my recommendation.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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