
Stellar Settlers is a chill space base/city builder and colony sim game. With unique vertical and horizontal base-building gameplay, settle on 10 hostile alien planets and build your own thriving colony. Get enough materials to build a physics-based Spaceship and try to escape from disasters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stellar Settlers is a chill space base/city builder and colony simulation game set in the depths of uncharted space. As you embark on a cosmic adventure, take control of a space settlement and build your thriving colony on alien planets with different challenging and hostile environments that want to destroy your colony.
Every new planet is different, procedurally generated environment, ores, special events, new settlers, building pods and stories. Adapt your play style to mine and collect as much materials you can. When you are stable enough, start designing and building a physics-based spaceship (similar to Kerbal Space Program) to escape the planet when environment conditions get too harsh. Progress through different planets and visit them all.
Explore the unknown, mine valuable resources, and manage your colony with strategic choices like picking talented Settlers. Wishlist it now!
With original vertical space base building mechanics, strategize your base with horizontal and vertical connections to the Base Pods with different functionality, durability, and cost. Mine more, build a bigger, safer space base for your Settlers.
Take on the adventure and challenge of overcoming 10 different carefully designed hostile planets (will be 10 after full release), that want to ruin your plans and colony in every step. Every planet's environment and disaster mechanics require a different mindset and strategy to overcome.
Your Settlers are your most important tool for success. With progressively unlocking new settlers with different talents and perks, pick the Settlers to come with you, based on your own play style and strategy.
Stellar Settlers features 5 different game modes: Morph the gameplay depending on your preferences. Do you want an extra chill experience with no negative events? Or do you want to build crazy spaceship builds and launch them? Unlimited resources?

Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this game as part of the chill city bundle and I hate to say but this game is unfinished and the worst of the 5. The base defense mode is LITERALY BROKEN, you can't place settlers in buildings because the game just removes them from you, making the game mode unbeatable. some awards are bugged and some you get in other game modes where you are not supposed to get them (I played regular and got an award for base defense). The idea and concept is there but I disagree with the game getting out of early access, its unfinished and still has some bugs, starting to think AI was also used for coding and not limited to artwork.
I care a lot about worldbuilding in games, and to be honest, I cannot take the game seriously when the first screen shows dozens of AI-generated character portraits and landscapes. That AI-generated stuff made me lose 100% of my interest in the game. If they don't care about the characters and places they created enough to avoid using cheap garbage that shouldn't even serve as placeholders, why would I care?
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese* +1 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
If you want a city building game where you can't lose and every level becomes the same, then this is your game. It's a slow, ponderous, and dull builder. I could forgive the overly 'chill' nature of the game if it wasn't so buggy and likely to crash when you inevitably minimize the game to play something else while your resources tick up. Most frequent issues: Game crashes Unable to build things that require ground floor, on the ground. Unable to build tunnels at random Connecting building pretend they aren't connected until rotated 360 degrees Icons disappear such as 'settlers sick' or 'building damaged' Loading a saved game just starts a new one, wiping your data If the game worked, it might be worth a few bucks.
It's a shame, but I feel I have to refund this. The presentation and feel are ever so nice, but between elements' arbitrary refusal to connect to one another (tunnels were going from attachment point to attachment point, I did check - and what possible benefit is there to letting me build the things in positions that won't work, anyway?), disinclination to use fullscreen v-sync even when enabled, and a bizarre tendency to ping back and forth between windowed and maximised at the opening of a menu, the game just... feels like an unfinished project.
Kısa sürede sıkıcı hale gelebiliyor. Bazı kontroller tıkanıyor ve insanın canını sıkabiliyor. Oyunda çok bir amaç yok binaları rastgele de yerleştirsen ilerliyor. Dora'nın top tier oyunlarından birisi olamayacağı kesin.
I had a good feeling at start, the 3D is cool, the UI is kinda cluncky but the gameplay is ok, but the worst part is the rocket design, almost no info about how it really works, the amount of resources is insane and you have 90% chance of failure since the game (which explains everything before) doesn't give you the rules, even the few elements the game gives you make no sens: build a complete skyrocket, but only the nose need to reach space, why adding life modules then?! Trusters need to be close to the nose, wtf?! Cherry on the cake "you failed, don't give up!" no thx...
so slow, needs a 2x or 3x time multiplier buttons. there doesn't seem to be enough engaging content to even spend 5 euros on this
В третьей миссии моя ракета взорвалась 9 раз. Скажу честно, я опустил руки и пошел писать негативный обзор. Надоело экспериментировать с конфигурацией ракеты(особенно с учетом очень неудобной камеры при строительстве). Касательно строительства базы - просто и понятно. Есть элемент головоломки, но освоить не составит труда. Игра неглубокая, трудностей никаких (кроме абсурдного запуска ракеты и ужасной камеры). За свои деньги 10 из 10. Можно купить, играть в нее не обязательно, ничего не потеряете.
Unfinished
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Players by region
Where this game's players are, estimated from review languages.
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