
The door to your robber’s career is waiting! Just crowbar the lock off and force your way through the threshold. Learn skills, collect tools and become a master of the thieving trade!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 9/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.8Kreviews | 88% | — | $4.5M |
| $19.99 | 1.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
经验值获取慢的一批,一代还有新获取物品十倍经验,二代上来就是升一级几千经验,出门偷一次才加几百,一代的角色性能变成能力让你升级获取,也就是把一代的老寒腿升级了跳的更高了,地图做那么大啥用没有,房子又小npc又多动症,还几乎每天都是小偷警戒日被npc盯着,被发现的惩罚又高,消警星比一代长那么久,我都不知道那逼npc被吓到之后搁那一蹲冒了两分钟的感叹号一直显示住户报警了是在干嘛,纯浪费时间。一代只需要考虑怎么进房子偷就行,二代加了一堆条件,是更真实了,但是我都来模拟当小偷了,你最起码要让我能偷,偷的方便,偷的爽啊。4/10
It's so unfortunate to see a developer fall so far, the minimal amount of community engage ment is embaressing, completely neglecting the countless bug reports within the community discussions, a primary example being the broken tutorial mission of marking house 103. Long story short, im dissapointed, getting myself a refund. Will maybe consider a repurchase if they actually fix their game. Thank you and goodbye.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Turkish, Japanese, Korean, Portuguese - Portugal +1 more
| $19.99 |
| 309ratings |
| 76% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
三角偷行动,真正的搜打撤
Das Spiel hat ein cooles Konzept, aber es ist totale Luftnummer. Nach 2 Missionen hast du gefühlt alle Tools, Drohnen, Kameradeaktivierung. NPCs kennen dich nach dem zweiten Einbruch, Polizei ist sofort da, In der Nacht laufen genau so viel Leute herum wie am Tag. Dieses Stealth Gefühl kommt hier nicht auf, es ist eher Nervig, du musst auf so ziemlich jedes unötige Detail achten nur auf den Einbruch selbst nicht. Diese Gefühl von Spannung hast du bei diesen Spiel gar nicht, kauft euch lieber Crime Simulator, da hat man richtig Spannung dabei.
game erased weeks of my progress for no damn reason so now i have to wait 3 years until i randomly get the feeling "hey i should play thief simulator 2 again" to find out how the story ends or what the final places look like. ♥♥♥♥ u game and ♥♥♥♥ the guy who made it for that. fix ur ♥♥♥♥♥♥ save system. and why the hell is the controller toggle in a seperate settings menu? just put it in the normal settings what crack were you and your qa people smoking dude.
As someone who absolutely loved the first game, Thief Simulator 2 is a disappointment. Almost none of the original charm of the first game is carried over, replaced by some genuinely interesting new mechanics that quickly get overshadowed by several annoying new features in the game. I've spent the first 3 hours of the game struggling through the early game questline, slugging through a storyline that is not paced well at all compared to the first game. It honestly feels like a watered down game, repackaged with just enough features to ride off of the original's success and make a quick buck instead of being an actually fun game. I will not be buying the 3rd game they're releasing some point after this; this game has ruined my taste for the series.
Стало казуальнее 1 части, но и приятнее, но критичные баги мешают играть, грабил 3 дома, 111, 112, 113 тип мне через стену битой угрожал + когда я выкидывал комп в окно за забор, жильцы почему то слышали звук у окна и сразу шли на меня, хотя они не должны были слышать + бред с окнами, ты можешь залезть в него внешне, но с внутренней стороны ты не сможещь вылезти, потму что у окна в доме валяется ♥♥♥♥♥♥ ботинок, из за этого эти дома нужно грабить ювелирно, не как другие, хотя я уверен таких багов еще много эта ситуация отбила желание играть после 5 перезапуска, может зайду позже, а может и не зайду, пока буду вспоминать эти моменты пока не могу и порекомендовать, чисто на своем опыте, но игра хорошая
想买的不要相信那些好评!请先认真看完我的评论再做决定! 什么垃圾游戏,路人AI傻的跟他妈智障一样,不会绕路,就会直走,玩家车就算不停路上也会挡路,这路人就不会让开了,一直就在那:你挡住路了,就不能做个绕道的AI吗?你说我停车在偷东西,那个NPC一直在门口,你挡住路了,然后一直在那啊,唔,嗯,跟傻逼一样,然后刚出门就被NPC看到然后被抓了。路人的车也是,停在道边,挡上一点都不行,过不去了,你们是用什么部位做的游戏?这NPC干嘛做的这么死心眼?还有你别告诉我一直挡路会报警,这住户都在睡觉你告诉我我有警星?这傻逼NPC不会绕道还怪我挡路?我踏马都要停树上了还挡路???? 还有101放包裹的任务,那够和两个屋主任,他妈的就不会离开任务点,为了放个狗屁包裹被抓好机会,一会狗在那几分钟一会人在那蹲着鼓捣携带好几分钟,然后大门口坐着一个人好几分钟,一直在换班,根本过不去这他喵是游戏,不是现实 还有为什么我买的撬棍总是消失?100块啊,敲东西的时候还得上手机买,是不精神病啊?还有这警察警察卡着不走,干啥啊这是?通缉时间太长了,每次等都在耗尽我的耐心,唯一一个消星还得他妈叫人,那傻逼朋友是跑过来,笑死个人了,得了,我现在写这个就是在躲警察。呵呵,警察卡了,一直通缉 这些傻逼任务,根本就不是剧情,就是打工,他先不让你升级,升完级以为能干票大的了,结果还让你干这种升级的活,是不是有病?这好评是刷的吧?
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u want to beat game fast ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Its OK ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8.5 ☐ 9 ☐ 10 Good simulator game. Definitely better than first one. Waiting for 3rd game now :D
玩了34个小时,开始初见端倪了,前面的体验感觉像是1代plus。 技能升级起来了,发现自己能跑过火车不喘气,发现自己围墙楼顶如平地,发现自己自带全息活点地图远超蜘蛛感应, 我才意识到这和一代有什么不同,画风和隔壁收获日一样,一代硬核二代魔法 玩起来还是很有意思的,没有了一代动不动大件薄物品容易钻地里的碰撞箱bug,但是人物的bug不少,就比如毒品农场那一张图,一楼的npc能隔着天花板逮捕正上方的我,就很逆天。然后开窗关窗速度快了之后,翻窗同时触发关窗就给我卡死了。 顺便提一嘴,安全屋有一段围墙没加空气墙,你要是不小心跳出去你就回不来了,干了什么事忘存档的话就等着哭吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 76 | 88% | Free | |
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| $35M | 34.4K | 98% | $29.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 32.9K | 86% | $5.99 | |
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| $4.6M | 11.5K | 91% | $19.99 | |
| $4.6M | 3.5K | 82% | $34.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.6M | 18.2K | 88% | $14.99 |