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Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 20.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 26.1Kreviews | 98% | — | $4.8M |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. The only downside is its hard to understand the english version
good
脑洞大开,非常有趣的游戏!!过不了还给提示,很人性化了。人物塑造也很有意思
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 8.4K | 92% | $17.49 | |
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 11.5K | 78% | $19.99 | |
| $4.8M | 9.2K | 63% | $21.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.9M | 9.5K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $265.5K | 1K | 89% | $9.99 | |
| — | 0 | — | — | |
| $3.4M | 14K | 95% | $14.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $301.8K | 2.5K | 87% | $4.99 | |
| $270.6K | 4.6K | 83% | $2.49 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Portuguese - Brazil, German, Simplified Chinese, Italian, Russian, Korean, Japanese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩耶!!!!5小时就打通了,是我喜欢的短流程!!不过结局像没做完【按剧情发展倒也合理(bushi
题材新颖,作为独立游戏,拥有着比较优秀的剧情和梗,还是不错的,操作也简单上手,不吃配置。
Muito daora, recomendo demais, sem falar das músicas que são mt bem feitas, amei não jogar, até pq não é um jogo..
Good Game
Very fun, I like how there is a bunch of different game styles.
topzera doidera
虽然是老游戏了,现在回来看设计的还是很先锋的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.