
Face the end of the world in the sequel to The Wizards. The critically acclaimed VR spellcaster returns with a gesture-based system, challenging enemies, grand adventure, and the ever-witty narrator.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 528reviews | 71% | — | $33.4K |
| $19.99 | 277ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The concept is good but sometime the gameplay get very frustrating. Climbing sometimes is failing(ghost hand then you fall down), trying to pull an arrow but instead it makes a fireball. when you first get the lighting spell there so many enemies spawning throwing firebomb at you till you die was the end of the ride for me. I quited the game but for some reason steam keep counting as i was still in the game, I'll be extremely upset if i don't get refunded for this game.
Works on Reverb G2. This is a neutral recommendation. New Wizards improves almost every aspect of the original, but playing it in 2026 adds some unexpected drawbacks like downgraded visuals and existence of much better games in the same niche genre like Rumble and Elements Divided. The only thing TW-DT has over those titles is a proper single player campaign. Magical combat here is still fun though: the game does not shy away from challenging encounters that will require player to mix smooth and teleport locomotion with shield blocking to survive. Enemy AI uses movement tracking to calculate projectile trajectory, so it can not be beaten by simple circle strafing. The only time when the difficulty feels too much is during the end of The Rend level, when the game throws at you 2 ice elementals at the same time. Spellcasting is intuitive and satisfying, but it is spoiled a bit by a shoddy gesture recognition. I summoned fireball instead of a shield way too many times. TW1 had the same problem, it should not have been too hard to solve, since Rumble and ED do not suffer from it, while having a lot more spell combinations. Another weird issue is abundance of visual impairment effects: some elemental effects on player have a colorful vignette in addition to the red one for general hits, that takes almost half of the screen. Add to that bright flashes during shield blocks and failure to dodge enemy attacks leaves player half-blind for a short moment. Terrain hitboxes are imprecise, making shootouts near covers very awkward. Luckily they are rare and most spells have a small AoE splash damage, that still hits the enemy despite colliding with invisible environment borders. The game also lacks physical hands and head, but it is understandable for a 2020 release. Finally, it is hard not to address an elephant in the room: visuals were severely downgraded with Brotherhood update. Lighting was improved in several patches after that, but the textures are still quite low-res, leaving otherwise beautiful game looking mediocre.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Japanese, Korean*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Basically developers just replaced good game with its ♥♥♥♥♥♥ mobile version. I paid for PCVR experience, and instead got cut game that doesn't match screenshots at all. In steam discussion developers act rude as if we are stupid and its our problem. dont buy their games, save your money and time. i think its been 3 years since they promised to restore graphics to its original look, guess what
The game has low end graphics but doesn't run on modern PC. I play Skyrim with high settings with no troubles and much better visuals and resolution than this game.
Game is very bugy. Even in tutorial I got stuck in wall multiple times and one time game just spawned enemy behing texture so I got stuck. Quest 3 controls are not properly supported. Hands are in weird angle which Devs promised to fix in 2023 and never did it. Base idea (gestures for spell) is lovely, but rest is just boring repeatable buggy sludge. Not recommended even on sale
很想要这个游戏,可是买了用vive xr 进入游戏不能移动,被迫退了,很是遗憾
한글도 되고 마법도 재밌고 그래픽도 나쁘지 않고 가격도 싸고...이정도면 혜자게임
Fantastic game . The combat and hand motion abilities are the best part of the game the Story is ok. The game shows great promise for a sequel if we ever get one 👍🏻👍🏻 As for online play you will need to set that up on discord. Not enough people for the ally finders in multiplayer.
Same ennemy type, very liniar, the sotry is worthless... don't spend more than 5 bucks on this please.
bien
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $279.7K | 529 | 76% | $24.99 | |
| $49K | 116 | 78% | $19.99 | |
| $46.8K | 237 | 80% | $10.14 | |
| $1K | 117 | 67% | $0.74 | |
| $665.7K | 667 | 90% | $39.99 | |
| $560.7K | 967 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.4K | 183 | 90% | $12.99 | |
| $33.4K | 142 | 62% | $4.99 | |
| $33.4K | 154 | 86% | $9.99 | |
| $33.4K | 122 | 82% | $17.99 | |
| $33.3K | 218 | 87% | $4.99 | |
| $33.4K | 97 | 86% | $19.99 |