
A five-part adventure horror series set in the same universe as Robert Kirkman’s award-winning comic book series.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Aug 21 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 53.7Kreviews | 97% | — | $13.7M |
| Free | 2.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1471 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom! simplesmente incrivel.
Increíble juego, te hace llorar en el final, mi juego favorito toda la saga 100000/10
love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tu chiales ?
LEEEEEE!!!!!
Первая игра пробившая на слезы
super divertido y de mucho suspenso
Aun que son un grupo de inútiles, es un gran juego. 10/10 Clem escondiendo insectos debajo de la almohada de Duck
muyy buen juego
The Walking Dead von Telltale ist weniger ein klassisches Spiel als eine Geschichte, in die man langsam hineingezogen wird. Die Entscheidungen mögen nicht immer jede Handlung komplett verändern, aber sie fühlen sich trotzdem persönlich an. Gerade weil die Figuren so gut geschrieben sind, überlegt man oft länger, wem man vertraut, wen man schützt oder was man in einer schwierigen Situation sagt. Lee und Clementine tragen das Spiel für mich fast allein schon auf ein besonderes Niveau. Ihre Entwicklung und die Beziehung zwischen den beiden wirken überraschend glaubwürdig und machen viele Momente deutlich emotionaler, als man es bei einem Adventure vielleicht erwartet hätte. Spielerisch ist das Ganze eher schlicht. Die Rätsel sind selten besonders schwer, die Action steht nicht im Vordergrund und technisch merkt man dem Spiel sein Alter an. Aber das ist hier auch nicht der Kern. The Walking Dead lebt von Atmosphäre, Dialogen und diesen Momenten, in denen man merkt, dass es gerade keine wirklich gute Entscheidung gibt. Das Zombie-Setting ist dabei fast nebensächlich. Eigentlich geht es um Menschen unter Druck, Vertrauen, Verlust und darum, was man bereit ist zu tun, um jemanden zu schützen. Für mich eines der stärksten Story-Adventures überhaupt. Nicht wegen großer spielerischer Tiefe, sondern weil die Geschichte und ihre Figuren lange im Kopf bleiben.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 34K | 97% | $14.99 | |
| $5M | 18.6K | 84% | $14.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $2.2M | 8.3K | 81% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| $788.5K | 8.9K | 92% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.7M | 24.9K | 83% | $29.99 | |
| $13.7M | 80.6K | 97% | $9.99 | |
| $13.7M | 39.6K | 96% | $19.99 | |
| $13.8M | 20.6K | 77% | $29.99 | |
| $13.6M | 93.3K | 96% | $4.99 | |
| $13.8M | 28.5K | 86% | $14.99 |