
A five-part adventure horror series set in the same universe as Robert Kirkman’s award-winning comic book series.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Aug 21 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.6Kreviews | 97% | — | $20.6M |
| Free | 2.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el mejor juego de decisiones que he comprado en mi vida
a little dated in some ways but still holds up as a great story
The Walking Dead: Season One is one of the best story-driven games I've played. The characters are memorable, the emotional moments are powerful, and the relationship between Lee and Clementine is what makes the game truly special. The voice acting, soundtrack, and atmosphere all do a great job of pulling you into the story. The only disappointment is the choice system. The game constantly tells you that your decisions will shape the story, but in reality, most choices only change dialogue or small events. The main plot still follows almost the same path regardless of what you choose. It's not as dynamic as I expected. Even with that drawback, I really enjoyed the game. The story is emotional from beginning to end, and the ending is unforgettable. I would definitely recommend it to anyone who enjoys narrative games. 8.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best masterpieces you will ever play in your life. Trust me you won't regret it .
1 Сезон ходячих - самый родной и лучший. Даже спустя 10 лет момент с Ли и Клем вызывает у меня слезинку. Покойся с миром, Ли
Yes.
ending made me cry - thats how you know its a good game
i reviewed this game with 2h of gameplay, said it was amazing and everything you can think of, now with 15,4h of playtime and having just ended the story, i can confidently say, you'll have depression after playing this 😭
Hikayesi sizi içine çekecek ''ulan 2. sezonda ne olacak acaba'' diye ilk oyun bittiği anda indirip devam edeceksiniz bu oyuna başladığınızda geceniz gündüzünüz birbirine karışacak. [spoiler] İlk bölümde geçirdiğimiz kaza sonucu zombilerden kaçarken küçük kız Clementine'ın evine gidiyoruz. Evde tek başına olan Clementine'ı da yanımıza alıp ailesini bulmak amacıyla yeni maceralara koşuyoruz. Tüm bu süreç boyunca dost, düşman, ölüm, fedakarlık ve açlık sorunları gibi olaylar yaşıyoruz. Bize seçimlere göre şekillenen hikayeler demesine rağmen ben yanlış seçimler de yapsam o kadar büyük şekillenmeler görmedim. Benden mi kaynaklanıyor bilmiyorum ama iki yerde çok takıldım ve zor geçtim. İlki yamyamlarda Kenny'nin karısını kurtarırken ikincisi de trende arka tarafa geçerken oyun takıldı. Onun dışında oyun boyunca ilişki bağlarının kuvvetlenmesini, her karakterin kendine ait özelliklerinin olmasını, karakter ve hikaye çeşitliliği olmasını çok sevdim. Finalde gayet güzel ve anlamlı bi o kadar da hüzünlü bitti oynanmaya değer bir oyundu şimdi direk 2. sezona atlayıp acaba clem kendi başına napıcak diye meraktan ölüyom [/spoiler]
While without the nostalgia glasses the game is NOT a masterpiece, and it didn't age too well... it still is amazing. Lee is a very good layered character and Clementine manages to actually feel like somebody you'd wish to protect. After all the years, though, it's clear that some characters (cough cough Larry and Lilly) are just simple one-dimensional ragebait, and most of the characters are rather... plain. Back when the awe of this genre-defining (reviving, even?) game was still fresh and strong people coped and headcanoned missing information to make the characters seem more complex and deep than they are, the reality is sadly that most of them are not. Purely plot devices to make you feel simple raw emotions like rage or happiness. Still, everything that could have been said about this game was already said countless times before. Still a classic and a must play for any gamer imo, it's a genre-defining game that started a short-lived, but powerful renaissance of point-and-click adventure games. But Lee and Clem love is well-deserved. Very very good characters.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 34K | 97% | $14.99 | |
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| $6.8M | 21.5K | 95% | $19.99 | |
| $2.2M | 8.2K | 81% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| $2.4M | 10.7K | 92% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.5M | 34.1K | 97% | $8.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.5M | 59.4K | 91% | $11.24 | |
| $20.7M | 17K | 89% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 |