
Saints & Sinners is a game unlike any other in The Walking Dead universe. Every challenge you face and decision you make is driven by YOU. Fight the undead, scavenge through the flooded ruins of New Orleans, and face gut-wrenching choices for you and the other survivors. Live The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.1Kreviews | 86% | — | $5.3M |
| $19.99 | 3.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played it on psvr in 2020 and it is even better then i remembered
the frying pan is the best melee
The Walking Dead: Saints & Sinners é bem conhecido por ser um dos melhores jogos de VR do mercado de realidade virtual. Eu achei muito foda, porque além de eu gostar de realidade virtual, eu também amo The Walking Dead e qualquer coisa envolvendo zumbis, e vamos concordar que é muito mais gostoso você mesmo cortar o pescoço de um infectado doq vc fazer isso com o seu mouse né. No jogo, você entra na pele de um cara chamado “Turista”. Acho que os criadores quiseram fazer o jogador se sentir o próprio personagem, em vez de apenas controlar alguém com uma história totalmente definida. Você está em New Orleans, assim como todo o resto dos sobreviventes, tentando encontrar a famosa Reserva — um bunker enorme que resistiu à queda do mundo. No meio disso tudo, você encontra pessoas que querem matar para ficar com o bunker só para elas, enquanto outras querem acabar com tudo e tentar reconstruir a sociedade do jeito delas. O jogo te dá várias escolhas ao longo da história, então é melhor pensar bem antes de decidir qualquer coisa e tentar não ferrar tudo. No fim das contas, são vários grupos tentando “mudar o mundo para melhor” da própria maneira. E claro, sempre existe algum idiota que acha que melhorar o mundo significa matar qualquer um que se oponha a ele — o que acontece bastante com um dos grupos da história. A narrativa desse jogo prende você, porque o jogo faz você escolher lados e decidir entre a vida e a morte de pessoas que têm família, objetivos e princípios. Enfim, além da campanha principal o jogo também tem um modo horda extremamente divertido, onde você tem uma liberdade imensa para destroçar zumbis de praticamente qualquer jeito possível, usando diferentes armas, estratégias e formas criativas de combate. Isso deixa tudo ainda mais top e divertido, principalmente para quem gosta da parte de combate e não só ficar caminhando por ai pra fazer missões e lá de vez enquando erguer sua mão pra matar alguma coisa. No final, como se espera de um jogo Triple A, ele é simplesmente muito foda. Tem muita coisa para fazer e explorar mesmo depois de zerar ( sem mencionar o Retribution que tem mais conteúdo que o 1 ). Sem dúvidas um 10/10, jogo muito bem feito, gráficos ótimos e uma jogabilidade até que simples, mas extremamente legal e viciante.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of, if not, the best zombie horror game available on any VR platform. Story is present and is done extremely well all while balancing out the survival aspect which involves scavenging for supplies, completing quests to get more of said supplies all while taking out walkers and other enemies that might be lurking around the areas you go into. The graphics are also phenomenal and, while the characters look like something from a beta version of the Telltale's Walking Dead series, the entire game looks amazing. The buildings look great, the environments are beautiful, the walkers look shockingly detailed (as do many of the characters, even some of just the run of the mill enemies you encounter) and it's overall a great look for the game. Literally. The optimization and bugginess is also really good. The game runs extremely well on fairly weak hardware and bugs are kept to a near nothingness throughout the entire 5 or 10 hour long game. Overall, a great experience and it absolutely helps that this game is near regularly on sale for a great amount, as is its respective sequel.
Game sieht scheiße aus und ist nicht auf alle VR-Headsets zugeschnitten. Mit der Quest 3 quasi unspielbar sobald mal der VR-Spielbereich verändert wurde.
+
erhhh wack
Good game, still one of the best VR experiences. Getting surrounded by walkers while being exhausted makes me panic every time.
stoped working on the second level im on meta quest 2 and apparently its a normal issue
Strasznie monotonna rozgrywka i nudna fabuła dla kogoś kto jara się TWD i jest fanem spoko ja po latach oglądania TWD znudziłem się tym uniwersum co może przyczyniło się do porzucenia gry....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6K | 1.9K | 64% | $9.99 | |
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| $162.9K | 344 | 70% | $19.99 | |
| $66.8K | 281 | 68% | $14.99 | |
| $28.1M | 31.6K | 66% | $29.99 |
Related
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|---|---|---|---|---|
| $5.3M | 5K | 74% | $29.99 | |
| $5.3M | 19.6K | 94% | $9.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 7.6K | 83% | $19.14 | |
| $5.4M | 4.5K | 50% | $39.99 | |
| $5.4M | 6.6K | 91% | $39.99 |