
Saints & Sinners is a game unlike any other in The Walking Dead universe. Every challenge you face and decision you make is driven by YOU. Fight the undead, scavenge through the flooded ruins of New Orleans, and face gut-wrenching choices for you and the other survivors. Live The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.1Kreviews | 86% | — | $5.3M |
| $19.99 | 3.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really sad they don't support quest 3. I bought the quest 3 and first thing I went to install was this game. Immediately doesn't work. One quest 2 it did and it was great. I would even buy an update for the quest 3 honestly. Huge fan of the game, I played it some on this account and a ton on another account. PLEASE PLEASE PLEASE update this game for quest 3!
The perfect VR game. It is a tad difficult though, but that made it even more fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра плохо работает на шлемах pico рандомно вылезает меню паузы
oculus 3s doesnt work with this game, ♥♥♥♥♥♥♥
It doesn't work on quest 3 unless you do some sketchy workarounds and even then the controls are unreliable, sometimes the crouch button works sometimes it doesn't, same thing happens when trying to turn the camera.
great game BUT HOLY THE CONTROLS ARE AWFUL MIGHT BE ABANDONED THO
Great VR survival and story. Second VR game I played after buying the headset and I can honestly say its a lot of fun with the crafting and sneaking around.
peak game
This game is phenomenal, I myself am a bit mixed as to why it has mixed reviews, but seems like a lot of VR games are like that nowadays. I'll admit I ran into some issues myself with the game overheating my PC but I will openly admit that those were all caused by me as I wasn't running this game optimally for my set up nor did I have my liquid cooling running optimally either. From what I've read on quite a few reviews, seems a lot of problems stem from playing on a Meta Quest 3, which I never ran into myself as I played this using a Meta Quest 2, unfortunately seems like a case of pay to lose, but I always think that despite if a game has mixed reviews or even bad reviews, it's always better to just try it out for yourself and just see how it goes!
What the heck happened to Oculus support? I haven't even finished the game and decided to come back to it and now it just doesn't work on my Oculus Rift S.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $394.7K | 1.9K | 64% | $9.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $269.3K | 698 | 64% | $9.99 | |
| $162.9K | 305 | 71% | $19.99 | |
| $66.9K | 281 | 68% | $14.99 | |
| $28.1M | 31.6K | 66% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8K | 94% | $29.99 | |
| $5.3M | 5.2K | 91% | $39.99 | |
| $5.3M | 4.4K | 67% | $59.99 | |
| $5.3M | 7.6K | 83% | $19.14 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| $5.3M | 24K | 86% | $9.99 |