
In this Game Boy styled horror game, uncover the mystery of the Roanoke Museum of History and Wonder. Get lost in its maze-like exhibits, solve peculiar puzzles, and survive being hunted by grotesque creatures from the controversial Human Body Exhibit. Can you leave the museum alive?
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About
The Third Shift is a Game Boy Styled horror game inspired by classic horror titles like Resident Evil and Clock Tower.
As the newly hired security guard at the Roanoke Museum of History and Wonder, you’ll be working under the watchful eye of your boss, Daniel.
Blend 3rd and 2nd person perspectives as you see yourself through video surveillance.
1st person point and click style gameplay when you’re away from the camera’s view.
Navigate the Roanoke Museum, a twisted, labyrinthian assortment of halls and exhibits.
Piece together the horrifying mystery behind the museum and the surrounding community of Roanoke Island.
The history of Roanoke, and the disappearance of the Lost Colony, play a part in this ominous tale…
Journey through vast and complex exhibits as you are hunted by gruesome creatures.
Each unique exhibit covers a specific topic bursting with detail, educational info, and terrifying secrets.
The Human Body Exhibit - A controversial exhibit that holds plastinated corpses that display grafted human specimens. Where did these bodies come from?
The Aquarium - Wander through the tranquil halls and underwater tunnels of this stunning pixel recreation of an aquarium atmosphere. Aquatic fun for the whole family!
Terrors of the Deep - Beneath The Aquarium you’ll find a haunting exhibit showcasing deep-sea creatures and other mysteries.
The Cryptids Exhibit - Learn about the cryptids of the world in this massive showstopper exhibit! Discover the Loch Ness Monster, Bigfoot, Chupacabra, and many more!
Those Who Came Before - A hauntingly beautiful exhibit dedicated to the Indigenous people of the Island.
Our Island - See the world’s largest potato! Big Beard the Pirate! Mama Jo’s eatery! What’s not to love?!
The Mystery (and History) of Roanoke - Learn about the events that happened during the colonization of Roanoke in the late 16th century.
??? - Disturbing secrets lie underneath the museum. You’ll have to experience the game to discover what these might be.
In The Third Shift, the decisions you make matter.
Designed with replayability in mind, experience one of six different endings.
As you progress through the story, the directions you take and the dialogue decisions you make will have an impact on your ending… and your paycheck.
Set in the 90s and packed with nostalgia.
An homage to the classic Game Boy look and feel.
Exquisitely grotesque pixel art and animation, brimming with detail.
An eerie chiptune soundtrack paired with crunchy audio design.
A unique blend of horror, comedy, and charm.
Collect pop caps and press pennies via the Penny Pincher machine.
Switch between 17 color palettes to fit your mood.
Different death cutscenes for every enemy encounter.
Genres
Stats
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Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ENG REVIEW (avaliação PT-BR abaixo) I'm so glad to play this as a full release after working as QA tester for this game! I discovered the demo in 2020 on itchio and I've played countless hours during development ever since. Still, every single time I play it manages to give me give me a visceral reaction ;D This game has an amazing atmosphere, you get drawn in a mistery and continue to descend into more horrifc situations as the story goes on. It has immersive soundtrack, massive map and AMAZING creature and environmental design, which are just a few of many highlights of this game. Also the multiple story paths that branch according to your choices and multiple endings will make for many hours of creepiness. This is truly an one of a kind game, huge thanks to Scottie and Julian for letting me in! Find me in the Cryptid exhibition at any time! ----------------------------------------------------------------------------- PT-BR Muito feliz por poder jogar a versão completa do TTS, já que eu trabalhei como Analista de Qualidade (QA tester) durante o desenvolvimento do jogo! Eu conheci o TTS através da demo publicada no itchio, e desde então joguei inúmeras horas durante todo o período de desenvolvimento. Mesmo assim, não importa quantas horas passe, o jogo ainda consegue me surpreender e tirar algumas reações viscerais. A atmosfera do jogo é incrível, a gente começa envolvido no mistério inicial, enquanto o jogo vai se tornar cada vez mais tenso e assustador a medida que a história continua. Eu sou apaixonada pela trilha sonora imersiva, mapa enorme e design das criaturas/ambientes, que são algumas das minhas coisas favoritas nesse jogo. O TTS tem vários caminhos na história dependendo das suas decisões, então isso somado aos multiplos finais dá a ele muitas horas de gameplay! Realmente é um jogo único, muito obrigada Scott e Julian por me darem a oportunidade de trabalhar como QA! Estarei na exibição dos Criptídeos que é a minha favorita ;D
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game! I had so much fun playing this game. The art style is very charming, the entire concept was really interesting and I think the execution was very well done. I enjoyed the writing too, the witty dialoge combined with some pretty gruesome horror is always a good combo to me. The plot and worldbuilding was very solid and kept me captivated through the whole game . I would also like to say that the game does a great job att making me feel on edge, something I think can be harder to do in a pixel medium. Now for some negatives ( keep in mind that this is mostly opinion based), because even great things are rarely perfect. I think some notes were a bit hard to read, there was one letter in particular that I think mightve been glitched out or something because some letters were unfinshed. Navigation was also kinda hard at times, though that might not be accedental, I still wish there was some sort of map (if there is I am sorry for not realising that). I think a mission reminder could be good so that i´m not roaming with no memory of what I was supposed to do. Also more save locations would be nice, however I know i´m not the greatest gamer so my issue might just be a lack of skill on my part. Even though I had some problems, it wasen´t even close to make the game a dealbreaker. This is some real good work and I think everyone working on this game should be extremely proud! 10/10
A stellar showcase of pixel art and chiptune music A throwback to the Clocktower era, with its strengths and inconvineces Took a minute, but now in a stable state
I waited a long time for this game to come out and I was not disappointed. There are lots of different randomized moments and different endings that make replayability totally worth it. Absolutely would recommend to people who like horror games or game boy games or horror gameboy games or LEARNING.
Instantly unnerving! You'll get drawn in by the mystery and your shady boss who is clearly hiding things from you about this museum...And if you don't believe me, listen to my 5-year-old who never wanted to clock out, "I like the creepy guy's face."
Solid game. Not extremely scary or anything like that, but the great sprite work and sound design carries it nicely. I was waiting for it for years and it was worth the wait.
One of the greatest indie horror games out there. The atmosphere, level design, soundtrack and attention to detail is outta this world. Real sad that it couldn't release during its prime hype period so more people could appreciate it
Great atmosphere and aesthetic. I found navigation confusing sometimes (due to the frequently-switching perspectives), but it didn't detract from my enjoyment of the gameplay. Has multiple endings, too.
Awesome game!
The Third Shift é um ótimo jogo de terror que merece muito mais atenção do que ele está recebendo atualmente. Eu ouvi falar sobre ele pela primeira vez quando joguei Fishing Vacation alguns anos atrás, outro jogo de terror no estilo de Game Boy feito pelos mesmos desenvolvedores. Aquele jogo foi uma surpresa enorme, tanto pela sua qualidade quanto pelo seu preço, então ao descobrir que ele era um "aperitivo" para um jogo maior que já estava sendo feito há alguns anos, eu fiquei bem ansioso. Após mais de oito anos de desenvolvimento e feito por apenas duas pessoas em seu tempo livre, o jogo finalmente saiu, e preciso dizer que novamente fiquei bastante surpreso, dessa vez com a sua escala - enquanto Fishing Vacation era uma experiência relativamente curta e simples, aqui temos um survival horror completo dentro dos moldes de um jogo de Game Boy: diversas áreas exploráveis enormes com diferentes inimigos te perseguindo, cada um com animações e tela de game over próprias, progressão por quebra-cabeças e chaves à la Resident Evil, e diferentes finais baseados nas escolhas que o jogador faz durante a sua gameplay, incentivando a rejogabilidade. Vários aspectos visuais e de gameplay dele me lembraram muito do primeiro Clock Tower, que parece ter sido a maior inspiração do projeto. A narrativa aqui mistura vários elementos, usando o pano de fundo de um museu vazio no meio da noite para apresentar ao jogador áreas com temáticas bem variadas, sejam elas lições de anatomia, terrores das profundezas, cryptids ou até mesmo mistérios da vida real, focando no desaparecimento de cerca de 100 pessoas em uma das primeiras colônias americanas em Roanoke - tudo isso misturado com sua lore própria e apresentado com uma pixel art linda e momentos que chegaram a me lembrar de coisas de contos do Junji ito. Eu adoro o tom dos jogos dessa equipe, que ficam perfeitamente equilibrados entre o assustador, o cômico e o estranho. Eu recomendo demais The Third Shift para todos que gostam de jogos de terror ou do gênero de terror em geral, tanto para fãs de survival horrors quanto para pessoas novas que querem uma introdução ao gênero, e espero muito que ele consiga encontrar a sua audiência e cresça bastante, pois ele certamente merece. Para quem ainda estiver em dúvida se vai gostar ou não, o jogo anterior deles nesse estilo custa 4 reais aqui na Steam e é bem curtinho, recomendo comprarem ele pra testar e depois voltarem aqui!
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