
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 4/day in the week after.
About
A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.

Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.

Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.

Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 3.9Kreviews | 82% | — | $3.2M |
| $34.99 | 3.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finished the story with all salutors. Shame there isn't an achievement for that, especially as I made certain d**k moves in order to get them. I suppose that's just part of the game's charm. I would say the ending of the story for me wasn't perfect in a fairy tale sense but was perfect in its imperfection. The negative reviews I've seen critique the voice acting but that didn't bother me. I didn't think it was terrible, besides, the story captivates you enough to not care too much about it. The combat is repetitive, yes, but man did I enjoy messing people up with an army of demons. Anyway, you get perks with each ability and attack that you can customise to change it up every time. Was it missing a little something? Maybe. But there was enough of a strategy element to keep me interested. Traveling around was a bit tedious, so if you're not very patient it could get annoying. Could have done more with side quests and extras but the salutor quests still kept it fresh. Probably won't play it again, but the story will stay with me for a long time. A solid 8/10 game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 790ratings |
| 76% |
| — |
| not modelled |
| $12.25−65% | 146ratings | 82% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would definitely recommend the game. The carefully constructed story, set in Poland at the beginning of the twentieth century, is supported by very nice graphics, combining a realistic environment with stylized characters. Although the game is more of a classic adventure game, the original turn-based combat system gives the game another dimension and RPG elements. In my opinion, the game is very good and actually a bit underrated.
Мрачный мистический детектив в декорациях Варшавы 1905 года. 📌 О чем игра? Мы играем за Виктора Шульского — тауматурга, способного видеть человеческие пороки и повелевать Салюторами (мистическими демонами из мифов и сказок). Виктор возвращается в родную Варшаву, чтобы расследовать загадочную смерть отца, но оказывается втянут в политические интриги, где одной из ключевых фигур становится молодой Григорий Распутин.🕹️ Из чего состоит геймплей: Детективная часть: Исследуем улицы Варшавы, считываем чужие эмоции и воспоминания с предметов, выводим людей на чистую воду и распутываем клубки заговоров. Пошаговая боевка: Деремся сами (кулаки, трость, револьвер) и призываем Салюторов. Боевка тактическая: нужно ломать «фокус» (ментальную броню) врагов, комбинировать дебаффы и рассчитывать время ходов. Серая мораль: Здесь нет однозначно хороших решений. Твои выборы влияют на сюжет, а развитие собственного порока (Гордости) открывает новые дерзкие реплики в диалогах. 👍 Плюсы: Уникальный сеттинг: Густая атмосфера предреволюционной Варшавы, контраст богатых кварталов и грязных трущоб. Потрясающий дизайн Салюторов: Монстры (от упырей до Бабы-Яги) выглядят жутко и стильно. Сюжет и тексты: Интересные квесты, отличная интеграция реальных исторических личностей. 👎 Минусы: Рутинный поиск улик: Иногда расследования сводятся к «пылесошенью» локации в поисках подсвеченных предметов. Бюджетность (AA-класс): Местами дубовая лицевая анимация в диалогах. 🎯 Итог Шикарная сюжетная RPG на 20 часов для тех, кто ценит хорошую историю, густую атмосферу и пошаговые бои. Если вам нравятся взрослые, мрачные сюжеты и вы готовы много читать — брать обязательно. 8/10
Oyun konusu itibariyle gerçekten ilgi çekici fakat bazı yanları oyunun gidişat temposunu aşırı düşürüyor. Oyunun en önemli özelliklerinden birisi olan dövüş mekanikleri çok zayıf,boss çeşitliliği var gibi gözükse de aslında tek farklı olan şey Rasputin karakteri sayesinde eğittiğiniz "salutor" adı verilen yaratıklar. Ana karakterler dışındaki diğer karakterler (özellikle Wiktor ile ilişkisi uzak olanlar) hiç akılda kalıcı değil, bir etkileri yok gibi hissettiriyor. Her şeye rağmen oyunda sizi içine tek şey verdiğiniz her cevabın ve her kararın bir sebebi ve sonucu olması. Çevre atmosferi ve karakter diyalogları güzel, seslendirmenler de aynı şekilde iyi iş çıkartmış. Oyunun kurgu altyapısı da oyunun en başında güzelce oyuncuya aktarılıyor, bunun da önemli bir kriter olduğunu düşünüyorum. Genel olarak oynanabilecek bir oyun olduğunu düşünüp 6/10 puan veriyorum.
Janky but fun admittedly a unique take on how you gather experience points in this game, finding collectibles gains you xp in a way this reminds me of disco elysium, dialogue text wise its somewhat there. But as I said the game is janky in terms of animation, UI, and hell even the dialogue sometimes
На фоне привычных фэнтезийных The Thaumaturge сразу выделяется сеттингом. История разворачивается в альтернативной Варшаве 1905 года, когда Польша находилась в составе Российской империи. На улицах чувствуется политическое напряжение, рядом существуют аристократия, бедные кварталы и оккультные тайны. Такой мир выглядит необычно и постоянно подбрасывает интересные ситуации. Некоторые люди обвиняют игру в якобы русофобских нотах, но на деле это скорее отражение исторического контекста. В тот период в Польше действительно существовало сильное недовольство имперской властью и политикой русификации. Игра просто использует этот конфликт как часть атмосферы и фона для истории, а не превращает его в карикатуру. Сюжет строится на человеческих слабостях, которые герой может видеть и использовать в диалогах и расследованиях. Благодаря этому разговоры часто превращаются в психологическую игру. Единственный элемент, который заметно уступает остальной части проекта, это боевая система. Она работает нормально, но довольно быстро становится предсказуемой и однообразной. Оценка: 7.5/10. Если нравится необычная историческая атмосфера и сюжетные RPG с упором на диалоги и расследования, этот проект легко может затянуть на десятки часов.
Думал, что поиграю в игру с интересными механиками, а получил политизированную новой повесткой ♥♥♥♥♥.
Decent game PROS: unique setting and overwhelming atmosphere. a great deal of work in reconstructing Warsaw from the early 20th century; captivating story with great writing and many interesting choices; original combat design; charismatic and memorable characters (especially the protagonist). CONS: the gameplay could use more interactivity or at least more engaging investigations; some minor hiccups in the narrative; poor English voice-acting, shoddy cut-scenes.
It's a great game with a nice narrative and historical intersections. Aside from a few times losing clues because i triggered convo in wrong order (especially towards the end.) it's a great game. I also am not sure if it's possible to get all Rasputin Clues in the beginning of the game because you don't get enough points as much as I understand to level all the dimensions sufficiently to get all clues and draw conclusions. I also found it weird that the final interrogation asks for Dimension 7 but you can maximum level it to 6. A lot of questions from game mechanics point of view. But from narrative point of view it's great even if ending feels a bit rushed. Probably the most tedious bit was the collectibles especially the outfits as they are locked behind correct sequence of events / findings and that's annoying. I will say as much as I can't pronounce the Poet's name Abaurycy Niedzic he is the best bro and I'd love to see another entry in Thaumaturge series, Wiktor implies he got other tales to tell like the Good ol' Albuquerque (Which according to some people doesn't exist!). So all in all it's a fun game, with unique tale to tell, good historical references and ties and aside from a few points of pain from design decisions it's a great and fun game worth playing.
The games premise and setting are cool but unfortunately the combat is just boring and repetitive, and the story drags its heels like its life depends on it. The story never ever gets going, and the world is littered with random trash that you need to read because 1 out of 20 has some bearing on something, and it gives you XP. Too much side stuff an drivel massively holding up what could have been a decent, albeit extremely janky, experience. If you want to tell a story, be certain that you don't clog it up with irrelevant junk.
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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