
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 4.57/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $9.4M |
| $29.99 | 3.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это игра развивает духовность через философию, причём варианты тут от разных философских школ. Главное в диалогах отвечать от своего лица, что именно ТЫ чувствуешь и как ТЫ думаешь. Только так проверится ваша философия и ваш взгляд на мир. Конечно жалко что пришлось играть на низко-средних с FSR, но даже так смог насладиться красотой игры (в настройках поставил скорость ходьбы: медленно)
Good puzzles. I didn't care about the story. normal puzzles range form easy to medium. There were hard ones I couldn't solve without a guide. DLC puzzles were harder, so they are worth trying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 5K | 49% | $59.99 | |
| $9.4M | 24.4K | 93% | $9.74 | |
| $9.4M | 16K | 97% | $24.99 | |
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 227.9K | 87% | $3.99 | |
| $9.4M | 16.7K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5K | 69 | 93% | $19.99 | |
| $206 | 2 | 0% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 133 | 92% | $29.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 813ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 133ratings | 92% | — | not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игры по совместительству красивее и сложнее в некоторых головоломках я еще не встречал. После первой части я полюбил головоломки и стал играть в любую попавшуюся мне в руки игру с головоломками, дойдя до второй части Принципа Талоса. Да, в некоторых моментах игра очень душная, к концу 4-го акта головоломки стали однотипными, но я ломал голову, чтобы пройти некоторые из них.
even better than Talos 1, good puzzle design and beautiful maps
아오 멀미 근데 멈출 수 없어
amazing game, really good sequel
Puzzles are quite good but the lore is really boring. I had to skip most dialogues. Sentences we can use as answers during dialogues are really childish an full of cheap liberal philosophy, So if youre looking for good puzzles that's a good game but if youre looking for good SF metaphysical thinking go play Mass Effect 1 and 2.
WHAT A MASTERPIECE !! I never thought they could match the wow factor and incredible storyline of the first game, but i was wrong. The Talos Principle 2 is the follow up story of the first game, one if not my favorite puzzle game and in my humble opinion above even Portal 1 & 2. What else is left after civilization is doomed and a new more advance human like group of people rise up, no but seriously, civilization is a huge part of what humans are capable of, but growing up, moving forward, stagnant, risks, rewards, that's what the game tries to find and question, the puzzles are while similar to the first game, introduces many more things and new combinations too, is massive in so many ways too, the story is bigger, the characters, the map itself is HUGE, i just can't tell you more than what people might have told you already. One thing you have to know is that the first game was far more deeper in terms of story telling and philosophy, the character progression and ending, and sometimes the sequel feels too pretentious, specially because the story is bigger anyways, you HAVE to play the sequel, is a must, the final puzzle of the game is brilliant and is basically a test to all of the things you learned through the journey, also, one of the best endings I've seen (the first The Talos Principle game ending was more impactful though). Overall Score: 9.4/10
I haven't bought a game at full price in quite a while, but I just couldn't help myself when it came to The Talos Principle 2. Absolutely adored the first game, played through its entirety + the Road to Gehenna DLC. Knew I'd fall in love with this, and I was right! Even moreso, actually. I would dare say this is one of my top 5 favorite games of all time now. I am a gigantic fan of the new puzzle elements. My favorite has to be the combiner, where you get the difference of two colors in an RGB setting. But, all of them are fantastic, and lead to plenty of creative solutions. My only complaint with them is that, in the final 3 areas, they go super underutilized. Especially the Activator, which I kind of expected to be used more, but, eh. Maybe in the DLC? Performance is pretty good. I know that doesn't mean much when I've got a high-end gaming PC, but I thought I should throw that in there. The only weird thing is that there is no option to disable upscaling technology for the game. Really weird decision. The best you can do is set the quality to "Native," but it still uses upscaling, for some reason. I could tell because of the slight ghosting on character's mouths when they speak. The puzzles in this title are much easier than in the original Talos Principle. The puzzles in the first game had me tearing my hair out at parts, the worst I got from this was a small huff. Whether or not that's a positive is up to you. To me, personally, it was a positive. The writing and voice acting was really good, and I definitely want more. Very excited for The Talos Principle 3. I know there's DLC, but charging nearly the same price as the base game for DLC is kind of wild, so I'll wait for a sale on that. Overall, very good. Highly recommend. Plays great on Linux, too.
7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.