
In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 3 → 3/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.5Kreviews | 76% | — | $4.1M |
| $29.99 | 4.6Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bueno.
Solid soulslike. Wont blow your mind, but its fun to play
amazing boss design i should play sekiro before playing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.2K | 62% | $39.99 | |
| $4.1M | 8.9K | 97% | $19.99 | |
| $4.1M | 8.9K | 84% | $19.99 | |
| $4.1M | 8.8K | 95% | $14.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 4.1K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.3K | 75% | $14.99 | |
| $18.8M | 19.5K | 78% | $39.89 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 351.83/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $7.49−75% |
| 2.5Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 173ratings | 72% | #150 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
если забрали по цене кириешек поиграть можно в прикол в остальном полный ужас
Absoluter Reinfall da bei eingeschaltetem V-Sync die Physik-Engine im Spiel nicht mehr funktioniert. Der Bug ist seit Jahren bekannt aber wird nicht gefixt, daher 0 Punkte für das Spiel.
He jugado a Lords Of The Fallen (el original), Elden Ring, Code Vein 1, Mortal Shell, Nioh, Lies Of P, Lies Of P: Overture, Stellar Blade y Remnant Of The Ashes, todos juegos dentro de la categoría Souls-Like. Y debo decir que The Surge es una de mis franquicias favoritas, especialmente el 2. La estetica futuristica/cyberpunkera es genial y relativamente unica en cierta medida. Me encanta como que podamos explorar un nuevo lugar y ver como las decisiones de CREO y las acciones de Warren afectaron al resto del mundo. El combate lo siento mucho mejor que el primero, un poco más dinámico, aparte de que creo que el parry es mucho mejor y más funcional que en su predecesor. Las armaduras ahora entregar bonificaciones parciales, permitiendote combinar dos tipos de sets diferentes, o comprometiendote a un set en particular con el fin de conseguir una pasiva mejor. Las armas de Doble Deber fueron lo mejor en mi opinión, permitiendote combinar ataques pesados con combos ligeros y agiles que en lo personal, se hacen más vistosos y satisfactorios. El juego no es perfecto obviamente, pero creo que la gracia está en que trata de ser algo más propio y original que simplemente copiar la receta de From Software al pie de la letra. AMO que puedas usar el tipo de arma que se te re cante sin preocupar si tenes los stats necesarios, y que realmente el juego te recompense por seguir explorando y farmeando en vez de guardar e ir a lo seguro, aumentando progresivamente la cantidad de Chatarra Tecnologica (Experiencia) mientras más tiempo pases explorando. Personalmente, considero que The Surge 2 es una de esas joyitas ocultas que valen la pena darle una oportunidad. Un solido 8/10 o tal vez 8.5/10.
沙比游戏,格挡系统和数值做的一坨。制作组就摁要你玩那若只逼格挡系统,靠闪避沙比boss连招一开不格挡必吃满。还有那破石头区的沙比boss给你三条血,这才我遇到的第二个大boss。
tbh it's soo mid and easy at the final parts, got me feeling like in crackdown 3, straight up hyped in the first 10 hours then straight headaches just to finish the game
totes game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.